rename go-bigeye -> go-bsb-cams
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@@ -60,7 +60,7 @@ KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="35bd", ATTRS{idProduct
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### Requirements:
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* Windows 10/11 dual-boot availability or separate Windows 10/11 machine
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* Some form of re-streaming the Bigeye camera to bypass broken `v4l`/`uvcvideo` default drivers; `libuvc` is known to work, as does `cameractls` for viewing the cameras as well
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* ie: `go-bigeye` modified from `garymcbay/mjpeg` for this purpose by @lillia
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* ie: `go-bsb-cams` modified from `garymcbay/mjpeg` for this purpose by @lillia
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To have functioning eyetracking while using a Bigscreen Beyond 2e under Linux, you will currently need to supplement the Baballonia portion of the software stack via Proton.
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@@ -74,7 +74,7 @@ graph TB
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M-->X[XRizer]
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O-->D
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X-->D
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A[go-bigeye using libuvc] --> B[Baballonia.Desktop.exe] --> C[VRCFT.Avalonia] --> D[VRChat/etc.]
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A[go-bsb-cams using libuvc] --> B[Baballonia.Desktop.exe] --> C[VRCFT.Avalonia] --> D[VRChat/etc.]
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subgraph Linux Native
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A
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C
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@@ -90,7 +90,7 @@ graph TB
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end
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```
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`go-bigeye` can be found here: https://github.com/LilliaElaine/go-bsb-cams
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`go-bsb-cams` can be found here: https://github.com/LilliaElaine/go-bsb-cams
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`Baballonia` releases can be found here: https://github.com/Project-Babble/Baballonia/releases
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@@ -102,7 +102,7 @@ Then you can start `Baballonia.Desktop.exe` via `Proton` as a "non-steam game" a
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**NOTE:** You'll need to disable `GPU Acceleration` for it to track the full volume as it seems to be weirdly clamped while `GPU Acceleration` is enabled under `Proton`.
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`Baballonia.Desktop` can be given the `http://127.0.0.1:8080/stream` endpoints for each camera if you're using `go-bigeye` to load the cameras. You'll need to adjust cropping and brightness for the cameras as necessary, but it should allow you to easily select the whole left/right areas automatically for the Bigeye in particular.
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`Baballonia.Desktop` can be given the `http://127.0.0.1:8080/stream` endpoints for each camera if you're using `go-bsb-cams` to load the cameras. You'll need to adjust cropping and brightness for the cameras as necessary, but it should allow you to easily select the whole left/right areas automatically for the Bigeye in particular.
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Ensure `Baballonia.Desktop` is set to provide `Eye` or `Both` tracking to `VRCFT.Avalonia`, alongside the `Native OSC` option if desired, and then launch `VRCFT.Avalonia`. If successful, you should see some small transfers of data, assuming the `VRCFT-Babble` module is loaded in `VRCFT.Avalonia`.
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