Lower SteamVR and mention reprojection issues
This commit is contained in:
@@ -1,5 +1,5 @@
|
|||||||
---
|
---
|
||||||
weight: 100
|
weight: 201
|
||||||
title: SteamVR
|
title: SteamVR
|
||||||
---
|
---
|
||||||
|
|
||||||
@@ -23,6 +23,10 @@ The SteamVR room setup application is bug prone. It's possible to circumvent the
|
|||||||
|
|
||||||
Set the headset and controllers on the floor in the center of the playspace. Run the Quick Calibration utility under _Settings > Developer > Room and Tracking_. This will setup a standing play area for you to use.
|
Set the headset and controllers on the floor in the center of the playspace. Run the Quick Calibration utility under _Settings > Developer > Room and Tracking_. This will setup a standing play area for you to use.
|
||||||
|
|
||||||
|
## Reprojection
|
||||||
|
|
||||||
|
SteamVR is fully incapable of stutter-free reprojection currently, efforts are ongoing to raise attention fix this. The issue can only be mitigated by not dropping below 1/2 of your HMD's rated refresh value, once under there is no other means to prevent the vision slitting, stuttering, or lagging from occuring. We recommend in all cases the use of [Envision](/docs/fossvr/envision/) as a suitable replacement for this software stack...
|
||||||
|
|
||||||
### Envision
|
### Envision
|
||||||
|
|
||||||
[Envision](/docs/fossvr/envision/) can run a quick calibration with the press of a button. This is convenient if you want to use [Monado](/docs/fossvr/monado/) instead of SteamVR, but the calibration will also work on plain SteamVR.
|
[Envision](/docs/fossvr/envision/) can run a quick calibration with the press of a button. This is convenient if you want to use [Monado](/docs/fossvr/monado/) instead of SteamVR, but the calibration will also work on plain SteamVR.
|
||||||
|
|||||||
Reference in New Issue
Block a user