From 7f24920de4aad066782ab82f0e711e685f88a7c5 Mon Sep 17 00:00:00 2001 From: bredo Date: Fri, 22 Aug 2025 08:18:02 +1200 Subject: [PATCH] Resonite: remove mention of texture bugs https://gitlab.com/lvra/lvra.gitlab.io/-/merge_requests/132#note_2701862285 --- content/docs/resonite/_index.md | 4 ---- 1 file changed, 4 deletions(-) diff --git a/content/docs/resonite/_index.md b/content/docs/resonite/_index.md index f4d34eb..c97d996 100644 --- a/content/docs/resonite/_index.md +++ b/content/docs/resonite/_index.md @@ -10,10 +10,6 @@ The current recommended Proton variant is [**Proton GE**](https://github.com/Glo [XRizer](/docs/fossvr/xrizer/) should now provide a close-to-flawless experience on most controllers and when using hand tracking. -## Visual bugs - -There are some minor visual bugs specific to running Resonite on Proton, such as textures taking longer to load and appearing black for a few seconds when close to the player. - ## Mirrors look cross-eyed When playing Resonite under [Monado](https://lvra.gitlab.io/docs/fossvr/monado/) or [WiVRn](https://lvra.gitlab.io/docs/fossvr/wivrn/), the 3D effect of mirrors may appear way off, as if looking through them feels like your eyes are crossed. This only affects headsets with canted displays (e.g. Valve Index, Pimax).