diff --git a/content/docs/other/bigscreen-beyond/_index.md b/content/docs/other/bigscreen-beyond/_index.md index 9f6c1f9..d4d2694 100644 --- a/content/docs/other/bigscreen-beyond/_index.md +++ b/content/docs/other/bigscreen-beyond/_index.md @@ -100,7 +100,7 @@ You will need to boot into Windows and use `Baballonia.Desktop` there in order t Then you can start `Baballonia.Desktop.exe` via `Proton` as a "non-steam game" and tell it to load your pre-trained model, the `Baballonia` setup executable can be run first and then you'll want to point the Steam Library entry to the proper `Baballonia.Desktop.exe` afterwards for future launches. -**NOTE:** You'll need to disable `GPU Acceleration` for it to track the full volume as it seems to be weirdly clamped while `GPU Acceleration` is enabled under `Proton`. +**NOTE:** If you're using an Nvidia GPU you'll need to disable `GPU Acceleration` for it to track the full volume as it seems to be weirdly clamped while `GPU Acceleration` is enabled under `Proton`. `Baballonia.Desktop` can be given the `http://127.0.0.1:8080/stream` endpoints for each camera if you're using `go-bsb-cams` to load the cameras. You'll need to adjust cropping and brightness for the cameras as necessary, but it should allow you to easily select the whole left/right areas automatically for the Bigeye in particular.