Resonite: remove mention about needing to force Proton
This has apparently been fixed: https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/5303 https://gitlab.com/lvra/lvra.gitlab.io/-/merge_requests/132#note_2700847834
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@@ -5,14 +5,6 @@ weight: 50
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# Resonite
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# Resonite
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{{% hint warning %}}
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Steam will sometimes try and run Resonite without using Proton. Despite the main process running natively, Proton is still required for the renderer.
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If Resonite fails to start, you may need to force Proton to be used.
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{{% /hint %}}
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The current recommended Proton variant is [**Proton GE**](https://github.com/GloriousEggroll/proton-ge-custom/releases/latest).
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The current recommended Proton variant is [**Proton GE**](https://github.com/GloriousEggroll/proton-ge-custom/releases/latest).
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[XRizer](/docs/fossvr/xrizer/) should now provide a close-to-flawless experience on most controllers and when using hand tracking. If you encounter any major issues you can fallback to [OpenComposite](/docs/fossvr/opencomposite/).
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[XRizer](/docs/fossvr/xrizer/) should now provide a close-to-flawless experience on most controllers and when using hand tracking. If you encounter any major issues you can fallback to [OpenComposite](/docs/fossvr/opencomposite/).
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