Merge branch 'cherry-pick-2693ab81' into 'main'
[Take 2] Tidy up links, update mod section, add crash info See merge request lvra/lvra.gitlab.io!160
This commit was merged in pull request #165.
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@@ -12,7 +12,7 @@ The current recommended Proton variant is [**Proton GE**](https://github.com/Glo
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## Mirrors look cross-eyed
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When playing Resonite under [Monado](https://lvra.gitlab.io/docs/fossvr/monado/) or [WiVRn](https://lvra.gitlab.io/docs/fossvr/wivrn/), the 3D effect of mirrors may appear way off, as if looking through them feels like your eyes are crossed. This only affects headsets with canted displays (e.g. Valve Index, Pimax).
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When playing Resonite under [Monado](/docs/fossvr/monado/) or [WiVRn](/docs/fossvr/wivrn/), the 3D effect of mirrors may appear way off, as if looking through them feels like your eyes are crossed. This only affects headsets with canted displays (e.g. Valve Index, Pimax).
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To solve this, prepend `OXR_PARALLEL_VIEWS=1` to Resonite's launch options.
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@@ -25,9 +25,9 @@ This can be easily done by prepending `OXR_VIEWPORT_SCALE_PERCENTAGE=75` to Reso
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## Clipboard
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As of the splittening release, Resonite only supports copy/pasting text, and does not work at all in Flatpak Steam with Wayland [(issue)](https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/5321).
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As of the splittening release, Resonite only supports copy/pasting text, and does not work at all in Flatpak Steam with Wayland, [issue #5321](https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/5321).
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This mod provides full clipboard functionality, but only works on Wayland: https://github.com/GrandtheUK/ResoniteLinuxClipboard
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This mod provides full clipboard functionality, but only works on Wayland: [ResoniteLinuxClipboard](https://github.com/GrandtheUK/ResoniteLinuxClipboard)
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## Audio issues
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@@ -106,25 +106,33 @@ Currently there is an experimental Monado branch that works with Shiftall FlipVR
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Resonite has a thriving modding community with an abundance of [mods](https://wiki.resonite.com/Mods) that offer greater user experience, optimizations and new features.
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Currently there are 2 mod loaders:
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Currently there are 3 mod loaders:
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- [ResoniteModLoader (RML)](https://github.com/resonite-modding-group/ResoniteModLoader)
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- [Resolute](https://github.com/Gawdl3y/Resolute) is available for installing and managing RML mods
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- [MonkeyLoader](https://github.com/ResoniteModdingGroup/MonkeyLoader.GamePacks.Resonite)
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- [MonkeyLoader (ML)](https://github.com/ResoniteModdingGroup/MonkeyLoader.GamePacks.Resonite)
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- ML mods require manual installation and updating for now
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- [BepisLoader (BL)](https://thunderstore.io/c/resonite/p/ResoniteModding/BepisLoader/)
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- Uses [Thunderstore](https://thunderstore.io/c/resonite/) for mod management
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A more detailed comparison table between modloaders is available [here](https://modding.resonite.net/getting-started/installation/#mod-loader-comparison).
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You can load RML mods with MonkeyLoader but not the other way around.
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### Resonite randomly gets stuck on initial loading screen when using RML
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The exact cause of this is currently unknown. Consider using MonkeyLoader if you encounter such issues starting the game as it seems to not cause the same problem.
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The exact cause of this is currently unknown. Consider using a different modloader if you encounter such issues starting the game as it seems to not cause the same problem.
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## Crashes
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### Renderer issues
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Resonite's renderer is known to randomly crash suddenly - this is currently tracked at https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/5325.
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Resonite's renderer is known to randomly crash suddenly - this is currently tracked at [Issue #5325](https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/5325).
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There is also a known memory leak when running the renderer on Linux - however, it is uncertain currently whether this is an issue with Proton or there is something else at play - see https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/5246.
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There is also a known memory leak when running the renderer on Linux - however, it is uncertain currently whether this is an issue with Proton or there is something else at play - see [Issue #5246](https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/5246).
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During VR gameplay, the renderer may cause a full GPU Reset if you have an AMD graphics card that is heavily loaded. Check `dmesg` if this occurs.
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### Crash on launching in VR mode
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@@ -134,7 +142,7 @@ Symptoms:
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- Crashes only in VR mode, where after several seconds a black window appears and closes briefly, then Resonite stops within approximately 30 seconds.
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- The normal log file shows a renderer crash: `RendererProcess has exited. Shutting down.`. There's a Player.log file.
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See https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/5152 for more information.
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See [Issue #5152](https://github.com/Yellow-Dog-Man/Resonite-Issues/issues/5152) for more information.
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### Crash on launching in desktop & VR mode
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@@ -153,7 +161,7 @@ This can also happen because of **incorrect Steam launch options**.
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### Crash on loading into a world with video players
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On GE-Proton9-10 (for example), loading into a world with e.g. a YouTube video or live stream can crash the game. Try using the latest GE-Proton-RTSP release.
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On GE-Proton9-10 (for example), loading into a world with e.g. a YouTube video or live stream can crash the game. Try using the latest [GE-Proton-RTSP](https://github.com/SpookySkeletons/proton-ge-rtsp/releases) release.
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### Hanging on Launch
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