Resonite: update for the splittening #137

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bredo228 merged 9 commits from resonite-splittening into main 2025-08-21 22:39:56 -04:00
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@@ -20,7 +20,7 @@ To solve this, prepend `OXR_PARALLEL_VIEWS=1` to Resonite's launch options.
In August 2025, Resonite updated to run FrooxEngine as a native Linux process, with the renderer being run through Proton.
In larger sessions Resonite is typically CPU-bound, there isn't much that can be done besides upgrading your CPU. In situations where the GPU is a bottleneck, lowering the resolution <!-- TODO link to resolution scaling --> (either in the OpenXR runtime or through OpenComposite) may help dramatically.
Resonite is typically GPU-bottlenecked. Lowering the resolution <!-- TODO link to resolution scaling --> may help.
This can be easily done by prepending `OXR_VIEWPORT_SCALE_PERCENTAGE=75` to Resonite's launch options. Experiment with different values to find your preferred balance between performance and quality.
## Visemes