Add dropper location selector: discover available droppers on network, pass through server, and add dropdown in order panel for location-based dispensing
This commit is contained in:
@@ -412,6 +412,51 @@
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flex-wrap: wrap;
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}
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/* Dropper location selector */
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.dropper-select-wrapper {
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display: flex;
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flex-direction: column;
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gap: 0.25rem;
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}
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.dropper-label {
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font-size: 0.65rem;
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color: var(--mc-text-gold);
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text-shadow: 1px 1px 0 #000;
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}
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.dropper-select {
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background: #2a2a2a;
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border: 2px solid #444;
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color: var(--mc-text-white);
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font-family: 'Silkscreen', 'Courier New', monospace;
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font-size: 0.7rem;
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padding: 0.375rem 0.5rem;
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outline: none;
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border-radius: 0;
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cursor: pointer;
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appearance: none;
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-webkit-appearance: none;
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background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='10' height='6'%3E%3Cpath d='M0 0l5 6 5-6z' fill='%23aaa'/%3E%3C/svg%3E");
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background-repeat: no-repeat;
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background-position: right 0.5rem center;
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padding-right: 1.5rem;
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}
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.dropper-select:hover {
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border-color: var(--mc-text-green);
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}
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.dropper-select:focus {
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border-color: var(--mc-text-green);
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box-shadow: inset 0 0 4px rgba(85, 255, 85, 0.15);
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}
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.dropper-select option {
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background: #1a1a1a;
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color: var(--mc-text-white);
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}
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.order-btn {
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width: 100%;
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padding: 0.625rem !important;
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@@ -15,6 +15,9 @@ function InventoryGrid() {
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const [orderAmount, setOrderAmount] = useState(1);
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const [sortBy, setSortBy] = useState('count');
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const [activeCategory, setActiveCategory] = useState('all');
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const [selectedDropper, setSelectedDropper] = useState('');
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const droppers = inventory.droppers || [];
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const items = getFilteredItems();
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@@ -33,8 +36,8 @@ function InventoryGrid() {
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const handleOrder = useCallback(async () => {
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if (!selectedItem || orderAmount <= 0) return;
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await orderItem(selectedItem.name, orderAmount);
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}, [selectedItem, orderAmount, orderItem]);
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await orderItem(selectedItem.name, orderAmount, selectedDropper || undefined);
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}, [selectedItem, orderAmount, orderItem, selectedDropper]);
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const handleItemClick = (item) => {
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setSelectedItem(item);
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@@ -162,6 +165,22 @@ function InventoryGrid() {
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<div className="order-section">
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<h4>📤 Order Items</h4>
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<div className="order-controls">
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{droppers.length > 1 && (
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<div className="dropper-select-wrapper">
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<label className="dropper-label">📍 Dispense to:</label>
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<select
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className="dropper-select"
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value={selectedDropper}
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onChange={(e) => setSelectedDropper(e.target.value)}
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>
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{droppers.map((d) => (
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<option key={d.name} value={d.name}>
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{d.name.replace(/^minecraft:/, '')}{d.isDefault ? ' (default)' : ''}
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</option>
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))}
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</select>
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</div>
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)}
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<div className="order-amount-controls">
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<button className="mc-btn" onClick={() => setOrderAmount(Math.max(1, orderAmount - 1))}>-</button>
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<input
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@@ -5,25 +5,37 @@ import './ItemIcon.css';
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// All textures are proxied & cached through our server
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const TEXTURE_PROXY_BASE = '/api/texture';
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// Some items have texture names that differ from their registry name
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// Items whose texture file name differs from their registry name
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const TEXTURE_ALIASES = {
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// Crops / seeds
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wheat_seeds: 'wheat_seeds',
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melon_seeds: 'melon_seeds',
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pumpkin_seeds: 'pumpkin_seeds',
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beetroot_seeds: 'beetroot_seeds',
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// Potions and such
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experience_bottle: 'experience_bottle',
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// Renamed textures
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golden_apple: 'golden_apple',
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enchanted_golden_apple: 'enchanted_golden_apple',
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// Redstone components
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redstone: 'redstone_dust',
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repeater: 'repeater',
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comparator: 'comparator',
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// Misc items with different texture names
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map: 'map',
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filled_map: 'filled_map',
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// Renamed items in 1.20+
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grass: 'short_grass',
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scute: 'turtle_scute',
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};
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// CC:Tweaked texture paths (registry name → actual file in the CC repo)
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const CC_TEXTURE_MAP = {
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turtle_normal: 'block/turtle_normal_front',
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turtle_advanced: 'block/turtle_advanced_front',
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computer_normal: 'block/computer_normal_front',
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computer_advanced: 'block/computer_advanced_front',
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computer_command: 'block/computer_command_front',
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monitor_normal: 'block/monitor_normal_0',
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monitor_advanced: 'block/monitor_advanced_0',
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wired_modem: 'block/wired_modem_face',
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wired_modem_full: 'block/wired_modem_face',
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wireless_modem_normal: 'block/wireless_modem_normal_face',
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wireless_modem_advanced: 'block/wireless_modem_advanced_face',
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speaker: 'block/speaker_front',
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disk_drive: 'block/disk_drive_front',
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printer: 'block/printer_front_empty',
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cable: 'block/cable_core',
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// CC item textures
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pocket_computer_normal: 'item/pocket_computer_normal',
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pocket_computer_advanced: 'item/pocket_computer_advanced',
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disk: 'item/disk_frame',
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printed_book: 'item/printed_book',
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printed_page: 'item/printed_page',
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printed_pages: 'item/printed_pages',
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};
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// Items whose texture lives in the block/ folder instead of item/
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@@ -39,10 +51,7 @@ const BLOCK_TEXTURES = new Set([
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'cobblestone', 'mossy_cobblestone', 'obsidian', 'crying_obsidian',
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'netherrack', 'soul_sand', 'soul_soil', 'basalt', 'polished_basalt', 'smooth_basalt',
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'glowstone', 'glass', 'tinted_glass',
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'oak_slab', 'spruce_slab', 'birch_slab', 'jungle_slab', 'acacia_slab', 'dark_oak_slab',
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'stone_slab', 'cobblestone_slab', 'brick_slab', 'stone_brick_slab',
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'oak_stairs', 'spruce_stairs', 'birch_stairs', 'jungle_stairs', 'acacia_stairs',
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'stone_stairs', 'cobblestone_stairs', 'brick_stairs', 'stone_brick_stairs',
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'bricks', 'stone_bricks', 'mossy_stone_bricks', 'cracked_stone_bricks',
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'chiseled_stone_bricks', 'deepslate_bricks', 'nether_bricks', 'red_nether_bricks',
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'bookshelf', 'clay', 'pumpkin', 'carved_pumpkin', 'jack_o_lantern', 'melon',
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@@ -72,14 +81,24 @@ const BLOCK_TEXTURES = new Set([
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'light_gray_terracotta', 'cyan_terracotta', 'purple_terracotta', 'blue_terracotta',
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'brown_terracotta', 'green_terracotta', 'red_terracotta', 'black_terracotta',
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'white_glazed_terracotta', 'orange_glazed_terracotta', 'magenta_glazed_terracotta',
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'light_blue_glazed_terracotta', 'yellow_glazed_terracotta', 'lime_glazed_terracotta',
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'pink_glazed_terracotta', 'gray_glazed_terracotta', 'light_gray_glazed_terracotta',
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'cyan_glazed_terracotta', 'purple_glazed_terracotta', 'blue_glazed_terracotta',
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'brown_glazed_terracotta', 'green_glazed_terracotta', 'red_glazed_terracotta',
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'black_glazed_terracotta',
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'white_stained_glass', 'orange_stained_glass', 'magenta_stained_glass',
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'light_blue_stained_glass', 'yellow_stained_glass', 'lime_stained_glass',
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'pink_stained_glass', 'gray_stained_glass', 'light_gray_stained_glass',
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'cyan_stained_glass', 'purple_stained_glass', 'blue_stained_glass',
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'brown_stained_glass', 'green_stained_glass', 'red_stained_glass',
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'black_stained_glass',
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'crafting_table', 'furnace', 'blast_furnace', 'smoker', 'smithing_table',
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'fletching_table', 'cartography_table', 'loom', 'stonecutter', 'grindstone',
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'anvil', 'chipped_anvil', 'damaged_anvil', 'enchanting_table',
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'brewing_stand', 'cauldron', 'composter', 'barrel', 'chest', 'trapped_chest',
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'ender_chest', 'shulker_box', 'dispenser', 'dropper', 'hopper', 'observer',
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'brewing_stand', 'cauldron', 'composter', 'barrel',
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'shulker_box', 'dispenser', 'dropper', 'hopper', 'observer',
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'piston', 'sticky_piston', 'redstone_lamp', 'target', 'lever',
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'beacon', 'conduit', 'bell', 'lodestone', 'respawn_anchor',
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'beacon', 'conduit', 'lodestone', 'respawn_anchor',
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'cactus', 'sugar_cane', 'bamboo',
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'mushroom_stem', 'brown_mushroom_block', 'red_mushroom_block',
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'oak_leaves', 'spruce_leaves', 'birch_leaves', 'jungle_leaves',
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@@ -131,8 +150,8 @@ const BLOCK_TEXTURE_SUFFIXES = {
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dispenser: '_front',
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dropper: '_front',
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observer: '_front',
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piston: '_front',
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sticky_piston: '_front',
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piston: '_top',
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sticky_piston: '_top',
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barrel: '_top',
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crafting_table: '_top',
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cartography_table: '_top',
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@@ -154,42 +173,99 @@ const BLOCK_TEXTURE_SUFFIXES = {
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polished_basalt: '_side',
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quartz_pillar: '_side',
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purpur_pillar: '_side',
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tnt: '_side',
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composter: '_side',
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enchanting_table: '_top',
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};
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// Resolve derivative blocks (stairs, slabs, fences, walls, buttons) to parent block texture
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const WOOD_TYPES = new Set([
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'oak', 'spruce', 'birch', 'jungle', 'acacia', 'dark_oak',
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'mangrove', 'cherry', 'bamboo', 'crimson', 'warped',
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]);
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const STONE_ALIASES = {
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brick: 'bricks', stone_brick: 'stone_bricks', mossy_stone_brick: 'mossy_stone_bricks',
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nether_brick: 'nether_bricks', red_nether_brick: 'red_nether_bricks',
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end_stone_brick: 'end_stone_bricks', deepslate_brick: 'deepslate_bricks',
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deepslate_tile: 'deepslate_tiles', polished_blackstone_brick: 'polished_blackstone_bricks',
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mud_brick: 'mud_bricks', quartz: 'quartz_block', purpur: 'purpur_block',
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smooth_stone: 'smooth_stone',
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};
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function resolveDerivativeTexture(name) {
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const suffixes = ['_stairs', '_slab', '_fence_gate', '_fence', '_wall', '_button', '_pressure_plate'];
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for (const suffix of suffixes) {
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if (!name.endsWith(suffix)) continue;
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const base = name.slice(0, -suffix.length);
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if (BLOCK_TEXTURES.has(base)) return base;
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if (WOOD_TYPES.has(base)) return `${base}_planks`;
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if (STONE_ALIASES[base]) return STONE_ALIASES[base];
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return null;
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}
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return null;
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}
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/**
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* Attempt multiple texture URLs in order.
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* For vanilla: item/{name}.png → block/{name}.png
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* For mods: mod repo item/ → mod repo block/ → vanilla fallback
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* Generate texture URLs to try in order.
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* - CC:Tweaked → curated texture map (1 request)
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* - Create → item/ then block/ (2 requests max)
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* - Unknown mods → empty (instant emoji, no wasted requests)
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* - Vanilla derivatives → parent block texture (1 request)
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* - Vanilla → block/ or item/ with fallback
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*/
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function getTextureUrls(fullItemName) {
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// Parse namespace and short name
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const colonIdx = (fullItemName || '').indexOf(':');
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const namespace = colonIdx >= 0 ? fullItemName.substring(0, colonIdx) : 'minecraft';
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const shortName = colonIdx >= 0 ? fullItemName.substring(colonIdx + 1) : fullItemName;
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const alias = TEXTURE_ALIASES[shortName] || shortName;
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const urls = [];
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// For non-minecraft mods, try mod-specific URLs first
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if (namespace !== 'minecraft') {
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const knownMods = ['computercraft', 'create'];
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if (knownMods.includes(namespace)) {
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urls.push(`${TEXTURE_PROXY_BASE}/${namespace}/item/${shortName}.png`);
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urls.push(`${TEXTURE_PROXY_BASE}/${namespace}/block/${shortName}.png`);
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urls.push(`${TEXTURE_PROXY_BASE}/${namespace}/block/${shortName}_front.png`);
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urls.push(`${TEXTURE_PROXY_BASE}/${namespace}/block/${shortName}_side.png`);
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// CC:Tweaked → use curated texture map
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if (namespace === 'computercraft') {
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const mapped = CC_TEXTURE_MAP[shortName];
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if (mapped) {
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urls.push(`${TEXTURE_PROXY_BASE}/computercraft/${mapped}.png`);
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} else {
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urls.push(`${TEXTURE_PROXY_BASE}/computercraft/item/${shortName}.png`);
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urls.push(`${TEXTURE_PROXY_BASE}/computercraft/block/${shortName}.png`);
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}
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return urls;
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}
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// Vanilla texture URLs (through proxy)
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if (BLOCK_TEXTURES.has(shortName)) {
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const suffix = BLOCK_TEXTURE_SUFFIXES[shortName] || '';
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// Create mod → item/ then block/
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if (namespace === 'create') {
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urls.push(`${TEXTURE_PROXY_BASE}/create/item/${shortName}.png`);
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urls.push(`${TEXTURE_PROXY_BASE}/create/block/${shortName}.png`);
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return urls;
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}
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// Unknown mod namespace → no textures available, instant emoji fallback
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if (namespace !== 'minecraft') {
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return urls;
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}
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// === Vanilla (minecraft) ===
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const alias = TEXTURE_ALIASES[shortName] || shortName;
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// Derivative blocks (stairs, slabs, fences, walls, buttons) → parent texture
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const parent = resolveDerivativeTexture(alias);
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if (parent) {
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const suffix = BLOCK_TEXTURE_SUFFIXES[parent] || '';
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urls.push(`${TEXTURE_PROXY_BASE}/minecraft/block/${parent}${suffix}.png`);
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return urls;
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}
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// Known block → try block/ first (with suffix if applicable)
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if (BLOCK_TEXTURES.has(alias)) {
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const suffix = BLOCK_TEXTURE_SUFFIXES[alias] || '';
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urls.push(`${TEXTURE_PROXY_BASE}/minecraft/block/${alias}${suffix}.png`);
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if (suffix) urls.push(`${TEXTURE_PROXY_BASE}/minecraft/block/${alias}.png`);
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}
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// Try item/ texture
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urls.push(`${TEXTURE_PROXY_BASE}/minecraft/item/${alias}.png`);
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if (!BLOCK_TEXTURES.has(shortName)) {
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// If not a known block, also try block/ as last resort
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if (!BLOCK_TEXTURES.has(alias)) {
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urls.push(`${TEXTURE_PROXY_BASE}/minecraft/block/${alias}.png`);
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}
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Reference in New Issue
Block a user