From 8cdb2d3b98cc6cde5cabe6c7a67d1c24a4f11fba Mon Sep 17 00:00:00 2001 From: MayaTheShy Date: Sun, 22 Mar 2026 01:56:34 -0400 Subject: [PATCH] Refactor dashboard drawing functions to use setDrawTarget for improved clarity --- inventoryManager.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/inventoryManager.lua b/inventoryManager.lua index fcc5753..f3f6067 100644 --- a/inventoryManager.lua +++ b/inventoryManager.lua @@ -706,7 +706,7 @@ local function drawDashboard() pendingZones = {} -- Offscreen buffer - draw = window.create(mon, 1, 1, w, h, false) + setDrawTarget(window.create(mon, 1, 1, w, h, false)) draw.setBackgroundColor(colors.black) draw.clear() @@ -1273,7 +1273,7 @@ local function drawSmelterDashboard() smelterPendingZones = {} -- Offscreen buffer - draw = window.create(smelterMon, 1, 1, w, h, false) + setDrawTarget(window.create(smelterMon, 1, 1, w, h, false)) draw.setBackgroundColor(colors.black) draw.clear()