Add SQLite persistence + official Minecraft item icons
Database (better-sqlite3): - Persist items, furnaces, alerts, recipes, settings to SQLite - Auto-restore last known state when server restarts or bridge disconnects - Item count history tracking (5-min snapshots, 7-day retention) - /api/history/:itemName endpoint for item count history - Docker volume for database file persistence - Graceful shutdown with DB connection cleanup Icons: - Replace mc-heads.net with official Minecraft game textures via CDN - Cascading fallback: item texture -> block texture -> emoji - In-memory URL cache to avoid redundant network requests - Block texture suffix mapping (furnace_front, barrel_top, etc.) - Crisp pixel-art rendering with image-rendering: pixelated
This commit is contained in:
@@ -1,6 +1,12 @@
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.item-icon-img {
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image-rendering: pixelated;
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image-rendering: -moz-crisp-edges;
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image-rendering: crisp-edges;
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display: block;
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-webkit-user-drag: none;
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user-select: none;
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/* Slight border to separate from dark backgrounds */
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filter: drop-shadow(0 0 1px rgba(0, 0, 0, 0.5));
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}
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.item-icon-emoji {
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@@ -8,4 +14,5 @@
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align-items: center;
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justify-content: center;
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line-height: 1;
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user-select: none;
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}
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@@ -2,22 +2,180 @@ import React, { useState } from 'react';
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import { getItemEmoji } from '../utils/itemUtils';
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import './ItemIcon.css';
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// Minecraft assets CDN - actual game textures (16x16 pixel art)
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const MC_ASSETS_BASE = 'https://cdn.jsdelivr.net/gh/InventivetalentDev/minecraft-assets@1.21.4/assets/minecraft/textures';
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// Some items have texture names that differ from their registry name
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const TEXTURE_ALIASES = {
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// Crops / seeds
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wheat_seeds: 'wheat_seeds',
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melon_seeds: 'melon_seeds',
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pumpkin_seeds: 'pumpkin_seeds',
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beetroot_seeds: 'beetroot_seeds',
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// Potions and such
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experience_bottle: 'experience_bottle',
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// Renamed textures
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golden_apple: 'golden_apple',
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enchanted_golden_apple: 'enchanted_golden_apple',
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};
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// Items whose texture lives in the block/ folder instead of item/
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const BLOCK_TEXTURES = new Set([
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'stone', 'granite', 'polished_granite', 'diorite', 'polished_diorite', 'andesite',
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'polished_andesite', 'cobblestone', 'oak_planks', 'spruce_planks', 'birch_planks',
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'jungle_planks', 'acacia_planks', 'dark_oak_planks', 'mangrove_planks', 'cherry_planks',
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'bamboo_planks', 'crimson_planks', 'warped_planks', 'oak_log', 'spruce_log', 'birch_log',
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'jungle_log', 'acacia_log', 'dark_oak_log', 'mangrove_log', 'cherry_log', 'bamboo_block',
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'stripped_oak_log', 'stripped_spruce_log', 'stripped_birch_log', 'stripped_jungle_log',
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'stripped_acacia_log', 'stripped_dark_oak_log', 'stripped_mangrove_log', 'stripped_cherry_log',
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'sand', 'red_sand', 'gravel', 'dirt', 'coarse_dirt', 'rooted_dirt', 'mud',
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'cobblestone', 'mossy_cobblestone', 'obsidian', 'crying_obsidian',
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'netherrack', 'soul_sand', 'soul_soil', 'basalt', 'polished_basalt', 'smooth_basalt',
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'glowstone', 'glass', 'tinted_glass',
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'oak_slab', 'spruce_slab', 'birch_slab', 'jungle_slab', 'acacia_slab', 'dark_oak_slab',
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'stone_slab', 'cobblestone_slab', 'brick_slab', 'stone_brick_slab',
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'oak_stairs', 'spruce_stairs', 'birch_stairs', 'jungle_stairs', 'acacia_stairs',
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'stone_stairs', 'cobblestone_stairs', 'brick_stairs', 'stone_brick_stairs',
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'bricks', 'stone_bricks', 'mossy_stone_bricks', 'cracked_stone_bricks',
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'chiseled_stone_bricks', 'deepslate_bricks', 'nether_bricks', 'red_nether_bricks',
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'bookshelf', 'clay', 'pumpkin', 'carved_pumpkin', 'jack_o_lantern', 'melon',
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'sponge', 'wet_sponge', 'sandstone', 'red_sandstone', 'prismarine', 'dark_prismarine',
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'sea_lantern', 'hay_block', 'terracotta', 'packed_ice', 'blue_ice',
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'snow_block', 'ice', 'mycelium', 'podzol', 'grass_block', 'moss_block',
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'deepslate', 'cobbled_deepslate', 'polished_deepslate', 'calcite', 'tuff', 'dripstone_block',
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'coal_ore', 'iron_ore', 'gold_ore', 'diamond_ore', 'emerald_ore', 'lapis_ore', 'redstone_ore',
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'copper_ore', 'nether_gold_ore', 'nether_quartz_ore', 'ancient_debris',
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'deepslate_coal_ore', 'deepslate_iron_ore', 'deepslate_gold_ore', 'deepslate_diamond_ore',
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'deepslate_emerald_ore', 'deepslate_lapis_ore', 'deepslate_redstone_ore', 'deepslate_copper_ore',
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'coal_block', 'iron_block', 'gold_block', 'diamond_block', 'emerald_block',
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'lapis_block', 'redstone_block', 'copper_block', 'raw_iron_block', 'raw_gold_block',
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'raw_copper_block', 'netherite_block', 'amethyst_block', 'quartz_block',
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'tnt', 'end_stone', 'end_stone_bricks', 'purpur_block', 'purpur_pillar',
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'magma_block', 'bone_block', 'dried_kelp_block', 'honeycomb_block',
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'slime_block', 'honey_block', 'note_block', 'jukebox',
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'white_wool', 'orange_wool', 'magenta_wool', 'light_blue_wool', 'yellow_wool',
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'lime_wool', 'pink_wool', 'gray_wool', 'light_gray_wool', 'cyan_wool',
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'purple_wool', 'blue_wool', 'brown_wool', 'green_wool', 'red_wool', 'black_wool',
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'white_concrete', 'orange_concrete', 'magenta_concrete', 'light_blue_concrete',
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'yellow_concrete', 'lime_concrete', 'pink_concrete', 'gray_concrete',
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'light_gray_concrete', 'cyan_concrete', 'purple_concrete', 'blue_concrete',
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'brown_concrete', 'green_concrete', 'red_concrete', 'black_concrete',
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'white_terracotta', 'orange_terracotta', 'magenta_terracotta', 'light_blue_terracotta',
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'yellow_terracotta', 'lime_terracotta', 'pink_terracotta', 'gray_terracotta',
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'light_gray_terracotta', 'cyan_terracotta', 'purple_terracotta', 'blue_terracotta',
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'brown_terracotta', 'green_terracotta', 'red_terracotta', 'black_terracotta',
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'white_glazed_terracotta', 'orange_glazed_terracotta', 'magenta_glazed_terracotta',
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'white_stained_glass', 'orange_stained_glass', 'magenta_stained_glass',
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'crafting_table', 'furnace', 'blast_furnace', 'smoker', 'smithing_table',
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'fletching_table', 'cartography_table', 'loom', 'stonecutter', 'grindstone',
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'anvil', 'chipped_anvil', 'damaged_anvil', 'enchanting_table',
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'brewing_stand', 'cauldron', 'composter', 'barrel', 'chest', 'trapped_chest',
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'ender_chest', 'shulker_box', 'dispenser', 'dropper', 'hopper', 'observer',
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'piston', 'sticky_piston', 'redstone_lamp', 'target', 'lever',
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'beacon', 'conduit', 'bell', 'lodestone', 'respawn_anchor',
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'cactus', 'sugar_cane', 'bamboo',
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'mushroom_stem', 'brown_mushroom_block', 'red_mushroom_block',
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'oak_leaves', 'spruce_leaves', 'birch_leaves', 'jungle_leaves',
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'acacia_leaves', 'dark_oak_leaves', 'mangrove_leaves', 'cherry_leaves', 'azalea_leaves',
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]);
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// Some blocks need a specific texture suffix (e.g. furnace_front, oak_log_top)
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// We use _front, _top, or _side variants for recognizable look
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const BLOCK_TEXTURE_SUFFIXES = {
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furnace: '_front',
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blast_furnace: '_front',
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smoker: '_front',
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dispenser: '_front',
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dropper: '_front',
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observer: '_front',
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piston: '_front',
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sticky_piston: '_front',
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barrel: '_top',
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crafting_table: '_top',
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cartography_table: '_top',
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fletching_table: '_top',
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smithing_table: '_top',
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grass_block: '_top',
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mycelium: '_top',
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podzol: '_top',
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};
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/**
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* Renders a Minecraft item icon.
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* First tries to load the actual item sprite from mc-heads.net.
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* Falls back to an emoji representation if the image fails.
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* Attempt multiple texture URLs in order.
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* 1. item/{name}.png
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* 2. block/{name}.png (with optional suffix)
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* 3. emoji fallback
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*/
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function getTextureUrls(shortName) {
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const alias = TEXTURE_ALIASES[shortName] || shortName;
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const urls = [];
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if (BLOCK_TEXTURES.has(shortName)) {
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// Known block — try block texture first
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const suffix = BLOCK_TEXTURE_SUFFIXES[shortName] || '';
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urls.push(`${MC_ASSETS_BASE}/block/${alias}${suffix}.png`);
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// Also try without suffix
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if (suffix) urls.push(`${MC_ASSETS_BASE}/block/${alias}.png`);
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}
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// Always try item texture
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urls.push(`${MC_ASSETS_BASE}/item/${alias}.png`);
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// If not a known block, also try block as fallback
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if (!BLOCK_TEXTURES.has(shortName)) {
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urls.push(`${MC_ASSETS_BASE}/block/${alias}.png`);
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}
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return urls;
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}
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// Cache of resolved icon URLs (avoid re-fetching on every render)
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const iconCache = new Map();
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/**
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* Renders a Minecraft item icon using the official game textures.
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* Cascading fallback: item texture → block texture → emoji
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*/
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function ItemIcon({ itemName, size = 32 }) {
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const [imgError, setImgError] = useState(false);
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const [urlIndex, setUrlIndex] = useState(0);
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const [allFailed, setAllFailed] = useState(false);
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if (!itemName) {
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return <span className="item-icon-emoji" style={{ fontSize: size * 0.7 }}>📦</span>;
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}
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// Strip namespace for the icon URL
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const shortName = itemName.replace(/^[a-z0-9_]+:/, '');
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// Strip namespace (minecraft:diamond → diamond)
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const shortName = itemName.replace(/^[a-z0-9_.-]+:/, '');
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if (imgError) {
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// Check if we already know this item has no texture
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if (iconCache.get(shortName) === 'none' || allFailed) {
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return (
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<span className="item-icon-emoji" style={{ fontSize: size * 0.7 }}>
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{getItemEmoji(itemName)}
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</span>
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);
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}
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// If we have a cached URL, use it directly
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const cachedUrl = iconCache.get(shortName);
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if (cachedUrl && cachedUrl !== 'none') {
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return (
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<img
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className="item-icon-img"
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src={cachedUrl}
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alt={shortName}
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width={size}
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height={size}
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loading="lazy"
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/>
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);
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}
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const urls = getTextureUrls(shortName);
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const currentUrl = urls[urlIndex];
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if (!currentUrl) {
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iconCache.set(shortName, 'none');
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return (
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<span className="item-icon-emoji" style={{ fontSize: size * 0.7 }}>
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{getItemEmoji(itemName)}
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@@ -28,13 +186,22 @@ function ItemIcon({ itemName, size = 32 }) {
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return (
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<img
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className="item-icon-img"
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src={`https://mc-heads.net/item/${shortName}/${size}`}
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src={currentUrl}
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alt={shortName}
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width={size}
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height={size}
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loading="lazy"
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onError={() => setImgError(true)}
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style={{ imageRendering: 'pixelated' }}
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onLoad={() => {
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iconCache.set(shortName, currentUrl);
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}}
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onError={() => {
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if (urlIndex + 1 < urls.length) {
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setUrlIndex(urlIndex + 1);
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} else {
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iconCache.set(shortName, 'none');
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setAllFailed(true);
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}
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}}
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/>
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);
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}
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@@ -1,27 +1,17 @@
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/**
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* Minecraft item icon utility
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* Uses mc-heads.net item renders for actual Minecraft item icons
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* Minecraft item utility functions
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* Icons use official game textures via ItemIcon component
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*/
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// Format an item name for display
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export function formatItemName(name) {
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if (!name) return '';
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return name
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.replace(/^[a-z0-9_]+:/, '') // Strip mod prefix
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.replace(/^[a-z0-9_.-]+:/, '') // Strip mod prefix
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.replace(/_/g, ' ')
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.replace(/\b\w/g, (c) => c.toUpperCase());
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}
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// Get icon URL for a Minecraft item
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// Uses mc-heads.net which provides 2D item renders
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export function getItemIconUrl(itemName, size = 32) {
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if (!itemName) return null;
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// mc-heads.net format: https://mc-heads.net/item/{item_name}
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// Alternatively we can use crafatar or other MC icon APIs
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// For items, we use a simple mapping approach
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return `https://mc-heads.net/item/${itemName}/${size}`;
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}
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// Fallback emoji mapping for common item categories
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const CATEGORY_EMOJI = {
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ingot: '🪙',
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@@ -3,6 +3,8 @@ services:
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build: ./server
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networks:
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- inventory-network
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volumes:
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- server-data:/data
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restart: unless-stopped
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healthcheck:
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test: ["CMD", "node", "-e", "require('http').get('http://localhost:3001/api/health',r=>{process.exit(r.statusCode===200?0:1)}).on('error',()=>process.exit(1))"]
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@@ -25,3 +27,6 @@ services:
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networks:
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inventory-network:
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driver: bridge
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volumes:
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server-data:
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@@ -1,14 +1,24 @@
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# Node.js backend
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FROM node:18-alpine
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# Build tools needed for better-sqlite3 native compilation
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RUN apk add --no-cache python3 make g++
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WORKDIR /app
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COPY package*.json ./
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RUN npm install --omit=dev
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# Remove build tools after install to keep image small
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RUN apk del python3 make g++
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COPY . .
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# Create data directory for SQLite
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RUN mkdir -p /data
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VOLUME /data
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EXPOSE 3001
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HEALTHCHECK --interval=30s --timeout=3s --start-period=5s --retries=3 \
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388
web/server/db.js
Normal file
388
web/server/db.js
Normal file
@@ -0,0 +1,388 @@
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import Database from 'better-sqlite3';
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import { existsSync, mkdirSync } from 'fs';
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import { dirname } from 'path';
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const DB_PATH = process.env.DB_PATH || '/data/inventory.db';
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// Ensure the directory exists
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const dbDir = dirname(DB_PATH);
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if (!existsSync(dbDir)) {
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mkdirSync(dbDir, { recursive: true });
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}
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const db = new Database(DB_PATH);
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// Performance pragmas
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db.pragma('journal_mode = WAL');
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db.pragma('synchronous = NORMAL');
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db.pragma('foreign_keys = ON');
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// ========== Schema ==========
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db.exec(`
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CREATE TABLE IF NOT EXISTS items (
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name TEXT PRIMARY KEY,
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count INTEGER NOT NULL DEFAULT 0,
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display_name TEXT NOT NULL DEFAULT '',
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updated_at INTEGER NOT NULL DEFAULT 0
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);
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CREATE TABLE IF NOT EXISTS furnaces (
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name TEXT PRIMARY KEY,
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type TEXT NOT NULL DEFAULT 'minecraft:furnace',
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active INTEGER NOT NULL DEFAULT 0,
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input TEXT,
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fuel TEXT,
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output TEXT,
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updated_at INTEGER NOT NULL DEFAULT 0
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);
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CREATE TABLE IF NOT EXISTS alerts (
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item TEXT PRIMARY KEY,
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triggered INTEGER NOT NULL DEFAULT 0,
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current INTEGER NOT NULL DEFAULT 0,
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threshold INTEGER NOT NULL DEFAULT 0,
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updated_at INTEGER NOT NULL DEFAULT 0
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);
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||||
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||||
CREATE TABLE IF NOT EXISTS state (
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key TEXT PRIMARY KEY,
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value TEXT NOT NULL DEFAULT '{}',
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updated_at INTEGER NOT NULL DEFAULT 0
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);
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||||
CREATE TABLE IF NOT EXISTS item_history (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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name TEXT NOT NULL,
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count INTEGER NOT NULL,
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recorded_at INTEGER NOT NULL
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);
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||||
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CREATE INDEX IF NOT EXISTS idx_item_history_name ON item_history(name);
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CREATE INDEX IF NOT EXISTS idx_item_history_time ON item_history(recorded_at);
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`);
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// ========== Prepared Statements ==========
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||||
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const upsertItem = db.prepare(`
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INSERT INTO items (name, count, display_name, updated_at)
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VALUES (@name, @count, @displayName, @updatedAt)
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ON CONFLICT(name) DO UPDATE SET
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count = @count,
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display_name = @displayName,
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updated_at = @updatedAt
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`);
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const upsertFurnace = db.prepare(`
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INSERT INTO furnaces (name, type, active, input, fuel, output, updated_at)
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||||
VALUES (@name, @type, @active, @input, @fuel, @output, @updatedAt)
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||||
ON CONFLICT(name) DO UPDATE SET
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||||
type = @type,
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active = @active,
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input = @input,
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fuel = @fuel,
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output = @output,
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||||
updated_at = @updatedAt
|
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`);
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const upsertAlert = db.prepare(`
|
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INSERT INTO alerts (item, triggered, current, threshold, updated_at)
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||||
VALUES (@item, @triggered, @current, @threshold, @updatedAt)
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||||
ON CONFLICT(item) DO UPDATE SET
|
||||
triggered = @triggered,
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||||
current = @current,
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||||
threshold = @threshold,
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||||
updated_at = @updatedAt
|
||||
`);
|
||||
|
||||
const upsertState = db.prepare(`
|
||||
INSERT INTO state (key, value, updated_at)
|
||||
VALUES (@key, @value, @updatedAt)
|
||||
ON CONFLICT(key) DO UPDATE SET
|
||||
value = @value,
|
||||
updated_at = @updatedAt
|
||||
`);
|
||||
|
||||
const insertHistory = db.prepare(`
|
||||
INSERT INTO item_history (name, count, recorded_at)
|
||||
VALUES (@name, @count, @recordedAt)
|
||||
`);
|
||||
|
||||
const getState = db.prepare(`SELECT value FROM state WHERE key = ?`);
|
||||
const getAllItems = db.prepare(`SELECT name, count, display_name as displayName FROM items ORDER BY count DESC`);
|
||||
const getAllFurnaces = db.prepare(`SELECT * FROM furnaces`);
|
||||
const getAllAlerts = db.prepare(`SELECT item, triggered, current, threshold FROM alerts WHERE triggered = 1`);
|
||||
|
||||
const getItemHistory = db.prepare(`
|
||||
SELECT count, recorded_at as recordedAt
|
||||
FROM item_history
|
||||
WHERE name = ?
|
||||
ORDER BY recorded_at DESC
|
||||
LIMIT ?
|
||||
`);
|
||||
|
||||
// Cleanup old history (keep last 7 days)
|
||||
const cleanupHistory = db.prepare(`
|
||||
DELETE FROM item_history WHERE recorded_at < ?
|
||||
`);
|
||||
|
||||
// ========== Batch Operations ==========
|
||||
|
||||
const saveItemsBatch = db.transaction((items, now) => {
|
||||
for (const item of items) {
|
||||
upsertItem.run({
|
||||
name: item.name || '',
|
||||
count: item.count || 0,
|
||||
displayName: item.displayName || item.name || '',
|
||||
updatedAt: now,
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
const saveHistoryBatch = db.transaction((items, now) => {
|
||||
for (const item of items) {
|
||||
insertHistory.run({
|
||||
name: item.name || '',
|
||||
count: item.count || 0,
|
||||
recordedAt: now,
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
const saveFurnacesBatch = db.transaction((furnaces, now) => {
|
||||
for (const [name, f] of Object.entries(furnaces)) {
|
||||
upsertFurnace.run({
|
||||
name,
|
||||
type: f.type || 'minecraft:furnace',
|
||||
active: f.active ? 1 : 0,
|
||||
input: f.input || null,
|
||||
fuel: f.fuel || null,
|
||||
output: f.output || null,
|
||||
updatedAt: now,
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
const saveAlertsBatch = db.transaction((alerts, now) => {
|
||||
// Clear old triggered status
|
||||
db.prepare('UPDATE alerts SET triggered = 0').run();
|
||||
for (const alert of alerts) {
|
||||
upsertAlert.run({
|
||||
item: alert.item || '',
|
||||
triggered: alert.triggered ? 1 : 0,
|
||||
current: alert.current || 0,
|
||||
threshold: alert.threshold || 0,
|
||||
updatedAt: now,
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
// ========== Public API ==========
|
||||
|
||||
/**
|
||||
* Save inventory items to the database
|
||||
*/
|
||||
export function saveItems(items) {
|
||||
const now = Date.now();
|
||||
saveItemsBatch(items, now);
|
||||
}
|
||||
|
||||
/**
|
||||
* Record a snapshot of item counts for history tracking
|
||||
*/
|
||||
let lastHistoryRecord = 0;
|
||||
const HISTORY_INTERVAL = 5 * 60 * 1000; // Record history every 5 minutes
|
||||
|
||||
export function recordItemHistory(items) {
|
||||
const now = Date.now();
|
||||
if (now - lastHistoryRecord < HISTORY_INTERVAL) return;
|
||||
lastHistoryRecord = now;
|
||||
saveHistoryBatch(items, now);
|
||||
|
||||
// Cleanup entries older than 7 days
|
||||
cleanupHistory.run(now - 7 * 24 * 60 * 60 * 1000);
|
||||
}
|
||||
|
||||
/**
|
||||
* Save furnace status to the database
|
||||
*/
|
||||
export function saveFurnaces(furnaceStatus) {
|
||||
const now = Date.now();
|
||||
saveFurnacesBatch(furnaceStatus, now);
|
||||
}
|
||||
|
||||
/**
|
||||
* Save alerts to the database
|
||||
*/
|
||||
export function saveAlerts(alerts) {
|
||||
const now = Date.now();
|
||||
saveAlertsBatch(alerts, now);
|
||||
}
|
||||
|
||||
/**
|
||||
* Save a key-value state entry (JSON serialized)
|
||||
*/
|
||||
export function saveState(key, value) {
|
||||
upsertState.run({
|
||||
key,
|
||||
value: JSON.stringify(value),
|
||||
updatedAt: Date.now(),
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Load a key-value state entry
|
||||
*/
|
||||
export function loadState(key, defaultValue = null) {
|
||||
const row = getState.get(key);
|
||||
if (!row) return defaultValue;
|
||||
try {
|
||||
return JSON.parse(row.value);
|
||||
} catch {
|
||||
return defaultValue;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Load all persisted items
|
||||
*/
|
||||
export function loadItems() {
|
||||
return getAllItems.all();
|
||||
}
|
||||
|
||||
/**
|
||||
* Load all persisted furnace statuses
|
||||
*/
|
||||
export function loadFurnaces() {
|
||||
const rows = getAllFurnaces.all();
|
||||
const result = {};
|
||||
for (const row of rows) {
|
||||
result[row.name] = {
|
||||
active: !!row.active,
|
||||
type: row.type,
|
||||
input: row.input,
|
||||
fuel: row.fuel,
|
||||
output: row.output,
|
||||
};
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Load all triggered alerts
|
||||
*/
|
||||
export function loadAlerts() {
|
||||
return getAllAlerts.all().map(row => ({
|
||||
...row,
|
||||
triggered: !!row.triggered,
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* Get item count history for a specific item
|
||||
*/
|
||||
export function getHistory(itemName, limit = 100) {
|
||||
return getItemHistory.all(itemName, limit);
|
||||
}
|
||||
|
||||
/**
|
||||
* Load the full last-known inventory state from DB
|
||||
*/
|
||||
export function loadFullState() {
|
||||
const items = loadItems();
|
||||
const furnaces = loadFurnaces();
|
||||
const alerts = loadAlerts();
|
||||
const smeltingPaused = loadState('smeltingPaused', false);
|
||||
const disabledRecipes = loadState('disabledRecipes', {});
|
||||
const smeltableRecipes = loadState('smeltableRecipes', {});
|
||||
const craftableRecipes = loadState('craftableRecipes', []);
|
||||
const craftTurtleOk = loadState('craftTurtleOk', false);
|
||||
const activity = loadState('activity', {});
|
||||
const lastUpdate = loadState('lastUpdate', 0);
|
||||
|
||||
// Reconstruct inventoryState
|
||||
const inventoryMeta = loadState('inventoryMeta', {});
|
||||
const inventoryState = {
|
||||
itemList: items,
|
||||
grandTotal: inventoryMeta.grandTotal || 0,
|
||||
chestCount: inventoryMeta.chestCount || 0,
|
||||
totalSlots: inventoryMeta.totalSlots || 0,
|
||||
usedSlots: inventoryMeta.usedSlots || 0,
|
||||
freeSlots: inventoryMeta.freeSlots || 0,
|
||||
usedRatio: inventoryMeta.usedRatio || 0,
|
||||
dropperOk: inventoryMeta.dropperOk || false,
|
||||
barrelOk: inventoryMeta.barrelOk || false,
|
||||
furnaceCount: inventoryMeta.furnaceCount || 0,
|
||||
furnaceStatus: furnaces,
|
||||
};
|
||||
|
||||
return {
|
||||
inventoryState,
|
||||
activityState: activity,
|
||||
alertsState: alerts,
|
||||
smeltingPaused,
|
||||
disabledRecipes,
|
||||
smeltableRecipes,
|
||||
craftableRecipes,
|
||||
craftTurtleOk,
|
||||
lastUpdate,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Persist the full state to DB in one transaction
|
||||
*/
|
||||
export const saveFullState = db.transaction((state) => {
|
||||
const now = Date.now();
|
||||
|
||||
// Items
|
||||
if (state.inventoryState?.itemList?.length) {
|
||||
saveItemsBatch(state.inventoryState.itemList, now);
|
||||
}
|
||||
|
||||
// Inventory metadata (totals, slot info, etc.)
|
||||
if (state.inventoryState) {
|
||||
const { itemList, furnaceStatus, ...meta } = state.inventoryState;
|
||||
upsertState.run({ key: 'inventoryMeta', value: JSON.stringify(meta), updatedAt: now });
|
||||
}
|
||||
|
||||
// Furnaces
|
||||
if (state.inventoryState?.furnaceStatus && typeof state.inventoryState.furnaceStatus === 'object') {
|
||||
saveFurnacesBatch(state.inventoryState.furnaceStatus, now);
|
||||
}
|
||||
|
||||
// Alerts
|
||||
if (Array.isArray(state.alertsState)) {
|
||||
saveAlertsBatch(state.alertsState, now);
|
||||
}
|
||||
|
||||
// Key-value state
|
||||
if (state.activityState !== undefined) {
|
||||
upsertState.run({ key: 'activity', value: JSON.stringify(state.activityState), updatedAt: now });
|
||||
}
|
||||
if (state.smeltingPaused !== undefined) {
|
||||
upsertState.run({ key: 'smeltingPaused', value: JSON.stringify(state.smeltingPaused), updatedAt: now });
|
||||
}
|
||||
if (state.disabledRecipes !== undefined) {
|
||||
upsertState.run({ key: 'disabledRecipes', value: JSON.stringify(state.disabledRecipes), updatedAt: now });
|
||||
}
|
||||
if (state.smeltableRecipes !== undefined) {
|
||||
upsertState.run({ key: 'smeltableRecipes', value: JSON.stringify(state.smeltableRecipes), updatedAt: now });
|
||||
}
|
||||
if (state.craftableRecipes !== undefined) {
|
||||
upsertState.run({ key: 'craftableRecipes', value: JSON.stringify(state.craftableRecipes), updatedAt: now });
|
||||
}
|
||||
if (state.craftTurtleOk !== undefined) {
|
||||
upsertState.run({ key: 'craftTurtleOk', value: JSON.stringify(state.craftTurtleOk), updatedAt: now });
|
||||
}
|
||||
upsertState.run({ key: 'lastUpdate', value: JSON.stringify(now), updatedAt: now });
|
||||
});
|
||||
|
||||
/**
|
||||
* Close the database connection gracefully
|
||||
*/
|
||||
export function closeDb() {
|
||||
db.close();
|
||||
}
|
||||
|
||||
export default db;
|
||||
@@ -9,6 +9,7 @@
|
||||
"dev": "nodemon server.js"
|
||||
},
|
||||
"dependencies": {
|
||||
"better-sqlite3": "^11.7.0",
|
||||
"cors": "^2.8.5",
|
||||
"express": "^4.18.2",
|
||||
"ws": "^8.14.2"
|
||||
|
||||
@@ -2,6 +2,11 @@ import express from 'express';
|
||||
import { WebSocketServer } from 'ws';
|
||||
import cors from 'cors';
|
||||
import { createServer } from 'http';
|
||||
import {
|
||||
loadFullState, saveFullState, recordItemHistory,
|
||||
saveItems, saveFurnaces, saveAlerts, saveState,
|
||||
getHistory, closeDb,
|
||||
} from './db.js';
|
||||
|
||||
const app = express();
|
||||
const PORT = process.env.PORT || 3001;
|
||||
@@ -14,29 +19,26 @@ app.use(express.json({ limit: '5mb' }));
|
||||
const webClients = new Set();
|
||||
const bridgeClients = new Set();
|
||||
|
||||
// Latest inventory state from the CC:Tweaked bridge
|
||||
let inventoryState = {
|
||||
itemList: [],
|
||||
grandTotal: 0,
|
||||
chestCount: 0,
|
||||
totalSlots: 0,
|
||||
usedSlots: 0,
|
||||
freeSlots: 0,
|
||||
usedRatio: 0,
|
||||
dropperOk: false,
|
||||
barrelOk: false,
|
||||
furnaceCount: 0,
|
||||
furnaceStatus: {},
|
||||
};
|
||||
// Load persisted state from SQLite on startup
|
||||
console.log('💾 Loading persisted state from database...');
|
||||
const persisted = loadFullState();
|
||||
|
||||
let activityState = {};
|
||||
let alertsState = [];
|
||||
let smeltingPaused = false;
|
||||
let disabledRecipes = {};
|
||||
let smeltableRecipes = {};
|
||||
let craftableRecipes = [];
|
||||
let craftTurtleOk = false;
|
||||
let lastUpdate = 0;
|
||||
let inventoryState = persisted.inventoryState;
|
||||
let activityState = persisted.activityState;
|
||||
let alertsState = persisted.alertsState;
|
||||
let smeltingPaused = persisted.smeltingPaused;
|
||||
let disabledRecipes = persisted.disabledRecipes;
|
||||
let smeltableRecipes = persisted.smeltableRecipes;
|
||||
let craftableRecipes = persisted.craftableRecipes;
|
||||
let craftTurtleOk = persisted.craftTurtleOk;
|
||||
let lastUpdate = persisted.lastUpdate;
|
||||
|
||||
if (lastUpdate > 0) {
|
||||
const ago = Math.round((Date.now() - lastUpdate) / 1000);
|
||||
console.log(`💾 Restored state from ${ago}s ago (${inventoryState.itemList.length} items)`);
|
||||
} else {
|
||||
console.log('💾 No previous state found, starting fresh');
|
||||
}
|
||||
|
||||
// Pending commands for bridge HTTP polling (fallback)
|
||||
let pendingCommands = [];
|
||||
@@ -109,6 +111,13 @@ app.get('/api/alerts', (req, res) => {
|
||||
res.json({ alerts: alertsState });
|
||||
});
|
||||
|
||||
// Get item count history
|
||||
app.get('/api/history/:itemName', (req, res) => {
|
||||
const limit = parseInt(req.query.limit) || 100;
|
||||
const history = getHistory(req.params.itemName, Math.min(limit, 1000));
|
||||
res.json({ item: req.params.itemName, history });
|
||||
});
|
||||
|
||||
// Get recipes (smeltable + craftable)
|
||||
app.get('/api/recipes', (req, res) => {
|
||||
res.json({
|
||||
@@ -368,7 +377,27 @@ function updateStateFromBridge(data) {
|
||||
if (data.craftTurtleOk !== undefined) craftTurtleOk = data.craftTurtleOk;
|
||||
|
||||
lastUpdate = Date.now();
|
||||
|
||||
|
||||
// Persist to SQLite
|
||||
try {
|
||||
saveFullState({
|
||||
inventoryState,
|
||||
activityState,
|
||||
alertsState,
|
||||
smeltingPaused,
|
||||
disabledRecipes,
|
||||
smeltableRecipes,
|
||||
craftableRecipes,
|
||||
craftTurtleOk,
|
||||
});
|
||||
// Record history snapshot (throttled to every 5 min internally)
|
||||
if (inventoryState.itemList?.length) {
|
||||
recordItemHistory(inventoryState.itemList);
|
||||
}
|
||||
} catch (err) {
|
||||
console.error('❌ DB save error:', err.message);
|
||||
}
|
||||
|
||||
// Broadcast to all web clients
|
||||
broadcastToClients({
|
||||
type: 'state_update',
|
||||
@@ -490,7 +519,16 @@ server.listen(PORT, HOST, () => {
|
||||
});
|
||||
|
||||
// Graceful shutdown
|
||||
process.on('SIGINT', () => {
|
||||
function shutdown() {
|
||||
console.log('\n🛑 Shutting down server...');
|
||||
try {
|
||||
closeDb();
|
||||
console.log('💾 Database closed');
|
||||
} catch (err) {
|
||||
console.error('❌ Error closing database:', err.message);
|
||||
}
|
||||
process.exit(0);
|
||||
});
|
||||
}
|
||||
|
||||
process.on('SIGINT', shutdown);
|
||||
process.on('SIGTERM', shutdown);
|
||||
|
||||
Reference in New Issue
Block a user