feat: refactor texture resolution logic to streamline item icon rendering
This commit is contained in:
@@ -2,70 +2,17 @@ import React, { useState } from 'react';
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import { getItemEmoji } from '../utils/itemUtils';
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import './ItemIcon.css';
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// All textures are proxied & cached through our server
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const TEXTURE_PROXY_BASE = '/api/texture';
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// Server-side smart resolution endpoint — handles aliases, animated frames,
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// carpet→wool, wood→log, derivatives, CC:Tweaked, Create, and prefix matching.
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const RESOLVE_BASE = '/api/texture/resolve';
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// Items whose texture file name differs from their registry name
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const TEXTURE_ALIASES = {
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// Renamed items in 1.20+
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grass: 'short_grass',
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scute: 'turtle_scute',
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// Animated items — pick a representative frame
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compass: 'compass_16',
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recovery_compass: 'recovery_compass_16',
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clock: 'clock_22',
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// Texture file named differently from item ID
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magma_block: 'magma',
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crossbow: 'crossbow_standby',
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enchanted_golden_apple: 'golden_apple',
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light: 'light_15',
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// "Smooth" variants use their parent's face texture
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smooth_sandstone: 'sandstone_top',
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smooth_red_sandstone: 'red_sandstone_top',
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smooth_quartz: 'quartz_block_bottom',
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};
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// CC:Tweaked texture paths (registry name → actual file in the CC repo)
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const CC_TEXTURE_MAP = {
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turtle_normal: 'block/turtle_normal_front',
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turtle_advanced: 'block/turtle_advanced_front',
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computer_normal: 'block/computer_normal_front',
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computer_advanced: 'block/computer_advanced_front',
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computer_command: 'block/computer_command_front',
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monitor_normal: 'block/monitor_normal_0',
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monitor_advanced: 'block/monitor_advanced_0',
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wired_modem: 'block/wired_modem_face',
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wired_modem_full: 'block/wired_modem_face',
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wireless_modem_normal: 'block/wireless_modem_normal_face',
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wireless_modem_advanced: 'block/wireless_modem_advanced_face',
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speaker: 'block/speaker_front',
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disk_drive: 'block/disk_drive_front',
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printer: 'block/printer_front_empty',
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cable: 'block/cable_core',
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// CC item textures
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pocket_computer_normal: 'item/pocket_computer_normal',
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pocket_computer_advanced: 'item/pocket_computer_advanced',
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disk: 'item/disk_frame',
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printed_book: 'item/printed_book',
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printed_page: 'item/printed_page',
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printed_pages: 'item/printed_pages',
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};
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// Create mod — items whose textures live in nested directories
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const CREATE_TEXTURE_MAP = {
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// Stone types (deeply nested in palettes/)
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veridium: 'block/palettes/stone_types/natural/veridium_0',
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scorchia: 'block/palettes/stone_types/scorchia',
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asurine: 'block/palettes/stone_types/natural/asurine_0',
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crimsite: 'block/palettes/stone_types/natural/crimsite_0',
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ochrum: 'block/palettes/stone_types/natural/ochrum_0',
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};
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// Wood types for carpet/wood/log resolution
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const WOOD_TYPE_SET = new Set([
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'oak', 'spruce', 'birch', 'jungle', 'acacia', 'dark_oak',
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'mangrove', 'cherry', 'bamboo', 'crimson', 'warped', 'pale_oak',
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// Items rendered as 3D entities in-game — no flat texture exists.
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// Skip to emoji immediately to avoid a wasted network request.
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const ENTITY_ONLY = new Set([
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'chest', 'ender_chest', 'trapped_chest', 'shield', 'conduit',
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'bell', 'decorated_pot', 'trident',
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]);
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const DYE_COLORS = new Set([
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'white', 'orange', 'magenta', 'light_blue', 'yellow', 'lime',
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'pink', 'gray', 'light_gray', 'cyan', 'purple', 'blue',
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@@ -73,301 +20,29 @@ const DYE_COLORS = new Set([
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]);
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/**
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* Resolve item names that follow a pattern (carpets, wood, etc.)
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* to their actual texture name + folder. Returns { name, isBlock } or null.
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* Check if an item is known to have no flat texture (entity/model-only).
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*/
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function resolveDynamicAlias(name) {
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// Carpets use their wool texture: white_carpet → white_wool (block/)
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if (name.endsWith('_carpet')) {
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const color = name.slice(0, -'_carpet'.length);
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if (DYE_COLORS.has(color)) {
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return { name: `${color}_wool`, isBlock: true };
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}
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}
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// Wood (all-bark block) uses log texture: spruce_wood → spruce_log (block/)
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if (name.endsWith('_wood')) {
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const base = name.slice(0, -'_wood'.length);
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const stripped = base.startsWith('stripped_') ? base.slice('stripped_'.length) : null;
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const woodType = stripped || base;
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if (WOOD_TYPE_SET.has(woodType)) {
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return { name: stripped ? `stripped_${woodType}_log` : `${woodType}_log`, isBlock: true };
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}
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}
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// Beds, banners, skulls/heads — entity-only textures, skip to emoji immediately
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if (name.endsWith('_bed') && DYE_COLORS.has(name.slice(0, -'_bed'.length))) return { name: null };
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if (name.endsWith('_banner') && DYE_COLORS.has(name.slice(0, -'_banner'.length))) return { name: null };
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if (name.endsWith('_skull') || name.endsWith('_head')) return { name: null };
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// Other entity/3D-model-only items with no flat texture
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const ENTITY_ONLY = new Set([
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'chest', 'ender_chest', 'trapped_chest', 'shield', 'conduit',
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'bell', 'decorated_pot', 'trident',
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]);
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if (ENTITY_ONLY.has(name)) return { name: null };
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return null;
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}
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// Items whose texture lives in the block/ folder instead of item/
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const BLOCK_TEXTURES = new Set([
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'stone', 'granite', 'polished_granite', 'diorite', 'polished_diorite', 'andesite',
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'polished_andesite', 'cobblestone', 'oak_planks', 'spruce_planks', 'birch_planks',
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'jungle_planks', 'acacia_planks', 'dark_oak_planks', 'mangrove_planks', 'cherry_planks',
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'bamboo_planks', 'crimson_planks', 'warped_planks', 'oak_log', 'spruce_log', 'birch_log',
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'jungle_log', 'acacia_log', 'dark_oak_log', 'mangrove_log', 'cherry_log', 'bamboo_block',
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'stripped_oak_log', 'stripped_spruce_log', 'stripped_birch_log', 'stripped_jungle_log',
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'stripped_acacia_log', 'stripped_dark_oak_log', 'stripped_mangrove_log', 'stripped_cherry_log',
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'sand', 'red_sand', 'gravel', 'dirt', 'coarse_dirt', 'rooted_dirt', 'mud',
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'cobblestone', 'mossy_cobblestone', 'obsidian', 'crying_obsidian',
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'netherrack', 'soul_sand', 'soul_soil', 'basalt', 'polished_basalt', 'smooth_basalt',
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'glowstone', 'glass', 'tinted_glass',
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'bricks', 'stone_bricks', 'mossy_stone_bricks', 'cracked_stone_bricks',
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'chiseled_stone_bricks', 'deepslate_bricks', 'nether_bricks', 'red_nether_bricks',
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'bookshelf', 'clay', 'pumpkin', 'carved_pumpkin', 'jack_o_lantern', 'melon',
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'sponge', 'wet_sponge', 'sandstone', 'red_sandstone', 'prismarine', 'dark_prismarine',
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'sea_lantern', 'hay_block', 'terracotta', 'packed_ice', 'blue_ice',
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'snow_block', 'ice', 'mycelium', 'podzol', 'grass_block', 'moss_block',
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'deepslate', 'cobbled_deepslate', 'polished_deepslate', 'calcite', 'tuff', 'dripstone_block',
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'coal_ore', 'iron_ore', 'gold_ore', 'diamond_ore', 'emerald_ore', 'lapis_ore', 'redstone_ore',
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'copper_ore', 'nether_gold_ore', 'nether_quartz_ore', 'ancient_debris',
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'deepslate_coal_ore', 'deepslate_iron_ore', 'deepslate_gold_ore', 'deepslate_diamond_ore',
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'deepslate_emerald_ore', 'deepslate_lapis_ore', 'deepslate_redstone_ore', 'deepslate_copper_ore',
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'coal_block', 'iron_block', 'gold_block', 'diamond_block', 'emerald_block',
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'lapis_block', 'redstone_block', 'copper_block', 'raw_iron_block', 'raw_gold_block',
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'raw_copper_block', 'netherite_block', 'amethyst_block', 'quartz_block',
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'tnt', 'end_stone', 'end_stone_bricks', 'purpur_block', 'purpur_pillar',
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'magma_block', 'bone_block', 'dried_kelp_block', 'honeycomb_block',
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'slime_block', 'honey_block', 'note_block', 'jukebox',
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'white_wool', 'orange_wool', 'magenta_wool', 'light_blue_wool', 'yellow_wool',
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'lime_wool', 'pink_wool', 'gray_wool', 'light_gray_wool', 'cyan_wool',
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'purple_wool', 'blue_wool', 'brown_wool', 'green_wool', 'red_wool', 'black_wool',
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'white_concrete', 'orange_concrete', 'magenta_concrete', 'light_blue_concrete',
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'yellow_concrete', 'lime_concrete', 'pink_concrete', 'gray_concrete',
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'light_gray_concrete', 'cyan_concrete', 'purple_concrete', 'blue_concrete',
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'brown_concrete', 'green_concrete', 'red_concrete', 'black_concrete',
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'white_terracotta', 'orange_terracotta', 'magenta_terracotta', 'light_blue_terracotta',
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'yellow_terracotta', 'lime_terracotta', 'pink_terracotta', 'gray_terracotta',
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'light_gray_terracotta', 'cyan_terracotta', 'purple_terracotta', 'blue_terracotta',
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'brown_terracotta', 'green_terracotta', 'red_terracotta', 'black_terracotta',
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'white_glazed_terracotta', 'orange_glazed_terracotta', 'magenta_glazed_terracotta',
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'light_blue_glazed_terracotta', 'yellow_glazed_terracotta', 'lime_glazed_terracotta',
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'pink_glazed_terracotta', 'gray_glazed_terracotta', 'light_gray_glazed_terracotta',
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'cyan_glazed_terracotta', 'purple_glazed_terracotta', 'blue_glazed_terracotta',
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'brown_glazed_terracotta', 'green_glazed_terracotta', 'red_glazed_terracotta',
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'black_glazed_terracotta',
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'white_stained_glass', 'orange_stained_glass', 'magenta_stained_glass',
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'light_blue_stained_glass', 'yellow_stained_glass', 'lime_stained_glass',
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'pink_stained_glass', 'gray_stained_glass', 'light_gray_stained_glass',
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'cyan_stained_glass', 'purple_stained_glass', 'blue_stained_glass',
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'brown_stained_glass', 'green_stained_glass', 'red_stained_glass',
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'black_stained_glass',
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'crafting_table', 'furnace', 'blast_furnace', 'smoker', 'smithing_table',
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'fletching_table', 'cartography_table', 'loom', 'stonecutter', 'grindstone',
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'anvil', 'chipped_anvil', 'damaged_anvil', 'enchanting_table',
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'brewing_stand', 'cauldron', 'composter', 'barrel',
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'shulker_box', 'dispenser', 'dropper', 'hopper', 'observer',
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'piston', 'sticky_piston', 'redstone_lamp', 'target', 'lever',
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'beacon', 'conduit', 'lodestone', 'respawn_anchor',
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'cactus', 'sugar_cane', 'bamboo',
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'mushroom_stem', 'brown_mushroom_block', 'red_mushroom_block',
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'oak_leaves', 'spruce_leaves', 'birch_leaves', 'jungle_leaves',
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'acacia_leaves', 'dark_oak_leaves', 'mangrove_leaves', 'cherry_leaves', 'azalea_leaves',
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// Trapdoors
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'oak_trapdoor', 'spruce_trapdoor', 'birch_trapdoor', 'jungle_trapdoor',
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'acacia_trapdoor', 'dark_oak_trapdoor', 'mangrove_trapdoor', 'cherry_trapdoor',
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'bamboo_trapdoor', 'crimson_trapdoor', 'warped_trapdoor', 'iron_trapdoor',
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'copper_trapdoor', 'exposed_copper_trapdoor', 'weathered_copper_trapdoor',
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'oxidized_copper_trapdoor', 'pale_oak_trapdoor',
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// Dirt path and magma
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'dirt_path', 'magma',
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// Aliased texture names that live in block/ (resolved via TEXTURE_ALIASES)
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'sandstone_top', 'red_sandstone_top', 'quartz_block_bottom',
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// Additional blocks commonly seen as items
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'smooth_stone', 'smooth_sandstone', 'smooth_red_sandstone', 'smooth_quartz',
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'chiseled_sandstone', 'cut_sandstone', 'chiseled_red_sandstone', 'cut_red_sandstone',
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'quartz_pillar', 'chiseled_quartz_block', 'quartz_bricks',
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'ladder', 'cobweb', 'torch', 'soul_torch', 'lantern', 'soul_lantern',
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'redstone_torch', 'chain',
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'rail', 'powered_rail', 'detector_rail', 'activator_rail',
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'brown_mushroom', 'red_mushroom',
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'oak_sapling', 'spruce_sapling', 'birch_sapling', 'jungle_sapling',
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'acacia_sapling', 'dark_oak_sapling', 'cherry_sapling',
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'dandelion', 'poppy', 'blue_orchid', 'allium', 'azure_bluet',
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'red_tulip', 'orange_tulip', 'white_tulip', 'pink_tulip',
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'oxeye_daisy', 'cornflower', 'lily_of_the_valley', 'sunflower',
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'lilac', 'rose_bush', 'peony', 'wither_rose', 'torchflower',
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'dead_bush', 'fern', 'short_grass', 'tall_grass', 'large_fern',
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'vine', 'lily_pad', 'seagrass', 'kelp', 'hanging_roots', 'spore_blossom',
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'tube_coral', 'brain_coral', 'bubble_coral', 'fire_coral', 'horn_coral',
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'tube_coral_block', 'brain_coral_block', 'bubble_coral_block', 'fire_coral_block', 'horn_coral_block',
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'tube_coral_fan', 'brain_coral_fan', 'bubble_coral_fan', 'fire_coral_fan', 'horn_coral_fan',
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'white_concrete_powder', 'orange_concrete_powder', 'magenta_concrete_powder',
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'light_blue_concrete_powder', 'yellow_concrete_powder', 'lime_concrete_powder',
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'pink_concrete_powder', 'gray_concrete_powder', 'light_gray_concrete_powder',
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'cyan_concrete_powder', 'purple_concrete_powder', 'blue_concrete_powder',
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'brown_concrete_powder', 'green_concrete_powder', 'red_concrete_powder', 'black_concrete_powder',
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'sculk', 'sculk_catalyst', 'sculk_shrieker', 'sculk_sensor', 'sculk_vein',
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'mud_bricks', 'packed_mud', 'muddy_mangrove_roots',
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'crimson_stem', 'warped_stem', 'stripped_crimson_stem', 'stripped_warped_stem',
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'crimson_nylium', 'warped_nylium', 'shroomlight', 'nether_wart_block', 'warped_wart_block',
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'crying_obsidian', 'blackstone', 'polished_blackstone', 'polished_blackstone_bricks',
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'chiseled_polished_blackstone', 'gilded_blackstone', 'cracked_polished_blackstone_bricks',
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'lodestone', 'respawn_anchor',
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'pointed_dripstone', 'moss_carpet', 'azalea', 'flowering_azalea',
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'powder_snow', 'mangrove_roots',
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'copper_block', 'exposed_copper', 'weathered_copper', 'oxidized_copper',
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'cut_copper', 'exposed_cut_copper', 'weathered_cut_copper', 'oxidized_cut_copper',
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'waxed_copper_block', 'waxed_exposed_copper', 'waxed_weathered_copper', 'waxed_oxidized_copper',
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]);
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// Some blocks need a specific texture suffix (e.g. furnace_front, oak_log_top)
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// We use _front, _top, or _side variants for recognizable look
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const BLOCK_TEXTURE_SUFFIXES = {
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furnace: '_front',
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blast_furnace: '_front',
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smoker: '_front',
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dispenser: '_front',
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dropper: '_front',
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observer: '_front',
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piston: '_top',
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sticky_piston: '_top',
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barrel: '_top',
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crafting_table: '_top',
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cartography_table: '_top',
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fletching_table: '_top',
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smithing_table: '_top',
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grass_block: '_top',
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mycelium: '_top',
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podzol: '_top',
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dirt_path: '_top',
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quartz_block: '_side',
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pumpkin: '_side',
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carved_pumpkin: '_front',
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jack_o_lantern: '_front',
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jukebox: '_top',
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loom: '_front',
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bee_nest: '_front',
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beehive: '_front',
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respawn_anchor: '_top',
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bone_block: '_side',
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basalt: '_side',
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polished_basalt: '_side',
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purpur_pillar: '_side',
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tnt: '_side',
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composter: '_side',
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enchanting_table: '_top',
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};
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// Resolve derivative blocks (stairs, slabs, fences, walls, buttons) to parent block texture
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const WOOD_TYPES = new Set([
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'oak', 'spruce', 'birch', 'jungle', 'acacia', 'dark_oak',
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'mangrove', 'cherry', 'bamboo', 'crimson', 'warped',
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]);
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const STONE_ALIASES = {
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brick: 'bricks', stone_brick: 'stone_bricks', mossy_stone_brick: 'mossy_stone_bricks',
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nether_brick: 'nether_bricks', red_nether_brick: 'red_nether_bricks',
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end_stone_brick: 'end_stone_bricks', deepslate_brick: 'deepslate_bricks',
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deepslate_tile: 'deepslate_tiles', polished_blackstone_brick: 'polished_blackstone_bricks',
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mud_brick: 'mud_bricks', quartz: 'quartz_block', purpur: 'purpur_block',
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smooth_stone: 'smooth_stone',
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};
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function resolveDerivativeTexture(name) {
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const suffixes = ['_stairs', '_slab', '_fence_gate', '_fence', '_wall', '_button', '_pressure_plate'];
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for (const suffix of suffixes) {
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if (!name.endsWith(suffix)) continue;
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const base = name.slice(0, -suffix.length);
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if (BLOCK_TEXTURES.has(base)) return base;
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if (WOOD_TYPES.has(base)) return `${base}_planks`;
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if (STONE_ALIASES[base]) return STONE_ALIASES[base];
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return null;
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}
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return null;
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function isEntityOnly(name) {
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if (ENTITY_ONLY.has(name)) return true;
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if (name.endsWith('_bed') && DYE_COLORS.has(name.slice(0, -'_bed'.length))) return true;
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if (name.endsWith('_banner') && DYE_COLORS.has(name.slice(0, -'_banner'.length))) return true;
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if (name.endsWith('_skull') || name.endsWith('_head')) return true;
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return false;
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}
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/**
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* Generate texture URLs to try in order.
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* - CC:Tweaked → curated texture map (1 request)
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* - Create → item/ then block/ (2 requests max)
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* - Unknown mods → empty (instant emoji, no wasted requests)
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* - Vanilla derivatives → parent block texture (1 request)
|
||||
* - Vanilla → block/ or item/ with fallback
|
||||
* Build the single resolve URL for an item.
|
||||
* The server handles all name resolution (aliases, suffixes, derivatives, etc.)
|
||||
*/
|
||||
function getTextureUrls(fullItemName) {
|
||||
function getTextureUrl(fullItemName) {
|
||||
const colonIdx = (fullItemName || '').indexOf(':');
|
||||
const namespace = colonIdx >= 0 ? fullItemName.substring(0, colonIdx) : 'minecraft';
|
||||
const shortName = colonIdx >= 0 ? fullItemName.substring(colonIdx + 1) : fullItemName;
|
||||
const urls = [];
|
||||
|
||||
// CC:Tweaked → use curated texture map
|
||||
if (namespace === 'computercraft') {
|
||||
const mapped = CC_TEXTURE_MAP[shortName];
|
||||
if (mapped) {
|
||||
urls.push(`${TEXTURE_PROXY_BASE}/computercraft/${mapped}.png`);
|
||||
} else {
|
||||
urls.push(`${TEXTURE_PROXY_BASE}/computercraft/item/${shortName}.png`);
|
||||
urls.push(`${TEXTURE_PROXY_BASE}/computercraft/block/${shortName}.png`);
|
||||
}
|
||||
return urls;
|
||||
}
|
||||
// Entity-only items → instant emoji, no network request
|
||||
if (namespace === 'minecraft' && isEntityOnly(shortName)) return null;
|
||||
|
||||
// Create mod → curated map first, then item/ then block/
|
||||
if (namespace === 'create') {
|
||||
const mapped = CREATE_TEXTURE_MAP[shortName];
|
||||
if (mapped) {
|
||||
urls.push(`${TEXTURE_PROXY_BASE}/create/${mapped}.png`);
|
||||
}
|
||||
urls.push(`${TEXTURE_PROXY_BASE}/create/item/${shortName}.png`);
|
||||
urls.push(`${TEXTURE_PROXY_BASE}/create/block/${shortName}.png`);
|
||||
return urls;
|
||||
}
|
||||
|
||||
// Unknown mod namespace → no textures available, instant emoji fallback
|
||||
if (namespace !== 'minecraft') {
|
||||
return urls;
|
||||
}
|
||||
|
||||
// === Vanilla (minecraft) ===
|
||||
|
||||
// Dynamic aliases: carpets→wool, wood→log, entity-only→skip
|
||||
const dynamic = resolveDynamicAlias(shortName);
|
||||
if (dynamic) {
|
||||
if (dynamic.name === null) return urls; // entity-only → instant emoji
|
||||
if (dynamic.isBlock) {
|
||||
urls.push(`${TEXTURE_PROXY_BASE}/minecraft/block/${dynamic.name}.png`);
|
||||
return urls;
|
||||
}
|
||||
}
|
||||
|
||||
const alias = TEXTURE_ALIASES[shortName] || shortName;
|
||||
|
||||
// Derivative blocks (stairs, slabs, fences, walls, buttons) → parent texture
|
||||
const parent = resolveDerivativeTexture(alias);
|
||||
if (parent) {
|
||||
const suffix = BLOCK_TEXTURE_SUFFIXES[parent] || '';
|
||||
urls.push(`${TEXTURE_PROXY_BASE}/minecraft/block/${parent}${suffix}.png`);
|
||||
return urls;
|
||||
}
|
||||
|
||||
// Known block → try block/ first (with suffix if applicable)
|
||||
if (BLOCK_TEXTURES.has(alias)) {
|
||||
const suffix = BLOCK_TEXTURE_SUFFIXES[alias] || '';
|
||||
urls.push(`${TEXTURE_PROXY_BASE}/minecraft/block/${alias}${suffix}.png`);
|
||||
if (suffix) urls.push(`${TEXTURE_PROXY_BASE}/minecraft/block/${alias}.png`);
|
||||
}
|
||||
|
||||
// Try item/ texture
|
||||
urls.push(`${TEXTURE_PROXY_BASE}/minecraft/item/${alias}.png`);
|
||||
|
||||
// If not a known block, also try block/ as last resort
|
||||
if (!BLOCK_TEXTURES.has(alias)) {
|
||||
urls.push(`${TEXTURE_PROXY_BASE}/minecraft/block/${alias}.png`);
|
||||
}
|
||||
|
||||
return urls;
|
||||
return `${RESOLVE_BASE}/${namespace}/${shortName}.png`;
|
||||
}
|
||||
|
||||
// Cache of resolved icon URLs (avoid re-fetching on every render)
|
||||
@@ -375,21 +50,20 @@ const iconCache = new Map();
|
||||
|
||||
/**
|
||||
* Renders a Minecraft item icon using the official game textures.
|
||||
* Cascading fallback: mod texture → item texture → block texture → emoji
|
||||
* The server's /api/texture/resolve endpoint does all the smart matching.
|
||||
* Falls back to emoji when no texture is found.
|
||||
*/
|
||||
function ItemIcon({ itemName, size = 32 }) {
|
||||
const [urlIndex, setUrlIndex] = useState(0);
|
||||
const [allFailed, setAllFailed] = useState(false);
|
||||
const [failed, setFailed] = useState(false);
|
||||
|
||||
if (!itemName) {
|
||||
return <span className="item-icon-emoji" style={{ fontSize: size * 0.7 }}>📦</span>;
|
||||
}
|
||||
|
||||
// Use full item name as cache key (handles mod namespaces correctly)
|
||||
const cacheKey = itemName.replace(/^minecraft:/, '');
|
||||
|
||||
// Check if we already know this item has no texture
|
||||
if (iconCache.get(cacheKey) === 'none' || allFailed) {
|
||||
if (iconCache.get(cacheKey) === 'none' || failed) {
|
||||
return (
|
||||
<span className="item-icon-emoji" style={{ fontSize: size * 0.7 }}>
|
||||
{getItemEmoji(itemName)}
|
||||
@@ -412,10 +86,9 @@ function ItemIcon({ itemName, size = 32 }) {
|
||||
);
|
||||
}
|
||||
|
||||
const urls = getTextureUrls(itemName);
|
||||
const currentUrl = urls[urlIndex];
|
||||
const url = getTextureUrl(itemName);
|
||||
|
||||
if (!currentUrl) {
|
||||
if (!url) {
|
||||
iconCache.set(cacheKey, 'none');
|
||||
return (
|
||||
<span className="item-icon-emoji" style={{ fontSize: size * 0.7 }}>
|
||||
@@ -427,21 +100,17 @@ function ItemIcon({ itemName, size = 32 }) {
|
||||
return (
|
||||
<img
|
||||
className="item-icon-img"
|
||||
src={currentUrl}
|
||||
src={url}
|
||||
alt={cacheKey}
|
||||
width={size}
|
||||
height={size}
|
||||
loading="lazy"
|
||||
onLoad={() => {
|
||||
iconCache.set(cacheKey, currentUrl);
|
||||
iconCache.set(cacheKey, url);
|
||||
}}
|
||||
onError={() => {
|
||||
if (urlIndex + 1 < urls.length) {
|
||||
setUrlIndex(urlIndex + 1);
|
||||
} else {
|
||||
iconCache.set(cacheKey, 'none');
|
||||
setAllFailed(true);
|
||||
}
|
||||
iconCache.set(cacheKey, 'none');
|
||||
setFailed(true);
|
||||
}}
|
||||
/>
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user