Files
Inventory-Manager-CC/dropperController.lua
MayaTheShy d67a2fde88 feat: first-run setup wizard for client dropper config
- startup/client.lua now prompts on first run: asks if a dropper
  is next to the computer, and if so, which side it's on
- Saves config to .dropper_config (JSON with dropperSide,
  redstoneSide, enabled)
- Only launches dropperController if dropper is enabled
- dropperController.lua reads .dropper_config for its sides
  instead of hardcoding 'back'
- Delete .client_setup to re-run the setup wizard
2026-03-22 19:31:08 -04:00

76 lines
2.3 KiB
Lua

-- Dropper Controller
-- Watches a dropper peripheral and pulses redstone until it's empty.
local DROPPER_SIDE = "back" -- side where the dropper peripheral is
local REDSTONE_SIDE = "back" -- side facing dropper (for redstone output)
local PULSE_TIME = 0.3 -- redstone pulse duration in seconds
local POLL_INTERVAL = 0.5 -- how often to check the dropper
-------------------------------------------------
-- Load config from file if present
-------------------------------------------------
local _baseDir = fs.getDir(shell.getRunningProgram())
local CONFIG_FILE = fs.combine(_baseDir, ".dropper_config")
if fs.exists(CONFIG_FILE) then
local f = fs.open(CONFIG_FILE, "r")
local raw = f.readAll()
f.close()
local ok, cfg = pcall(textutils.unserialiseJSON, raw)
if ok and cfg then
if cfg.dropperSide then DROPPER_SIDE = cfg.dropperSide end
if cfg.redstoneSide then REDSTONE_SIDE = cfg.redstoneSide end
if cfg.pulseTime then PULSE_TIME = cfg.pulseTime end
if cfg.pollInterval then POLL_INTERVAL = cfg.pollInterval end
end
end
-------------------------------------------------
-- Helpers
-------------------------------------------------
-- Send a redstone pulse to trigger the dropper
local function pulseRedstone()
redstone.setOutput(REDSTONE_SIDE, true)
sleep(PULSE_TIME)
redstone.setOutput(REDSTONE_SIDE, false)
end
-- Check if the dropper has any items
local function dropperHasItems()
local dropper = peripheral.wrap(DROPPER_SIDE)
if not dropper then return false end
local contents = dropper.list()
if not contents then return false end
return next(contents) ~= nil
end
-------------------------------------------------
-- Main
-------------------------------------------------
print("=================================")
print(" Dropper Controller (ID " .. os.getComputerID() .. ")")
print("=================================")
print("")
print("Redstone side: " .. REDSTONE_SIDE)
print("Watching dropper for items...")
print("")
while true do
if dropperHasItems() then
print("[DISPENSE] Items detected, firing dropper...")
-- Keep pulsing until the dropper is empty
while dropperHasItems() do
pulseRedstone()
sleep(0.1)
end
print("[OK] Dropper empty.")
end
sleep(POLL_INTERVAL)
end