Files
Inventory-Manager-CC/manager/config.lua

232 lines
9.4 KiB
Lua

-- manager/config.lua — Configuration constants, data tables, and lookup structures
-- Usage: local cfg = dofile(_path("manager/config.lua"))(log, _path)
return function(log, _path)
-- Fall back to CWD-relative if _path not provided (standalone use)
if not _path then _path = function(p) return p end end
-- Persistent config path: survives Opus package updates
local _PERSIST_DIR = "usr/config/inventory-manager"
local function _configPath(rel)
if fs.isDir(_PERSIST_DIR) or fs.isDir("packages/inventory-manager") then
if not fs.isDir(_PERSIST_DIR) then fs.makeDir(_PERSIST_DIR) end
return fs.combine(_PERSIST_DIR, rel)
end
return _path(rel)
end
local C = {}
-------------------------------------------------
-- Default configuration (overridden by .manager_config)
-------------------------------------------------
C.DROPPER_NAME = "minecraft:dropper_9"
C.BARREL_NAME = "minecraft:barrel_0"
C.POLL_INTERVAL = 2
C.MONITOR_SIDE = "left"
C.SCAN_INTERVAL = 120
C.SMELT_INTERVAL = 3
C.SMELT_RESERVE = 128
C.DEFRAG_INTERVAL = 600
C.COMPOST_INTERVAL = 3
C.ALERT_INTERVAL = 15
C.CACHE_FILE = _configPath(".inventory_cache")
C.SMELTER_MONITOR_SIDE = "top"
C.BILLBOARD_MONITOR = "" -- network name e.g. "monitor_0"; auto-detects if empty
C.BILLBOARD_TOP_ITEMS = 20 -- max items in billboard bar chart
C.DISABLED_RECIPES_FILE = _configPath(".disabled_recipes")
-- Network
C.BROADCAST_CHANNEL = 4200
C.ORDER_CHANNEL = 4201
C.BROADCAST_INTERVAL = 1
C.CRAFT_CHANNEL = 4203
C.CRAFT_REPLY_CHANNEL = 4204
C.SYSTEM_CHANNEL = 4205
-- Crafting
C.CRAFT_TIMEOUT = 15
C.GRID_TO_SLOT = {1, 2, 3, 5, 6, 7, 9, 10, 11}
-- Compost (overridable via config file)
C.COMPOST_RESERVE = 128
C.COMPOST_DROPPER = "minecraft:dropper_10"
C.COMPOST_HOPPER = "minecraft:hopper_0"
-- Collection hoppers: periodically emptied into storage (e.g. egg spawner, mob farm)
C.COLLECTION_HOPPERS = { "minecraft:hopper_1" }
C.COLLECTION_INTERVAL = 3 -- seconds between hopper collection
-- Stock limits / auto-discard (overridable via config file)
C.TRASH_DROPPERS = { -- droppers facing lava/void for destroying excess items
"minecraft:dropper_11",
"minecraft:dropper_12",
"minecraft:dropper_13",
"minecraft:dropper_14",
"minecraft:dropper_15",
"minecraft:dropper_16",
}
C.DISCARD_INTERVAL = 5 -- seconds between discard checks
-- Auto-craft (overridable via config file)
C.AUTO_CRAFT_INTERVAL = 10 -- seconds between auto-craft checks
C.AUTO_CRAFT_OUTPUT_CAP = 512 -- max items of any output before smart-craft stops crafting it
C.AUTO_CRAFT_FROM_EXCESS = true -- auto-discover recipes for over-stocked items
-- Peripheral
C.PERIPHERAL_CACHE_TTL = 5
-- Parallel scanning
C.PARALLEL_SCAN_CHUNKS = 8
-- Storage priority (higher = preferred; keyed by chest peripheral name)
C.CHEST_PRIORITY = {}
-- Builder / supply manifest
C.SUPPLY_CHEST = "" -- peripheral name of supply chest (empty = disabled)
C.SUPPLY_INTERVAL = 10 -- seconds between supply checks
C.SUPPLY_MANIFEST = {} -- { { name = "mod:item", count = N }, ... }
-- Furnace types
C.FURNACE_TYPES = {
"minecraft:furnace",
"minecraft:smoker",
"minecraft:blast_furnace",
}
C.SLOT_INPUT = 1
C.SLOT_FUEL = 2
C.SLOT_OUTPUT = 3
-------------------------------------------------
-- Config file loader
-------------------------------------------------
local CONFIG_FILE = _configPath(".manager_config")
function C.loadConfig()
if not fs.exists(CONFIG_FILE) then return end
local f = fs.open(CONFIG_FILE, "r")
local data = f.readAll()
f.close()
local ok, cfg = pcall(textutils.unserialiseJSON, data)
if not ok or not cfg then
log.warn("CONFIG", "Failed to parse %s", CONFIG_FILE)
return
end
C._raw = cfg
if cfg.dropperName then C.DROPPER_NAME = cfg.dropperName end
if cfg.barrelName then C.BARREL_NAME = cfg.barrelName end
if cfg.monitorSide then C.MONITOR_SIDE = cfg.monitorSide end
if cfg.smelterMonitorSide then C.SMELTER_MONITOR_SIDE = cfg.smelterMonitorSide end
if cfg.billboardMonitor then C.BILLBOARD_MONITOR = cfg.billboardMonitor end
if cfg.billboardTopItems then C.BILLBOARD_TOP_ITEMS = cfg.billboardTopItems end
if cfg.pollInterval then C.POLL_INTERVAL = cfg.pollInterval end
if cfg.scanInterval then C.SCAN_INTERVAL = cfg.scanInterval end
if cfg.smeltInterval then C.SMELT_INTERVAL = cfg.smeltInterval end
if cfg.defragInterval then C.DEFRAG_INTERVAL = cfg.defragInterval end
if cfg.compostInterval then C.COMPOST_INTERVAL = cfg.compostInterval end
if cfg.alertInterval then C.ALERT_INTERVAL = cfg.alertInterval end
if cfg.broadcastInterval then C.BROADCAST_INTERVAL = cfg.broadcastInterval end
if cfg.smeltReserve then C.SMELT_RESERVE = cfg.smeltReserve end
if cfg.broadcastChannel then C.BROADCAST_CHANNEL = cfg.broadcastChannel end
if cfg.orderChannel then C.ORDER_CHANNEL = cfg.orderChannel end
if cfg.craftChannel then C.CRAFT_CHANNEL = cfg.craftChannel end
if cfg.craftReplyChannel then C.CRAFT_REPLY_CHANNEL = cfg.craftReplyChannel end
if cfg.compostReserve then C.COMPOST_RESERVE = cfg.compostReserve end
if cfg.compostDropper then C.COMPOST_DROPPER = cfg.compostDropper end
if cfg.compostHopper then C.COMPOST_HOPPER = cfg.compostHopper end
if cfg.collectionHoppers then C.COLLECTION_HOPPERS = cfg.collectionHoppers end
if cfg.collectionInterval then C.COLLECTION_INTERVAL = cfg.collectionInterval end
if cfg.trashDroppers then C.TRASH_DROPPERS = cfg.trashDroppers end
if cfg.discardInterval then C.DISCARD_INTERVAL = cfg.discardInterval end
if cfg.autoCraftInterval then C.AUTO_CRAFT_INTERVAL = cfg.autoCraftInterval end
if cfg.autoCraftOutputCap then C.AUTO_CRAFT_OUTPUT_CAP = cfg.autoCraftOutputCap end
if cfg.autoCraftFromExcess ~= nil then C.AUTO_CRAFT_FROM_EXCESS = cfg.autoCraftFromExcess end
if cfg.stockLimits then
for item, limit in pairs(cfg.stockLimits) do
C.STOCK_LIMITS[item] = limit -- merge / override per-item
end
end
if cfg.parallelScanChunks then C.PARALLEL_SCAN_CHUNKS = cfg.parallelScanChunks end
if cfg.chestPriority then C.CHEST_PRIORITY = cfg.chestPriority end
if cfg.supplyChest then C.SUPPLY_CHEST = cfg.supplyChest end
if cfg.supplyInterval then C.SUPPLY_INTERVAL = cfg.supplyInterval end
if cfg.supplyManifest then C.SUPPLY_MANIFEST = cfg.supplyManifest end
if cfg.logLevel then log.setLevel(cfg.logLevel) end
log.info("CONFIG", "Loaded from %s", CONFIG_FILE)
end
-------------------------------------------------
-- Data tables
-------------------------------------------------
C.FUEL_LIST = dofile(_path("data/fuel.lua"))
local _compostData = dofile(_path("data/compostable.lua"))
C.COMPOSTABLE = _compostData.items
C.COMPOST_TRASH = _compostData.trash
C.STOCK_LIMITS = dofile(_path("data/stock_limits.lua"))
C.AUTO_CRAFT_RULES = dofile(_path("data/auto_craft.lua"))
C.LOW_STOCK_ALERTS = dofile(_path("data/alerts.lua"))
-- Recipe book: merges built-in recipes + user-learned recipes
local recipeBook = dofile(_path("lib/recipeBook.lua"))
recipeBook.init(_configPath(".recipes.db"))
recipeBook.loadLegacyCrafting(dofile(_path("data/craftable.lua")))
recipeBook.loadLegacySmelting(dofile(_path("data/smeltable.lua")))
C.recipeBook = recipeBook
C.SMELTABLE = recipeBook.getSmeltingTable()
C.CRAFTABLE = recipeBook.getCraftingList()
-- Rebuild furnace/smelt indices from current recipe data
function C.rebuildIndices()
for _, recipe in pairs(C.SMELTABLE) do
recipe.furnaceSet = {}
for _, ft in ipairs(recipe.furnaces) do
recipe.furnaceSet[ft] = true
end
end
C.smeltCandidatesByType = {}
for _, ftype in ipairs(C.FURNACE_TYPES) do
C.smeltCandidatesByType[ftype] = {}
end
for itemName, recipe in pairs(C.SMELTABLE) do
local isFood = recipe.furnaceSet["minecraft:smoker"] or false
for ft in pairs(recipe.furnaceSet) do
table.insert(C.smeltCandidatesByType[ft], { name = itemName, recipe = recipe, food = isFood })
end
end
for _, list in pairs(C.smeltCandidatesByType) do
table.sort(list, function(a, b)
if a.food ~= b.food then return a.food end
return a.name < b.name
end)
end
end
-- Refresh recipes from recipeBook and rebuild all indices
function C.refreshRecipes()
C.SMELTABLE = C.recipeBook.getSmeltingTable()
C.CRAFTABLE = C.recipeBook.getCraftingList()
C.rebuildIndices()
end
C.rebuildIndices()
-- Build fuel set for quick lookup
C.FUEL_SET = {}
for _, f in ipairs(C.FUEL_LIST) do C.FUEL_SET[f.name] = true end
-- Build compostable set for quick lookup
C.COMPOSTABLE_SET = {}
for _, name in ipairs(C.COMPOSTABLE) do C.COMPOSTABLE_SET[name] = true end
-- Build stock limits set for quick lookup
C.STOCK_LIMITS_SET = {}
for name, _ in pairs(C.STOCK_LIMITS) do C.STOCK_LIMITS_SET[name] = true end
return C
end