can now use named colors

This commit is contained in:
kepler155c@gmail.com
2020-04-21 22:32:12 -06:00
parent e703c7f7b6
commit 5933f8c40f
42 changed files with 308 additions and 400 deletions

View File

@@ -1,35 +1,28 @@
local class = require('opus.class')
local UI = require('opus.ui')
local colors = _G.colors
UI.ProgressBar = class(UI.Window)
UI.ProgressBar.defaults = {
UIElement = 'ProgressBar',
backgroundColor = colors.gray,
backgroundColor = 'gray',
height = 1,
progressColor = colors.lime,
progressColor = 'lime',
progressChar = UI.extChars and '\153' or ' ',
fillChar = ' ',
fillColor = colors.gray,
textColor = colors.green,
fillColor = 'gray',
textColor = 'green',
value = 0,
}
function UI.ProgressBar:draw()
local width = math.ceil(self.value / 100 * self.width)
local filler = string.rep(self.fillChar, self.width)
local progress = string.rep(self.progressChar, width)
for i = 1, self.height do
self:write(1, i, filler, nil, self.fillColor)
self:write(1, i, progress, self.progressColor)
end
self:fillArea(width + 1, 1, self.width - width, self.height, self.fillChar, nil, self.fillColor)
self:fillArea(1, 1, width, self.height, self.progressChar, self.progressColor)
end
function UI.ProgressBar.example()
return UI.ProgressBar {
x = 2, ex = -2, y = 2,
x = 2, ex = -2, y = 2, height = 2,
focus = function() end,
enable = function(self)
require('opus.event').onInterval(.25, function()