Forms - dialogs
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@@ -452,51 +452,54 @@ function watchResources(items)
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return itemList
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end
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itemPage = UI.Page({
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itemPage = UI.Page {
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backgroundColor = colors.lightGray,
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titleBar = UI.TitleBar({
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titleBar = UI.TitleBar {
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title = 'Limit Resource',
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previousPage = true,
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event = 'form_cancel',
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backgroundColor = colors.green
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}),
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idField = UI.Text({
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x = 5,
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y = 3,
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width = UI.term.width - 10
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}),
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form = UI.Form({
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fields = {
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{ label = 'Min', key = 'low', width = 7, display = UI.Form.D.entry,
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help = 'Craft if below min' },
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{ label = 'Max', key = 'limit', width = 7, display = UI.Form.D.entry,
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validation = UI.Form.V.number, dataType = UI.Form.T.number,
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help = 'Eject if above max' },
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{ label = 'Autocraft', key = 'auto', width = 7, display = UI.Form.D.chooser,
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nochoice = 'No',
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choices = {
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{ name = 'Yes', value = 'yes' },
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{ name = 'No', value = 'no' },
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},
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help = 'Craft until out of ingredients' },
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{ label = 'Ignore Dmg', key = 'ignore_dmg', width = 7, display = UI.Form.D.chooser,
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nochoice = 'No',
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choices = {
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{ name = 'Yes', value = 'yes' },
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{ name = 'No', value = 'no' },
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},
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help = 'Ignore damage of item' },
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{ text = 'Accept', event = 'accept', display = UI.Form.D.button,
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x = 1, y = 6, width = 10 },
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{ text = 'Cancel', event = 'cancel', display = UI.Form.D.button,
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x = 21, y = 6, width = 10 },
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},
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idField = UI.Text {
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x = 5, y = 3, width = UI.term.width - 10,
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},
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form = UI.Form {
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x = 4, y = 4, height = 8, rex = -4,
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[1] = UI.TextEntry {
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width = 7,
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backgroundColor = colors.gray,
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backgroundFocusColor = colors.gray,
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formLabel = 'Min', formKey = 'low', help = 'Craft if below min'
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},
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labelWidth = 10,
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x = 5,
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y = 5,
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height = 6
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}),
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statusBar = UI.StatusBar()
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})
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[2] = UI.TextEntry {
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width = 7,
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backgroundColor = colors.gray,
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backgroundFocusColor = colors.gray,
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formLabel = 'Max', formKey = 'limit', help = 'Eject if above max'
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},
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[3] = UI.Chooser {
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width = 7,
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formLabel = 'Autocraft', formKey = 'auto',
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nochoice = 'No',
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choices = {
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{ name = 'Yes', value = 'yes' },
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{ name = 'No', value = 'no' },
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},
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help = 'Craft until out of ingredients'
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},
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[4] = UI.Chooser {
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width = 7,
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formLabel = 'Ignore Dmg', formKey = 'ignore_dmg',
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nochoice = 'No',
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choices = {
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{ name = 'Yes', value = 'yes' },
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{ name = 'No', value = 'no' },
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},
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help = 'Ignore damage of item'
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},
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},
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statusBar = UI.StatusBar { }
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}
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function itemPage:enable()
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UI.Page.enable(self)
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@@ -504,12 +507,14 @@ function itemPage:enable()
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end
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function itemPage:eventHandler(event)
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if event.type == 'cancel' then
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if event.type == 'form_cancel' then
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UI:setPreviousPage()
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elseif event.type == 'focus_change' then
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self.statusBar:setStatus(event.focused.help)
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self.statusBar:draw()
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elseif event.type == 'accept' then
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elseif event.type == 'form_complete' then
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local values = self.form.values
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local t = Util.readTable('resource.limits') or { }
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for k,v in pairs(t) do
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@@ -527,55 +532,52 @@ function itemPage:eventHandler(event)
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table.insert(t, filtered)
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Util.writeTable('resource.limits', t)
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UI:setPreviousPage()
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else
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return UI.Page.eventHandler(self, event)
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end
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return true
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end
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listingPage = UI.Page({
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menuBar = UI.MenuBar({
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listingPage = UI.Page {
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menuBar = UI.MenuBar {
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buttons = {
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{ text = 'Learn', event = 'learn' },
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{ text = 'Forget', event = 'forget' },
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},
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}),
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grid = UI.Grid({
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},
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grid = UI.Grid {
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y = 2, height = UI.term.height - 2,
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columns = {
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{ heading = 'Name', key = 'name' , width = 22 },
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{ heading = 'Qty', key = 'qty' , width = 5 },
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{ heading = 'Min', key = 'low' , width = 4 },
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{ heading = 'Max', key = 'limit', width = 4 },
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},
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y = 2,
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sortColumn = 'name',
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height = UI.term.height-2,
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}),
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statusBar = UI.StatusBar({
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},
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statusBar = UI.StatusBar {
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backgroundColor = colors.gray,
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width = UI.term.width,
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filterText = UI.Text({
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filterText = UI.Text {
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x = 2, width = 6,
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value = 'Filter',
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x = 2,
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width = 6,
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}),
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filter = UI.TextEntry({
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width = 19,
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},
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filter = UI.TextEntry {
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x = 9, width = 19,
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limit = 50,
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x = 9,
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}),
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refresh = UI.Button({
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},
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refresh = UI.Button {
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x = 31, width = 8,
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text = 'Refresh',
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event = 'refresh',
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x = 31,
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width = 8
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}),
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}),
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},
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},
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accelerators = {
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r = 'refresh',
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q = 'quit',
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}
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})
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}
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function listingPage.grid:getRowTextColor(row, selected)
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if row.is_craftable then
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@@ -622,24 +624,26 @@ end
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function listingPage:eventHandler(event)
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if event.type == 'quit' then
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Event.exitPullEvents()
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elseif event.type == 'grid_select' then
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local selected = event.selected
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itemPage.form:setValues(selected)
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itemPage.titleBar.title = selected.name
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itemPage.idField.value = selected.id
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UI:setPage('item')
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elseif event.type == 'refresh' then
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self:refresh()
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self.grid:draw()
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elseif event.type == 'learn' then
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if not duckAntenna then
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self.statusBar:timedStatus('Missing peripherals', 3)
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else
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UI:getPage('craft').form:setValues( { ignore_dmg = 'no' } )
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UI:setPage('craft')
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end
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elseif event.type == 'forget' then
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elseif event.type == 'forget' then
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local item = self.grid:getSelected()
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if item then
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local recipes = Util.readTable('recipes') or { }
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@@ -673,6 +677,7 @@ function listingPage:eventHandler(event)
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self:applyFilter()
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self.grid:draw()
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self.statusBar.filter:focus()
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else
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UI.Page.eventHandler(self, event)
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end
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@@ -747,7 +752,7 @@ local function filter(t, filter)
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end
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end
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local function learnRecipe(page, ignore_dmg)
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local function learnRecipe(page)
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local t = Util.readTable('recipes') or { }
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local recipe = { }
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local ingredients = duckAntenna.getAllStacks(false) -- getTurtleInventory()
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@@ -773,7 +778,7 @@ local function learnRecipe(page, ignore_dmg)
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end
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end
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recipe.ingredients = ingredients
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recipe.ignore_dmg = 'no' -- ignore_dmg
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recipe.ignore_dmg = 'no'
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t[key] = recipe
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@@ -794,69 +799,52 @@ local function learnRecipe(page, ignore_dmg)
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end
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end
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craftPage = UI.Page({
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x = 4,
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y = math.floor((UI.term.height - 8) / 2) + 1,
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height = 7,
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width = UI.term.width - 6,
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craftPage = UI.Dialog {
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height = 7, width = UI.term.width - 6,
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backgroundColor = colors.lightGray,
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titleBar = UI.TitleBar({
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titleBar = UI.TitleBar {
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title = 'Learn Recipe',
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previousPage = true,
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}),
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idField = UI.Text({
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},
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idField = UI.Text {
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x = 5,
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y = 3,
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width = UI.term.width - 10,
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value = 'Place recipe in turtle'
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}),
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form = UI.Form({
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fields = {
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--[[
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{ label = 'Ignore Damage', key = 'ignore_dmg', width = 7, display = UI.Form.D.chooser,
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nochoice = 'No',
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choices = {
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{ name = 'Yes', value = 'yes' },
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{ name = 'No', value = 'no' },
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},
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help = 'Ignore damage of ingredients' },
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--]]
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{ text = 'Accept', event = 'accept', display = UI.Form.D.button,
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x = 1, y = 1, width = 10 },
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{ text = 'Cancel', event = 'cancel', display = UI.Form.D.button,
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x = 16, y = 1, width = 10 },
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},
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labelWidth = 13,
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x = 5,
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y = 5,
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height = 2
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}),
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statusBar = UI.StatusBar({
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},
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accept = UI.Button {
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rx = -13, ry = -2,
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text = 'Ok', event = 'accept',
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},
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cancel = UI.Button {
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rx = -8, ry = -2,
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text = 'Cancel', event = 'cancel'
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},
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statusBar = UI.StatusBar {
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status = 'Crafting paused'
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})
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})
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}
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}
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function craftPage:enable()
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craftingPaused = true
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self:focusFirst()
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UI.Page.enable(self)
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UI.Dialog.enable(self)
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end
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function craftPage:disable()
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craftingPaused = false
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UI.Dialog.disable(self)
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end
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function craftPage:eventHandler(event)
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if event.type == 'cancel' then
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UI:setPreviousPage()
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elseif event.type == 'accept' then
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local values = self.form.values
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if learnRecipe(self, values.ignore_dmg) then
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if learnRecipe(self) then
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UI:setPreviousPage()
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end
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else
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return UI.Page.eventHandler(self, event)
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return UI.Dialog.eventHandler(self, event)
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end
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return true
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end
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