Ui enhancements 2.0 (#31)
* canvas overhaul * minor tweaks * list mode for overview * bugfixes + tweaks for editor 2.0 * minor tweaks * more editor work * refactor + new transitions * use layout() where appropriate and cleanup * mouse triple click + textEntry scroll ind * cleanup * cleanup + theme editor * color rework + cleanup * changes for deprecated ui methods * can now use named colors
This commit was merged in pull request #31.
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@@ -1,8 +1,6 @@
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local class = require('opus.class')
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local UI = require('opus.ui')
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local colors = _G.colors
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UI.Checkbox = class(UI.Window)
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UI.Checkbox.defaults = {
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UIElement = 'Checkbox',
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@@ -11,9 +9,9 @@ UI.Checkbox.defaults = {
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leftMarker = UI.extChars and '\124' or '[',
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rightMarker = UI.extChars and '\124' or ']',
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value = false,
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textColor = colors.white,
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backgroundColor = colors.black,
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backgroundFocusColor = colors.lightGray,
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textColor = 'white',
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backgroundColor = 'black',
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backgroundFocusColor = 'lightGray',
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height = 1,
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width = 3,
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accelerators = {
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@@ -21,11 +19,9 @@ UI.Checkbox.defaults = {
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mouse_click = 'checkbox_toggle',
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}
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}
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UI.Checkbox.inherits = {
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labelBackgroundColor = 'backgroundColor',
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}
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function UI.Checkbox:postInit()
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function UI.Checkbox:layout()
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self.width = self.label and #self.label + 4 or 3
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UI.Window.layout(self)
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end
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function UI.Checkbox:draw()
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