Ui enhancements 2.0 (#31)

* canvas overhaul

* minor tweaks

* list mode for overview

* bugfixes + tweaks for editor 2.0

* minor tweaks

* more editor work

* refactor + new transitions

* use layout() where appropriate and cleanup

* mouse triple click + textEntry scroll ind

* cleanup

* cleanup + theme editor

* color rework + cleanup

* changes for deprecated ui methods

* can now use named colors
This commit was merged in pull request #31.
This commit is contained in:
kepler155c
2020-04-21 22:40:59 -06:00
committed by GitHub
parent cdd0b6c4d2
commit 7224d441ca
92 changed files with 2471 additions and 1773 deletions

View File

@@ -1,8 +1,6 @@
local class = require('opus.class')
local UI = require('opus.ui')
local colors = _G.colors
UI.Checkbox = class(UI.Window)
UI.Checkbox.defaults = {
UIElement = 'Checkbox',
@@ -11,9 +9,9 @@ UI.Checkbox.defaults = {
leftMarker = UI.extChars and '\124' or '[',
rightMarker = UI.extChars and '\124' or ']',
value = false,
textColor = colors.white,
backgroundColor = colors.black,
backgroundFocusColor = colors.lightGray,
textColor = 'white',
backgroundColor = 'black',
backgroundFocusColor = 'lightGray',
height = 1,
width = 3,
accelerators = {
@@ -21,11 +19,9 @@ UI.Checkbox.defaults = {
mouse_click = 'checkbox_toggle',
}
}
UI.Checkbox.inherits = {
labelBackgroundColor = 'backgroundColor',
}
function UI.Checkbox:postInit()
function UI.Checkbox:layout()
self.width = self.label and #self.label + 4 or 3
UI.Window.layout(self)
end
function UI.Checkbox:draw()