Ui enhancements 2.0 (#31)

* canvas overhaul

* minor tweaks

* list mode for overview

* bugfixes + tweaks for editor 2.0

* minor tweaks

* more editor work

* refactor + new transitions

* use layout() where appropriate and cleanup

* mouse triple click + textEntry scroll ind

* cleanup

* cleanup + theme editor

* color rework + cleanup

* changes for deprecated ui methods

* can now use named colors
This commit was merged in pull request #31.
This commit is contained in:
kepler155c
2020-04-21 22:40:59 -06:00
committed by GitHub
parent cdd0b6c4d2
commit 7224d441ca
92 changed files with 2471 additions and 1773 deletions

View File

@@ -11,8 +11,8 @@ UI.Chooser.defaults = {
nochoice = 'Select',
backgroundFocusColor = colors.lightGray,
textInactiveColor = colors.gray,
leftIndicator = UI.extChars and '\17' or '<',
rightIndicator = UI.extChars and '\16' or '>',
leftIndicator = UI.extChars and '\171' or '<',
rightIndicator = UI.extChars and '\187' or '>',
height = 1,
accelerators = {
space = 'choice_next',
@@ -20,7 +20,7 @@ UI.Chooser.defaults = {
left = 'choice_prev',
}
}
function UI.Chooser:setParent()
function UI.Chooser:layout()
if not self.width and not self.ex then
self.width = 1
for _,v in pairs(self.choices) do
@@ -30,7 +30,7 @@ function UI.Chooser:setParent()
end
self.width = self.width + 4
end
UI.Window.setParent(self)
UI.Window.layout(self)
end
function UI.Chooser:draw()