Ui enhancements 2.0 (#31)
* canvas overhaul * minor tweaks * list mode for overview * bugfixes + tweaks for editor 2.0 * minor tweaks * more editor work * refactor + new transitions * use layout() where appropriate and cleanup * mouse triple click + textEntry scroll ind * cleanup * cleanup + theme editor * color rework + cleanup * changes for deprecated ui methods * can now use named colors
This commit was merged in pull request #31.
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@@ -11,8 +11,8 @@ UI.Chooser.defaults = {
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nochoice = 'Select',
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backgroundFocusColor = colors.lightGray,
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textInactiveColor = colors.gray,
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leftIndicator = UI.extChars and '\17' or '<',
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rightIndicator = UI.extChars and '\16' or '>',
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leftIndicator = UI.extChars and '\171' or '<',
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rightIndicator = UI.extChars and '\187' or '>',
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height = 1,
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accelerators = {
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space = 'choice_next',
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@@ -20,7 +20,7 @@ UI.Chooser.defaults = {
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left = 'choice_prev',
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}
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}
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function UI.Chooser:setParent()
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function UI.Chooser:layout()
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if not self.width and not self.ex then
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self.width = 1
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for _,v in pairs(self.choices) do
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@@ -30,7 +30,7 @@ function UI.Chooser:setParent()
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end
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self.width = self.width + 4
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end
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UI.Window.setParent(self)
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UI.Window.layout(self)
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end
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function UI.Chooser:draw()
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