Ui enhancements 2.0 (#31)
* canvas overhaul * minor tweaks * list mode for overview * bugfixes + tweaks for editor 2.0 * minor tweaks * more editor work * refactor + new transitions * use layout() where appropriate and cleanup * mouse triple click + textEntry scroll ind * cleanup * cleanup + theme editor * color rework + cleanup * changes for deprecated ui methods * can now use named colors
This commit was merged in pull request #31.
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@@ -1,20 +1,18 @@
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local class = require('opus.class')
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local UI = require('opus.ui')
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local colors = _G.colors
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UI.DropMenuItem = class(UI.Button)
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UI.DropMenuItem.defaults = {
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UIElement = 'DropMenuItem',
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textColor = colors.black,
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backgroundColor = colors.white,
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textFocusColor = colors.white,
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textInactiveColor = colors.lightGray,
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backgroundFocusColor = colors.lightGray,
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textColor = 'black',
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backgroundColor = 'white',
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textFocusColor = 'white',
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textInactiveColor = 'lightGray',
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backgroundFocusColor = 'lightGray',
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}
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function UI.DropMenuItem:eventHandler(event)
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if event.type == 'button_activate' then
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self.parent:hide()
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self.parent:disable()
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end
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return UI.Button.eventHandler(self, event)
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end
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