Ui enhancements 2.0 (#31)

* canvas overhaul

* minor tweaks

* list mode for overview

* bugfixes + tweaks for editor 2.0

* minor tweaks

* more editor work

* refactor + new transitions

* use layout() where appropriate and cleanup

* mouse triple click + textEntry scroll ind

* cleanup

* cleanup + theme editor

* color rework + cleanup

* changes for deprecated ui methods

* can now use named colors
This commit was merged in pull request #31.
This commit is contained in:
kepler155c
2020-04-21 22:40:59 -06:00
committed by GitHub
parent cdd0b6c4d2
commit 7224d441ca
92 changed files with 2471 additions and 1773 deletions

View File

@@ -1,20 +1,18 @@
local class = require('opus.class')
local UI = require('opus.ui')
local colors = _G.colors
UI.DropMenuItem = class(UI.Button)
UI.DropMenuItem.defaults = {
UIElement = 'DropMenuItem',
textColor = colors.black,
backgroundColor = colors.white,
textFocusColor = colors.white,
textInactiveColor = colors.lightGray,
backgroundFocusColor = colors.lightGray,
textColor = 'black',
backgroundColor = 'white',
textFocusColor = 'white',
textInactiveColor = 'lightGray',
backgroundFocusColor = 'lightGray',
}
function UI.DropMenuItem:eventHandler(event)
if event.type == 'button_activate' then
self.parent:hide()
self.parent:disable()
end
return UI.Button.eventHandler(self, event)
end