Ui enhancements 2.0 (#31)

* canvas overhaul

* minor tweaks

* list mode for overview

* bugfixes + tweaks for editor 2.0

* minor tweaks

* more editor work

* refactor + new transitions

* use layout() where appropriate and cleanup

* mouse triple click + textEntry scroll ind

* cleanup

* cleanup + theme editor

* color rework + cleanup

* changes for deprecated ui methods

* can now use named colors
This commit was merged in pull request #31.
This commit is contained in:
kepler155c
2020-04-21 22:40:59 -06:00
committed by GitHub
parent cdd0b6c4d2
commit 7224d441ca
92 changed files with 2471 additions and 1773 deletions

View File

@@ -4,17 +4,9 @@ local UI = require('opus.ui')
UI.SlideOut = class(UI.Window)
UI.SlideOut.defaults = {
UIElement = 'SlideOut',
pageType = 'modal',
transitionHint = 'expandUp',
modal = true,
}
function UI.SlideOut:layout()
UI.Window.layout(self)
if not self.canvas then
self.canvas = self:addLayer()
else
self.canvas:resize(self.width, self.height)
end
end
function UI.SlideOut:enable()
end
@@ -27,24 +19,20 @@ function UI.SlideOut:toggle()
end
function UI.SlideOut:show(...)
self:addTransition('expandUp')
self.canvas:raise()
self.canvas:setVisible(true)
UI.Window.enable(self, ...)
self:draw()
self:capture(self)
self:focusFirst()
end
function UI.SlideOut:disable()
self.canvas:setVisible(false)
UI.Window.disable(self)
end
function UI.SlideOut:hide()
self:disable()
self:release(self)
self:refocus()
end
function UI.SlideOut:draw()
if not self.noFill then
self:fillArea(1, 1, self.width, self.height, string.rep('\127', self.width), 'black', 'gray')
end
self:drawChildren()
end
function UI.SlideOut:eventHandler(event)
@@ -59,24 +47,27 @@ function UI.SlideOut:eventHandler(event)
end
function UI.SlideOut.example()
-- for the transistion to work properly, the parent must have a canvas
return UI.ActiveLayer {
y = 2,
return UI.Window {
y = 3,
backgroundColor = 2048,
button = UI.Button {
x = 2, y = 5,
text = 'show',
},
slideOut = UI.SlideOut {
backgroundColor = _G.colors.yellow,
y = -4, height = 4, x = 3, ex = -3,
backgroundColor = 16,
y = -7, height = 4, x = 3, ex = -3,
titleBar = UI.TitleBar {
title = 'test',
},
button = UI.Button {
x = 2, y = 2,
text = 'hide',
--visualize = true,
},
},
eventHandler = function (self, event)
if event.type == 'button_press' then
self.slideOut.canvas.xxx = true
self.slideOut:toggle()
end
end,