Ui enhancements 2.0 (#31)

* canvas overhaul

* minor tweaks

* list mode for overview

* bugfixes + tweaks for editor 2.0

* minor tweaks

* more editor work

* refactor + new transitions

* use layout() where appropriate and cleanup

* mouse triple click + textEntry scroll ind

* cleanup

* cleanup + theme editor

* color rework + cleanup

* changes for deprecated ui methods

* can now use named colors
This commit was merged in pull request #31.
This commit is contained in:
kepler155c
2020-04-21 22:40:59 -06:00
committed by GitHub
parent cdd0b6c4d2
commit 7224d441ca
92 changed files with 2471 additions and 1773 deletions

View File

@@ -56,12 +56,12 @@ end
function UI.Tabs:enable()
self.enabled = true
self.transitionHint = nil
self.tabBar:enable()
local menuItem = Util.find(self.tabBar.children, 'selected', true)
for _,child in pairs(self.children or { }) do
for child in self:eachChild() do
child.transitionHint = nil
if child.uid == menuItem.tabUid then
child:enable()
self:emit({ type = 'tab_activate', activated = child })
@@ -74,14 +74,11 @@ end
function UI.Tabs:eventHandler(event)
if event.type == 'tab_change' then
local tab = self:find(event.tab.tabUid)
if event.current > event.last then
self.transitionHint = 'slideLeft'
else
self.transitionHint = 'slideRight'
end
local hint = event.current > event.last and 'slideLeft' or 'slideRight'
for _,child in pairs(self.children) do
for child in self:eachChild() do
if child.uid == event.tab.tabUid then
child.transitionHint = hint
child:enable()
elseif child.tabTitle then
child:disable()
@@ -89,6 +86,7 @@ function UI.Tabs:eventHandler(event)
end
self:emit({ type = 'tab_activate', activated = tab })
tab:draw()
return true
end
end
@@ -102,11 +100,26 @@ function UI.Tabs.example()
tab2 = UI.Tab {
index = 2,
tabTitle = 'tab2',
button = UI.Button { y = 3 },
subtabs = UI.Tabs {
x = 3, y = 2, ex = -3, ey = -2,
tab1 = UI.Tab {
index = 1,
tabTitle = 'tab4',
entry = UI.TextEntry { y = 3, shadowText = 'text' },
},
tab3 = UI.Tab {
index = 2,
tabTitle = 'tab5',
},
},
},
tab3 = UI.Tab {
index = 3,
tabTitle = 'tab3',
},
enable = function(self)
UI.Tabs.enable(self)
self:setActive(self.tab3, false)
end,
}
end