treefarm + turtle improvements + cleanup
This commit is contained in:
166
sys/apis/turtle/craft.lua
Normal file
166
sys/apis/turtle/craft.lua
Normal file
@@ -0,0 +1,166 @@
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local itemDB = require('itemDB')
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local Util = require('util')
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local Craft = { }
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local function clearGrid(chestProvider)
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for i = 1, 16 do
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local count = turtle.getItemCount(i)
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if count > 0 then
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chestProvider:insert(i, count)
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if turtle.getItemCount(i) ~= 0 then
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return false
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end
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end
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end
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return true
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end
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local function splitKey(key)
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local t = Util.split(key, '(.-):')
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local item = { }
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if #t[#t] > 2 then
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item.nbtHash = table.remove(t)
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end
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item.damage = tonumber(table.remove(t))
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item.name = table.concat(t, ':')
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return item
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end
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local function getItemCount(items, key)
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local item = splitKey(key)
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for _,v in pairs(items) do
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if v.name == item.name and
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v.damage == item.damage and
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v.nbtHash == item.nbtHash then
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return v.count
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end
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end
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return 0
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end
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local function turtleCraft(recipe, qty, chestProvider)
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clearGrid(chestProvider)
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for k,v in pairs(recipe.ingredients) do
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local item = splitKey(v)
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chestProvider:provide({ id = item.name, dmg = item.damage, nbt_hash = item.nbtHash }, qty, k)
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if turtle.getItemCount(k) == 0 then -- ~= qty then
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-- FIX: ingredients cannot be stacked
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return false
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end
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end
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return turtle.craft()
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end
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function Craft.craftRecipe(recipe, count, chestProvider)
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local items = chestProvider:listItems()
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local function sumItems(items)
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-- produces { ['minecraft:planks:0'] = 8 }
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local t = {}
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for _,item in pairs(items) do
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t[item] = (t[item] or 0) + 1
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end
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return t
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end
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count = math.ceil(count / recipe.count)
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local maxCount = recipe.maxCount or math.floor(64 / recipe.count)
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local summedItems = sumItems(recipe.ingredients)
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for key,icount in pairs(summedItems) do
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local itemCount = getItemCount(items, key)
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if itemCount < icount * count then
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local irecipe = Craft.recipes[key]
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if irecipe then
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Util.print('Crafting %d %s', icount * count - itemCount, key)
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if not Craft.craftRecipe(irecipe,
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icount * count - itemCount,
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chestProvider) then
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turtle.select(1)
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return
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end
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end
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end
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end
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repeat
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if not turtleCraft(recipe, math.min(count, maxCount), chestProvider) then
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turtle.select(1)
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return false
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end
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count = count - maxCount
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until count <= 0
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turtle.select(1)
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return true
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end
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-- given a certain quantity, return how many of those can be crafted
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function Craft.getCraftableAmount(recipe, count, items)
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local function sumItems(recipe, items, summedItems, count)
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local canCraft = 0
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for i = 1, count do
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for _,item in pairs(recipe.ingredients) do
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local summedItem = summedItems[item] or getItemCount(items, item)
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local irecipe = Craft.recipes[item]
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if irecipe and summedItem <= 0 then
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summedItem = summedItem + sumItems(irecipe, items, summedItems, 1)
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end
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if summedItem <= 0 then
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return canCraft
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end
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summedItems[item] = summedItem - 1
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end
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canCraft = canCraft + recipe.count
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end
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return canCraft
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end
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return sumItems(recipe, items, { }, math.ceil(count / recipe.count))
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end
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function Craft.canCraft(item, count, items)
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return Craft.getCraftableAmount(Craft.recipes[item], count, items) == count
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end
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function Craft.setRecipes(recipes)
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Craft.recipes = recipes
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end
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function Craft.getCraftableAmountTest()
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local results = { }
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Craft.setRecipes(Util.readTable('sys/etc/recipes.db'))
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local items = {
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{ name = 'minecraft:planks', damage = 0, count = 5 },
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{ name = 'minecraft:log', damage = 0, count = 2 },
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}
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results[1] = { item = 'chest', expected = 1, got = Craft.getCraftableAmount(Craft.recipes['minecraft:chest:0'], 2, items) }
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items = {
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{ name = 'minecraft:log', damage = 0, count = 1 },
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{ name = 'minecraft:coal', damage = 1, count = 1 },
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}
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results[2] = { item = 'torch', expected = 4, got = Craft.getCraftableAmount(Craft.recipes['minecraft:torch:0'], 4, items) }
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return results
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end
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function Craft.craftRecipeTest(name, count)
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local ChestProvider = require('chestProvider18')
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local chestProvider = ChestProvider({ wrapSide = 'top', direction = 'down' })
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Craft.setRecipes(Util.readTable('usr/etc/recipes.db'))
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return { Craft.craftRecipe(Craft.recipes[name], count, chestProvider) }
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end
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return Craft
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