autorun overhaul + shell input readline commands + launcher option + shell colors
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81
sys/apps/system/launcher.lua
Normal file
81
sys/apps/system/launcher.lua
Normal file
@@ -0,0 +1,81 @@
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local Config = require('config')
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local UI = require('ui')
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local colors = _G.colors
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local fs = _G.fs
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local config = Config.load('multishell')
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local tab = UI.Tab {
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tabTitle = 'Launcher',
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description = 'Set the application launcher',
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launcherLabel = UI.Text {
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x = 3, y = 2,
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value = 'Launcher',
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},
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launcher = UI.Chooser {
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x = 13, y = 2, width = 12,
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choices = {
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{ name = 'Overview', value = 'sys/apps/Overview.lua' },
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{ name = 'Shell', value = 'sys/apps/shell.lua' },
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{ name = 'Custom', value = 'custom' },
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},
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},
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custom = UI.TextEntry {
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x = 13, ex = -3, y = 3,
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limit = 128,
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shadowText = 'File name',
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},
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button = UI.Button {
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x = 3, y = 5,
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text = 'Update',
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event = 'update',
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},
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labelText = UI.TextArea {
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x = 3, ex = -3, y = 7,
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textColor = colors.yellow,
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value = 'Choose an application launcher',
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},
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}
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function tab:enable()
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local launcher = config.launcher and 'custom' or 'sys/apps/Overview.lua'
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for _, v in pairs(self.launcher.choices) do
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if v.value == config.launcher then
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launcher = v.value
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break
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end
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end
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UI.Tab.enable(self)
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self.launcher.value = launcher
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self.custom.enabled = launcher == 'custom'
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end
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function tab:eventHandler(event)
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if event.type == 'choice_change' then
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self.custom.enabled = event.value == 'custom'
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self:draw()
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elseif event.type == 'update' then
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local launcher
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if self.launcher.value ~= 'custom' then
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launcher = self.launcher.value
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elseif fs.exists(self.custom.value) and not fs.isDir(self.custom.value) then
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launcher = self.custom.value
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end
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if launcher then
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config.launcher = launcher
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Config.update('multishell', config)
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self:emit({ type = 'success_message', message = 'Updated' })
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else
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self:emit({ type = 'error_message', message = 'Invalid file' })
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end
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end
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end
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return tab
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