bit of everything
This commit is contained in:
@@ -5,16 +5,18 @@ local ChestProvider = require('chestProvider18')
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local RefinedProvider = require('refinedProvider')
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local itemDB = require('itemDB')
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local Terminal = require('terminal')
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local Peripheral = require('peripheral')
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multishell.setTitle(multishell.getCurrent(), 'Resource Manager')
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-- 3 wide monitor (any side of turtle)
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-- Config location is /sys/config/chestManager
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-- Config location is /sys/config/resourceManager
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-- adjust directions in that file if needed
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local config = {
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trashDirection = 'up', -- trash /chest in relation to interface
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turtleDirection = 'down', -- turtle in relation to interface
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noCraftingStorage = 'false' -- no ME crafting (or ability to tell if powered - use with caution)
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trashDirection = 'up', -- trash /chest in relation to chest
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turtleDirection = 'down', -- turtle in relation to chest
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}
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Config.load('resourceManager', config)
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@@ -26,14 +28,34 @@ if not controller:isValid() then
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end
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local chestProvider = ChestProvider({ direction = 'west', wrapSide = 'back' })
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local turtleChestProvider = ChestProvider({ direction = 'up', wrapSide = 'bottom' })
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local RESOURCE_FILE = 'usr/etc/resources.db'
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local RECIPES_FILE = 'usr/etc/recipes.db'
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local jobListGrid
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local craftingPaused = false
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local recipes = Util.readTable('recipes') or { }
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local recipes = Util.readTable(RECIPES_FILE) or { }
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local resources = Util.readTable(RESOURCE_FILE) or { }
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multishell.setTitle(multishell.getCurrent(), 'Resource Manager')
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for _,r in pairs(resources) do
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r.maxDamage = nil
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r.displayName = nil
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r.count = nil
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r.lname = nil
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r.has_recipe = nil
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function getItem(items, inItem, ignoreDamage)
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if not r.ignoreDamage then
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r.ignoreDamage = nil
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end
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if not r.auto then
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r.auto = nil
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end
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end
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Util.writeTable(RESOURCE_FILE, resources)
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local function getItem(items, inItem, ignoreDamage)
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for _,item in pairs(items) do
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if item.name == inItem.name then
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if ignoreDamage then
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@@ -61,7 +83,7 @@ local function getItemDetails(items, item)
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cItem = itemDB:get(itemDB:makeKey(item))
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if cItem then
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return { count = 0, maxCount = cItem.maxCount }
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enditemDB:makeKey
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end
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return { count = 0, maxCount = 64 }
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end
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@@ -69,7 +91,7 @@ local function uniqueKey(item)
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return table.concat({ item.name, item.damage, item.nbtHash }, ':')
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end
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function getName(item)
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local function getName(item)
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local detail = itemDB:get(itemDB:makeKey(item))
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if detail then
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return detail.displayName
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@@ -77,60 +99,51 @@ function getName(item)
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return item.name .. ':' .. item.damage
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end
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function mergeResources(t)
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local resources = Util.readTable('resource.limits') or { }
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local function mergeResources(t)
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for _,v in pairs(resources) do
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v.low = tonumber(v.low) -- backwards compatibility
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local item = getItem(t, v)
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if item then
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item.low = v.low
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item.limit = v.limit
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item.auto = v.auto
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item.ignoreDamage = v.ignoreDamage
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item.rsControl = v.rsControl
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item.rsDevice = v.rsDevice
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item.rsSide = v.rsSide
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Util.merge(item, v)
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else
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v.count = 0
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table.insert(t, v)
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item = Util.shallowCopy(v)
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item.count = 0
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table.insert(t, item)
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end
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end
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for _,v in pairs(recipes) do
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local item = getItem(t, v)
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if item then
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item.has_recipe = true
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else
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if not item then
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item = Util.shallowCopy(v)
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item.displayName = getName(item)
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item.count = 0
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item.has_recipe = true
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table.insert(t, item)
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end
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item.has_recipe = true
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end
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for _,v in pairs(t) do
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if not v.displayName then
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v.displayName = getName(v)
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end
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v.lname = v.displayName:lower()
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end
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end
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function filterItems(t, filter)
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local r = {}
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local function filterItems(t, filter)
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if filter then
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local r = {}
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filter = filter:lower()
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for k,v in pairs(t) do
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if string.find(v.lname, filter) then
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if string.find(v.lname, filter) then
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table.insert(r, v)
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end
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end
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else
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return t
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return r
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end
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return r
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return t
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end
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function sumItems3(ingredients, items, summedItems, count)
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local function sumItems3(ingredients, items, summedItems, count)
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local canCraft = 0
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for _,item in pairs(ingredients) do
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@@ -179,7 +192,7 @@ local function sumItems2(ingredients, items, summedItems, count)
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return canCraft
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end
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function sumItems(items)
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local function sumItems(items)
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local t = {}
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for _,item in pairs(items) do
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@@ -197,7 +210,7 @@ function sumItems(items)
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return t
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end
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function isGridClear()
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local function isGridClear()
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for i = 1, 16 do
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if turtle.getItemCount(i) ~= 0 then
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return false
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@@ -219,22 +232,11 @@ local function clearGrid()
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return true
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end
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function turtleCraft(recipe, originalItem, qty)
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local function turtleCraft(recipe, originalItem, qty)
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for k,v in pairs(recipe.ingredients) do
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-- ugh
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local dmg = v.damage
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--FIX - LOOKUP IN ITEMS
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if v.max_dmg and v.max_dmg > 0 then
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local item = ME.getItemDetail({ id = v.id, nbt_hash = v.nbt_hash }, false)
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if item then
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dmg = item.dmg
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end
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end
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chestProvider:provide({ id = v.name, dmg = dmg, nbt_hash = v.nbtHash }, v.count * qty, k)
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chestProvider:provide({ id = v.name, dmg = v.damage, nbt_hash = v.nbtHash }, v.count * qty, k)
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if turtle.getItemCount(k) ~= v.count * qty then
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clearGrid()
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originalItem.status = v.name .. ' (extract failed)'
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@@ -256,7 +258,7 @@ function turtleCraft(recipe, originalItem, qty)
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return true
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end
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function addCraftingRequest(item, craftList, count)
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local function addCraftingRequest(item, craftList, count)
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local key = uniqueKey(item)
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local request = craftList[key]
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if not craftList[key] then
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@@ -267,9 +269,18 @@ function addCraftingRequest(item, craftList, count)
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request.count = request.count + count
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end
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function craftRecipe(recipe, items, originalItem, count)
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local function craftRecipe(recipe, items, originalItem, count)
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local maxCount = 64
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local maxCount = recipe.maxCount
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if not maxCount then -- temporary
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local cItem = itemDB:get(itemDB:makeKey(recipe))
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if cItem then
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maxCount = cItem.maxCount
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else
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maxCount = 1
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end
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end
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local summedItems = sumItems(recipe.ingredients)
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for key,ingredient in pairs(summedItems) do
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@@ -293,7 +304,7 @@ function craftRecipe(recipe, items, originalItem, count)
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return true
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end
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function craftItem(recipe, items, originalItem, craftList, count)
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local function craftItem(recipe, items, originalItem, craftList, count)
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if craftingPaused or not device.workbench or not isGridClear() then
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return
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@@ -305,12 +316,11 @@ function craftItem(recipe, items, originalItem, craftList, count)
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if toCraft > 0 then
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craftRecipe(recipe, items, originalItem, toCraft)
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items = chestProvider:listItems()
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end
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count = count - toCraft
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items = chestProvider:listItems()
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local summedItems = { }
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sumItems3(recipe.ingredients, items, summedItems, count)
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@@ -321,7 +331,7 @@ function craftItem(recipe, items, originalItem, craftList, count)
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end
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end
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function craftItems(craftList, allItems)
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local function craftItems(craftList, allItems)
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for _,key in pairs(Util.keys(craftList)) do
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local item = craftList[key]
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@@ -336,25 +346,29 @@ function craftItems(craftList, allItems)
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for key,item in pairs(craftList) do
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if controller and not recipes[key] then
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if controller:isCrafting(item) then
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item.status = '(crafting)'
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if not recipes[key] then
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if not controller then
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item.status = '(no recipe)'
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else
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if controller:isCrafting(item) then
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item.status = '(crafting)'
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else
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local count = item.count
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while count >= 1 do -- try to request smaller quantities until successful
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local s, m = pcall(function()
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item.status = '(no recipe)'
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if not controller:craft(item, count) then
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item.status = '(missing ingredients)'
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error('failed')
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local count = item.count
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while count >= 1 do -- try to request smaller quantities until successful
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local s, m = pcall(function()
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item.status = '(no recipe)'
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if not controller:craft(item, count) then
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item.status = '(missing ingredients)'
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error('failed')
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end
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item.status = '(crafting)'
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end)
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if s then
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break -- successfully requested crafting
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end
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item.status = '(crafting)'
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end)
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if s then
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break -- successfully requested crafting
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count = math.floor(count / 2)
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end
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count = math.floor(count / 2)
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end
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end
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end
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@@ -363,11 +377,11 @@ end
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local function jobMonitor(jobList)
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local mon
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local mon = Peripheral.getByType('monitor')
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if device.monitor then
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if mon then
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mon = UI.Device({
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deviceType = 'monitor',
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device = mon,
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textScale = .5,
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})
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else
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@@ -387,11 +401,10 @@ local function jobMonitor(jobList)
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})
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end
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function getAutocraftItems()
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local t = Util.readTable('resource.limits') or { }
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local function getAutocraftItems()
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local craftList = { }
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for _,res in pairs(t) do
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for _,res in pairs(resources) do
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if res.auto then
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res.count = 4 -- this could be higher to increase autocrafting speed
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@@ -426,19 +439,18 @@ local function getItemWithQty(items, res, ignoreDamage)
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return item
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end
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function watchResources(items)
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local function watchResources(items)
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local craftList = { }
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local t = Util.readTable('resource.limits') or { }
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for k, res in pairs(t) do
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for k, res in pairs(resources) do
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local item = getItemWithQty(items, res, res.ignoreDamage)
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if not item then
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item = {
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damage = res.damage,
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nbtHash = res.nbtHash,
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name = res.name,
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displayName = res.displayName,
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displayName = getName(res),
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count = 0
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}
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end
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@@ -472,7 +484,7 @@ function watchResources(items)
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return craftList
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end
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itemPage = UI.Page {
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local itemPage = UI.Page {
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backgroundColor = colors.lightGray,
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titleBar = UI.TitleBar {
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title = 'Limit Resource',
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@@ -481,10 +493,10 @@ itemPage = UI.Page {
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backgroundColor = colors.green
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},
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displayName = UI.Window {
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x = 5, y = 2, width = UI.term.width - 10, height = 3,
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x = 2, y = 2, width = UI.term.width - 4, height = 3,
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},
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form = UI.Form {
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x = 4, y = 4, height = 8, rex = -4,
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x = 4, y = 5, height = 8, rex = -4,
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[1] = UI.TextEntry {
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width = 7,
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backgroundColor = colors.gray,
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@@ -555,7 +567,7 @@ function itemPage.displayName:draw()
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local item = self.parent.item
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local str = string.format('Name: %s\nDamage: %d', item.displayName, item.damage)
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if item.nbtHash then
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str = str .. string.format('\nNBT: %s\n', item.nbtHash)
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str = str .. string.format('\n%s', item.nbtHash)
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end
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self:setCursorPos(1, 1)
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self:print(str)
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@@ -593,9 +605,8 @@ function itemPage:eventHandler(event)
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elseif event.type == 'form_complete' then
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local values = self.form.values
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local t = Util.readTable('resource.limits') or { }
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local keys = { 'name', 'displayName', 'auto', 'low', 'limit', 'damage',
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'maxDamage', 'nbtHash', 'ignoreDamage',
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local keys = { 'name', 'auto', 'low', 'limit', 'damage',
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'nbtHash', 'ignoreDamage',
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'rsControl', 'rsDevice', 'rsSide', }
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local filtered = { }
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@@ -605,16 +616,26 @@ function itemPage:eventHandler(event)
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filtered.low = tonumber(filtered.low)
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filtered.limit = tonumber(filtered.limit)
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filtered.ignoreDamage = filtered.ignoreDamage == true
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filtered.auto = filtered.auto == true
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filtered.rsControl = filtered.rsControl == true
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--filtered.ignoreDamage = filtered.ignoreDamage == true
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--filtered.auto = filtered.auto == true
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--filtered.rsControl = filtered.rsControl == true
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if filtered.ignoreDamage then
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if filtered.auto ~= true then
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filtered.auto = nil
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end
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if filtered.rsControl ~= true then
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filtered.rsControl = nil
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filtered.rsSide = nil
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filtered.rsDevice = nil
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end
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if values.ignoreDamage == true then
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filtered.damage = 0
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end
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t[uniqueKey(filtered)] = filtered
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Util.writeTable('resource.limits', t)
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resources[uniqueKey(filtered)] = filtered
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Util.writeTable(RESOURCE_FILE, resources)
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UI:setPreviousPage()
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@@ -624,11 +645,12 @@ function itemPage:eventHandler(event)
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return true
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end
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listingPage = UI.Page {
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local listingPage = UI.Page {
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menuBar = UI.MenuBar {
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buttons = {
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{ text = 'Learn', event = 'learn' },
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{ text = 'Forget', event = 'forget' },
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{ text = 'Craft', event = 'craft' },
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},
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},
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grid = UI.Grid {
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@@ -720,6 +742,9 @@ function listingPage:eventHandler(event)
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self.statusBar.filter:focus()
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elseif event.type == 'learn' then
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UI:setPage('learn')
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elseif event.type == 'craft' then
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UI:setPage('craft')
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elseif event.type == 'forget' then
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@@ -729,16 +754,12 @@ function listingPage:eventHandler(event)
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if recipes[key] then
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recipes[key] = nil
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Util.writeTable('recipes', recipes)
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Util.writeTable(RECIPES_FILE, recipes)
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end
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local resources = Util.readTable('resource.limits') or { }
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for k,v in pairs(resources) do
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if v.name == item.name and v.damage == item.damage then
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resources[k] = nil
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Util.writeTable('resource.limits', resources)
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break
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end
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if resources[key] then
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resources[key] = nil
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Util.writeTable(RESOURCE_FILE, resources)
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end
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self.statusBar:timedStatus('Forgot: ' .. item.name, 3)
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@@ -779,7 +800,7 @@ function listingPage:applyFilter()
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end
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|
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-- without duck antenna
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local function getTurtleInventory()
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local function getTurtleInventoryOld()
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local inventory = { }
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for i = 1,16 do
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if turtle.getItemCount(i) > 0 then
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@@ -795,6 +816,20 @@ local function getTurtleInventory()
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return inventory
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end
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|
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local function getTurtleInventory()
|
||||
local inventory = { }
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||||
for i = 1,16 do
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local qty = turtle.getItemCount(i)
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if qty > 0 then
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turtleChestProvider:insert(i, qty)
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local items = turtleChestProvider:listItems()
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||||
_, inventory[i] = next(items)
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turtleChestProvider:extract(1, qty, i)
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end
|
||||
end
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return inventory
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end
|
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|
||||
local function filter(t, filter)
|
||||
local keys = Util.keys(t)
|
||||
for _,key in pairs(keys) do
|
||||
@@ -817,10 +852,10 @@ local function learnRecipe(page)
|
||||
|
||||
clearGrid()
|
||||
|
||||
filter(recipe, { 'name', 'damage', 'nbtHash', 'count' })
|
||||
filter(recipe, { 'name', 'damage', 'nbtHash', 'count', 'maxCount' })
|
||||
|
||||
for _,ingredient in pairs(ingredients) do
|
||||
filter(ingredient, { 'name', 'damage', 'nbtHash', 'count' })
|
||||
filter(ingredient, { 'name', 'damage', 'nbtHash', 'count', 'maxCount' })
|
||||
--if ingredient.max_dmg > 0 then -- let's try this...
|
||||
-- ingredient.dmg = 0
|
||||
--end
|
||||
@@ -829,7 +864,7 @@ local function learnRecipe(page)
|
||||
|
||||
recipes[key] = recipe
|
||||
|
||||
Util.writeTable('recipes', recipes)
|
||||
Util.writeTable(RECIPES_FILE, recipes)
|
||||
|
||||
local displayName = getName(recipe)
|
||||
|
||||
@@ -849,13 +884,10 @@ local function learnRecipe(page)
|
||||
end
|
||||
end
|
||||
|
||||
craftPage = UI.Dialog {
|
||||
local learnPage = UI.Dialog {
|
||||
height = 7, width = UI.term.width - 6,
|
||||
backgroundColor = colors.lightGray,
|
||||
titleBar = UI.TitleBar {
|
||||
title = 'Learn Recipe',
|
||||
previousPage = true,
|
||||
},
|
||||
title = 'Learn Recipe',
|
||||
idField = UI.Text {
|
||||
x = 5,
|
||||
y = 3,
|
||||
@@ -875,6 +907,61 @@ craftPage = UI.Dialog {
|
||||
}
|
||||
}
|
||||
|
||||
function learnPage:enable()
|
||||
craftingPaused = true
|
||||
self:focusFirst()
|
||||
UI.Dialog.enable(self)
|
||||
end
|
||||
|
||||
function learnPage:disable()
|
||||
craftingPaused = false
|
||||
UI.Dialog.disable(self)
|
||||
end
|
||||
|
||||
function learnPage:eventHandler(event)
|
||||
if event.type == 'cancel' then
|
||||
UI:setPreviousPage()
|
||||
elseif event.type == 'accept' then
|
||||
if learnRecipe(self) then
|
||||
UI:setPreviousPage()
|
||||
end
|
||||
else
|
||||
return UI.Dialog.eventHandler(self, event)
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
local craftPage = UI.Dialog {
|
||||
height = 6, width = UI.term.width - 10,
|
||||
backgroundColor = colors.lightGray,
|
||||
title = 'Enter amount to craft',
|
||||
idField = UI.TextEntry {
|
||||
x = 15,
|
||||
y = 3,
|
||||
width = 10,
|
||||
limit = 6,
|
||||
value = '1',
|
||||
backgroundColor = colors.black,
|
||||
backgroundFocusColor = colors.black,
|
||||
},
|
||||
accept = UI.Button {
|
||||
rx = -7, ry = -1,
|
||||
backgroundColor = colors.green,
|
||||
text = '+', event = 'accept',
|
||||
},
|
||||
cancel = UI.Button {
|
||||
rx = -3, ry = -1,
|
||||
backgroundColor = colors.red,
|
||||
backgroundFocusColor = colors.red,
|
||||
text = '\215', event = 'cancel'
|
||||
},
|
||||
}
|
||||
|
||||
function craftPage:draw()
|
||||
UI.Dialog.draw(self)
|
||||
self:write(6, 3, 'Quantity')
|
||||
end
|
||||
|
||||
function craftPage:enable()
|
||||
craftingPaused = true
|
||||
self:focusFirst()
|
||||
@@ -890,9 +977,7 @@ function craftPage:eventHandler(event)
|
||||
if event.type == 'cancel' then
|
||||
UI:setPreviousPage()
|
||||
elseif event.type == 'accept' then
|
||||
if learnRecipe(self) then
|
||||
UI:setPreviousPage()
|
||||
end
|
||||
|
||||
else
|
||||
return UI.Dialog.eventHandler(self, event)
|
||||
end
|
||||
@@ -902,6 +987,7 @@ end
|
||||
UI:setPages({
|
||||
listing = listingPage,
|
||||
item = itemPage,
|
||||
learn = learnPage,
|
||||
craft = craftPage,
|
||||
})
|
||||
|
||||
@@ -913,15 +999,12 @@ jobMonitor()
|
||||
jobListGrid:draw()
|
||||
jobListGrid:sync()
|
||||
|
||||
function craftingThread()
|
||||
local function craftingThread()
|
||||
|
||||
while true do
|
||||
os.sleep(5)
|
||||
|
||||
if not craftingPaused then
|
||||
|
||||
local items = chestProvider:listItems()
|
||||
|
||||
if Util.size(items) == 0 then
|
||||
jobListGrid.parent:clear()
|
||||
jobListGrid.parent:centeredWrite(math.ceil(jobListGrid.parent.height/2), 'No items in system')
|
||||
@@ -942,8 +1025,6 @@ function craftingThread()
|
||||
end
|
||||
end
|
||||
end
|
||||
--craftingThread()
|
||||
UI:pullEvents(craftingThread)
|
||||
|
||||
UI.term:reset()
|
||||
UI:pullEvents(craftingThread)
|
||||
jobListGrid.parent:reset()
|
||||
|
||||
Reference in New Issue
Block a user