Initial commit

This commit is contained in:
kepler155c@gmail.com
2016-12-11 14:24:52 -05:00
commit fc243a9c12
110 changed files with 25577 additions and 0 deletions

1
apps/scripts/abort Normal file
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turtle.abortAction()

120
apps/scripts/follow Normal file
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local function follow(id)
local GPS = require('gps')
local Socket = require('socket')
local Point = require('point')
local process = require('process')
turtle.status = 'follow ' .. id
local pt = GPS.getPointAndHeading()
if not pt or not pt.heading then
error('turtle: No GPS found')
end
turtle.setPoint(pt)
local socket = Socket.connect(id, 161)
if not socket then
error('turtle: Unable to connect to ' .. id)
return
end
local lastPoint
local following = false
local followThread = process:newThread('follower', function()
while true do
local function getRemotePoint()
if not turtle.abort then
if socket:write({ type = 'gps' }) then
return socket:read(3)
end
end
end
-- sometimes gps will fail if moving
local pt, d
for i = 1, 3 do
pt, d = getRemotePoint()
if pt then
break
end
os.sleep(.5)
end
if not pt or turtle.abort then
error('Did not receive GPS location')
end
if not lastPoint or (lastPoint.x ~= pt.x or lastPoint.y ~= pt.y or lastPoint.z ~= pt.z) then
if following then
turtle.abort = true
while following do
os.sleep(.1)
end
turtle.abort = false
end
-- check if gps is inaccurate (player moving too fast)
if d < Point.pythagoreanDistance(turtle.point, pt) + 10 then
lastPoint = Point.copy(pt)
following = true
process:newThread('turtle_follow', function()
local pts = {
{ x = pt.x + 2, z = pt.z, y = pt.y },
{ x = pt.x - 2, z = pt.z, y = pt.y },
{ x = pt.x, z = pt.z + 2, y = pt.y },
{ x = pt.x, z = pt.z - 2, y = pt.y },
}
local cpt = Point.closest(turtle.point, pts)
local blocks = { }
local function addBlocks(tpt)
table.insert(blocks, tpt)
local apts = Point.adjacentPoints(tpt)
for _,apt in pairs(apts) do
table.insert(blocks, apt)
end
end
-- don't run into player
addBlocks(pt)
addBlocks({ x = pt.x, z = pt.z, y = pt.y + 1 })
if turtle.pathfind(cpt, blocks) then
turtle.headTowards(pt)
end
following = false
end)
end
end
os.sleep(.5)
end
end)
while true do
local e = process:pullEvent()
if e == 'terminate' or followThread:isDead() or e =='turtle_abort' then
process:threadEvent('terminate')
break
end
end
socket:close()
return true
end
local s, m = turtle.run(function() follow({COMPUTER_ID}) end)
if not s and m then
error(m)
end

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apps/scripts/goHome Normal file
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turtle.run(turtle.gotoGPSHome)

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apps/scripts/moveTo Normal file
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turtle.run(function()
local GPS = require('gps')
local Socket = require('socket')
local id = {COMPUTER_ID}
local pt = GPS.getPointAndHeading()
if not pt or not pt.heading then
error('turtle: No GPS found')
end
turtle.setPoint(pt)
local socket = Socket.connect(id, 161)
if not socket then
error('turtle: Unable to connect to ' .. id)
end
socket:write({ type = 'gps' })
local pt = socket:read(3)
if not pt then
error('turtle: No GPS response')
end
if not turtle.pathfind(pt, nil, 64) then
error('Unable to go to location')
end
end)

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apps/scripts/reboot Normal file
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os.reboot()

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apps/scripts/setHome Normal file
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turtle.run(turtle.setGPSHome)

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apps/scripts/shutdown Normal file
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os.shutdown()

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apps/scripts/summon Normal file
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local function summon(id)
local GPS = require('gps')
local Socket = require('socket')
local Point = require('point')
turtle.status = 'GPSing'
turtle.setPoint({ x = 0, y = 0, z = 0, heading = 0 })
local pts = {
[ 1 ] = { x = 0, z = 0, y = 0 },
[ 2 ] = { x = 4, z = 0, y = 0 },
[ 3 ] = { x = 2, z = -2, y = 2 },
[ 4 ] = { x = 2, z = 2, y = 2 },
}
local tFixes = { }
local socket = Socket.connect(id, 161)
if not socket then
error('turtle: Unable to connect to ' .. id)
end
local function getDistance()
socket:write({ type = 'ping' })
local _, d = socket:read(5)
return d
end
local function doGPS()
tFixes = { }
for i = 1, 4 do
if not turtle.gotoPoint(pts[i]) then
error('turtle: Unable to perform GPS maneuver')
end
local distance = getDistance()
if not distance then
error('turtle: No response from ' .. id)
end
table.insert(tFixes, {
position = vector.new(turtle.point.x, turtle.point.y, turtle.point.z),
distance = distance
})
end
return true
end
if not doGPS() then
turtle.turnAround()
turtle.setPoint({ x = 0, y = 0, z = 0, heading = 0})
if not doGPS() then
socket:close()
return false
end
end
socket:close()
local pos = GPS.trilaterate(tFixes)
if pos then
local pt = { x = pos.x, y = pos.y, z = pos.z }
local _, h = Point.calculateMoves(turtle.getPoint(), pt)
local hi = turtle.getHeadingInfo(h)
turtle.status = 'recalling'
turtle.pathfind({ x = pt.x - hi.xd, z = pt.z - hi.zd, y = pt.y - hi.yd, heading = h })
else
error("turtle: Could not determine position")
end
end
turtle.run(function() summon({COMPUTER_ID}) end)

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apps/scripts/update Normal file
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shell.run('/apps/update.lua')