Initial commit
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166
sys/network/snmp.lua
Normal file
166
sys/network/snmp.lua
Normal file
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local Socket = require('socket')
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local GPS = require('gps')
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local process = require('process')
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-- move this into gps api
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local gpsRequested
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local gpsLastPoint
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local gpsLastRequestTime
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local function snmpConnection(socket)
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while true do
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local msg = socket:read()
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if not msg then
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break
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end
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if msg.type == 'reboot' then
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os.reboot()
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elseif msg.type == 'shutdown' then
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os.shutdown()
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elseif msg.type == 'ping' then
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socket:write('pong')
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elseif msg.type == 'script' then
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local fn, msg = loadstring(msg.args, 'script')
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if fn then
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multishell.openTab({
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fn = fn,
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env = getfenv(1),
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title = 'script',
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})
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else
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printError(msg)
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end
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elseif msg.type == 'gps' then
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if gpsRequested then
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repeat
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os.sleep(0)
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until not gpsRequested
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end
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if gpsLastPoint and os.clock() - gpsLastRequestTime < .5 then
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socket:write(gpsLastPoint)
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else
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gpsRequested = true
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local pt = GPS.getPoint(2)
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if pt then
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socket:write(pt)
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else
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print('snmp: Unable to get GPS point')
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end
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gpsRequested = false
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gpsLastPoint = pt
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if pt then
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gpsLastRequestTime = os.clock()
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end
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end
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elseif msg.type == 'info' then
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local info = {
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id = os.getComputerID(),
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label = os.getComputerLabel(),
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uptime = math.floor(os.clock()),
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}
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if turtle then
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info.fuel = turtle.getFuelLevel()
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info.status = turtle.status
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end
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socket:write(info)
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end
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end
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end
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process:newThread('snmp_server', function()
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print('snmp: listening on port 161')
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while true do
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local socket = Socket.server(161)
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print('snmp: connection from ' .. socket.dhost)
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process:newThread('snmp_connection', function()
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snmpConnection(socket)
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print('snmp: closing connection to ' .. socket.dhost)
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end)
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end
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end)
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process:newThread('discovery_server', function()
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device.wireless_modem.open(999)
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os.sleep(1) -- allow services a chance to startup
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print('discovery: listening on port 999')
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while true do
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local e, s, sport, id, info, distance = os.pullEvent('modem_message')
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if sport == 999 then
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if not network[id] then
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network[id] = { }
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end
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Util.merge(network[id], info)
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network[id].distance = distance
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network[id].timestamp = os.clock()
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if not network[id].active then
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network[id].active = true
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os.queueEvent('network_attach', network[id])
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end
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end
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end
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end)
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local function sendInfo()
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local info = {
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id = os.getComputerID(),
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label = os.getComputerLabel(),
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uptime = math.floor(os.clock()),
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}
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if turtle then
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info.fuel = turtle.getFuelLevel()
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info.status = turtle.status
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end
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device.wireless_modem.transmit(999, os.getComputerID(), info)
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end
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-- every 10 seconds, send out this computer's info
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process:newThread('discovery_heartbeat', function()
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os.sleep(1)
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while true do
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sendInfo()
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for _,c in pairs(_G.network) do
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local elapsed = os.clock()-c.timestamp
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if c.active and elapsed > 15 then
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c.active = false
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os.queueEvent('network_detach', c)
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end
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end
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os.sleep(10)
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end
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end)
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if os.isTurtle() then
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process:newThread('turtle_heartbeat', function()
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local lastUpdate = os.clock()
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os.sleep(1)
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while true do
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os.pullEvent('turtle_response')
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if os.clock() - lastUpdate >= 1 then
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lastUpdate = os.clock()
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sendInfo()
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end
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end
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end)
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end
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