local class = require('opus.class') local UI = require('opus.ui') local Util = require('opus.util') local colors = _G.colors UI.Slider = class(UI.Window) UI.Slider.defaults = { UIElement = 'Slider', height = 1, barChar = UI.extChars and '\140' or '-', barColor = colors.gray, sliderChar = UI.extChars and '\143' or '\124', sliderColor = colors.blue, leftBorder = '\141', rightBorder = '\142', value = 0, min = 0, max = 100, event = 'slider_update', } function UI.Slider:draw() local range = self.max - self.min local perc = (self.value - self.min) / range local progress = Util.clamp(1 + self.width * perc, 1, self.width) local bar = { } for i = 1, self.width do local filler = i == 1 and self.leftBorder or i == self.width and self.rightBorder or self.barChar table.insert(bar, filler) end self:write(1, 1, table.concat(bar), nil, self.barColor) self:write(progress, 1, self.sliderChar, nil, self.sliderColor) end function UI.Slider:eventHandler(event) if event.type == "mouse_down" or event.type == "mouse_drag" then local range = self.max - self.min local i = (event.x - 1) / (self.width - 1) self.value = self.min + (i * range) self:emit({ type = self.event, value = self.value, element = self }) self:draw() end end