feat: refine entity packet parsing and enhance logging for unknown packet types
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@@ -267,31 +267,18 @@ void OverteClient::parseEntityPacket(const char* data, size_t len) {
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unsigned char packetType = static_cast<unsigned char>(data[0]);
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// Overte PacketType enum values (reference from protocol documentation)
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// Reference: https://github.com/overte-org/overte/blob/master/libraries/networking/src/udt/PacketHeaders.h
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const unsigned char PACKET_TYPE_DOMAIN_LIST = 0x03;
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const unsigned char PACKET_TYPE_DOMAIN_CONNECTION_DENIED = 0x06;
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const unsigned char PACKET_TYPE_PING = 0x01;
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const unsigned char PACKET_TYPE_PING_REPLY = 0x02;
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// Entity packet types
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const unsigned char PACKET_TYPE_ENTITY_ADD = 0x10;
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const unsigned char PACKET_TYPE_ENTITY_EDIT = 0x11;
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const unsigned char PACKET_TYPE_ENTITY_ERASE = 0x12;
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const unsigned char PACKET_TYPE_ENTITY_QUERY = 0x15;
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const unsigned char PACKET_TYPE_OCTREE_STATS = 0x16;
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const unsigned char PACKET_TYPE_ENTITY_DATA = 0x41; // Bulk entity data response
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switch (packetType) {
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case PACKET_TYPE_DOMAIN_LIST:
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handleDomainListReply(data + 1, len - 1);
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break;
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case PACKET_TYPE_PING_REPLY:
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std::cout << "[OverteClient] Ping reply received from domain" << std::endl;
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break;
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case PACKET_TYPE_ENTITY_DATA:
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case PACKET_TYPE_ENTITY_ADD: {
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// EntityAdd packet structure (simplified):
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// EntityAdd/EntityData packet structure (simplified):
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// u64 entityID, string name, vec3 position, quat rotation, vec3 dimensions, ...
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if (len < 9) break; // need at least 1+8 bytes
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@@ -306,7 +293,8 @@ void OverteClient::parseEntityPacket(const char* data, size_t len) {
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}
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if (name.empty()) name = "Entity_" + std::to_string(entityId);
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// Create entity with a visible position spread out in front of user
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// TODO: Parse full entity properties (position, rotation, dimensions)
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// For now, create entity with a visible position spread out in front of user
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// Position entities in a grid pattern for visibility
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float spacing = 0.5f;
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int index = static_cast<int>(entityId % 10);
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@@ -338,6 +326,7 @@ void OverteClient::parseEntityPacket(const char* data, size_t len) {
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// TODO: parse property flags and update transform
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// For now, mark as updated
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m_updateQueue.push_back(entityId);
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std::cout << "[OverteClient] Entity edited: id=" << entityId << std::endl;
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}
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break;
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}
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@@ -358,11 +347,12 @@ void OverteClient::parseEntityPacket(const char* data, size_t len) {
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break;
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}
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case PACKET_TYPE_OCTREE_STATS:
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std::cout << "[OverteClient] Received octree stats" << std::endl;
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break;
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default:
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// Log unknown packet types for debugging
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if (packetType != PACKET_TYPE_PING && packetType != PACKET_TYPE_PING_REPLY) {
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std::cout << "[OverteClient] Unknown packet type: 0x" << std::hex << (int)packetType << std::dec << std::endl;
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}
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std::cout << "[OverteClient] Unknown entity packet type: 0x" << std::hex << (int)packetType << std::dec << std::endl;
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break;
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}
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}
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