feat: update Reify implementation to use Spatial with transform for dense wireframe cubes

This commit is contained in:
MayaTheShy
2025-11-08 21:37:18 -05:00
parent e40fd5201f
commit c3cd18c30f

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@@ -184,9 +184,11 @@ impl Reify for BridgeState {
// Entity types: 0=Unknown, 1=Box, 2=Sphere, 3=Model
// For now, render all as dense wireframe cubes (which we know works)
let mut spatial = Spatial::default();
spatial.set_transform(transform);
Some((
*id,
Spatial::from(transform).build().child(
spatial.build().child(
Lines::new(cube_lines).build()
)
))