feat: update Reify implementation to use Spatial with transform for dense wireframe cubes
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@@ -184,9 +184,11 @@ impl Reify for BridgeState {
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// Entity types: 0=Unknown, 1=Box, 2=Sphere, 3=Model
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// Entity types: 0=Unknown, 1=Box, 2=Sphere, 3=Model
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// For now, render all as dense wireframe cubes (which we know works)
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// For now, render all as dense wireframe cubes (which we know works)
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let mut spatial = Spatial::default();
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spatial.set_transform(transform);
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Some((
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Some((
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*id,
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*id,
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Spatial::from(transform).build().child(
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spatial.build().child(
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Lines::new(cube_lines).build()
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Lines::new(cube_lines).build()
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)
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)
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))
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))
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