fix: remove redundant object deletion after sphere export
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@@ -68,9 +68,6 @@ print(f" ✓ Exported successfully!")
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bpy.ops.object.delete(use_global=False)
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bpy.ops.object.delete(use_global=False)
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print(" - Deleted sphere")
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print(" - Deleted sphere")
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# Now delete it (it's still selected)
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bpy.ops.object.delete(use_global=False)
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# ========== CUBE (RED) ==========
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# ========== CUBE (RED) ==========
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print("\n2. Creating RED cube...")
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print("\n2. Creating RED cube...")
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bpy.ops.mesh.primitive_cube_add(size=1.0, location=(0, 0, 0))
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bpy.ops.mesh.primitive_cube_add(size=1.0, location=(0, 0, 0))
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