feat: enhance DomainList packet handling and add connection denied response

This commit is contained in:
MayaTheShy
2025-11-08 17:11:09 -05:00
parent 2fe4f0d58b
commit d9732b8a26

View File

@@ -359,22 +359,27 @@ void OverteClient::parseEntityPacket(const char* data, size_t len) {
void OverteClient::handleDomainListReply(const char* data, size_t len) { void OverteClient::handleDomainListReply(const char* data, size_t len) {
// DomainList packet contains mixer endpoints // DomainList packet contains mixer endpoints
// Format: sequence of [NodeType:u8][UUID:16bytes][PublicSocket:sockaddr][LocalSocket:sockaddr] // Format: [NumNodes:u8] followed by sequence of:
// [NodeType:u8][UUID:16bytes][PublicSocket:sockaddr][LocalSocket:sockaddr]
std::cout << "[OverteClient] DomainList reply received (" << len << " bytes)" << std::endl; std::cout << "[OverteClient] DomainList reply received (" << len << " bytes)" << std::endl;
if (len < 1) return; if (len < 1) return;
// Parse number of nodes unsigned char numNodes = static_cast<unsigned char>(data[0]);
size_t offset = 0; std::cout << "[OverteClient] Number of assignment clients: " << (int)numNodes << std::endl;
while (offset + 1 < len) { size_t offset = 1;
unsigned char nodeType = data[offset++];
for (int i = 0; i < numNodes && offset < len; ++i) {
// Read NodeType
if (offset + 1 > len) break;
unsigned char nodeType = static_cast<unsigned char>(data[offset++]);
// Skip UUID (16 bytes) // Skip UUID (16 bytes)
if (offset + 16 > len) break; if (offset + 16 > len) break;
offset += 16; offset += 16;
// Read public socket address (sockaddr_in or sockaddr_in6) // Read public socket address
if (offset + sizeof(sockaddr_in) > len) break; if (offset + sizeof(sockaddr_in) > len) break;
sockaddr_in publicAddr; sockaddr_in publicAddr;
@@ -386,7 +391,8 @@ void OverteClient::handleDomainListReply(const char* data, size_t len) {
offset += sizeof(sockaddr_in); offset += sizeof(sockaddr_in);
// NodeType values from Overte: // NodeType values from Overte:
// 0 = DomainServer, 1 = EntityServer, 2 = Agent, 3 = AudioMixer, 4 = AvatarMixer, 5 = AssetServer, 6 = MessagesMixer, 7 = EntityScriptServer // 0 = DomainServer, 1 = EntityServer, 2 = Agent, 3 = AudioMixer,
// 4 = AvatarMixer, 5 = AssetServer, 6 = MessagesMixer, 7 = EntityScriptServer
const unsigned char NODE_TYPE_ENTITY_SERVER = 1; const unsigned char NODE_TYPE_ENTITY_SERVER = 1;
const unsigned char NODE_TYPE_AVATAR_MIXER = 4; const unsigned char NODE_TYPE_AVATAR_MIXER = 4;
const unsigned char NODE_TYPE_AUDIO_MIXER = 3; const unsigned char NODE_TYPE_AUDIO_MIXER = 3;
@@ -395,12 +401,24 @@ void OverteClient::handleDomainListReply(const char* data, size_t len) {
inet_ntop(AF_INET, &publicAddr.sin_addr, addrStr, sizeof(addrStr)); inet_ntop(AF_INET, &publicAddr.sin_addr, addrStr, sizeof(addrStr));
int port = ntohs(publicAddr.sin_port); int port = ntohs(publicAddr.sin_port);
std::cout << "[OverteClient] Mixer discovered: type=" << (int)nodeType const char* nodeTypeName = "Unknown";
<< " addr=" << addrStr << ":" << port << std::endl; switch (nodeType) {
case 0: nodeTypeName = "DomainServer"; break;
case NODE_TYPE_ENTITY_SERVER: nodeTypeName = "EntityServer"; break;
case 2: nodeTypeName = "Agent"; break;
case NODE_TYPE_AUDIO_MIXER: nodeTypeName = "AudioMixer"; break;
case NODE_TYPE_AVATAR_MIXER: nodeTypeName = "AvatarMixer"; break;
case 5: nodeTypeName = "AssetServer"; break;
case 6: nodeTypeName = "MessagesMixer"; break;
case 7: nodeTypeName = "EntityScriptServer"; break;
}
if (nodeType == NODE_TYPE_ENTITY_SERVER && !m_entityServerReady) { std::cout << "[OverteClient] Assignment: " << nodeTypeName
<< " at " << addrStr << ":" << port << std::endl;
if (nodeType == NODE_TYPE_ENTITY_SERVER) {
// Update EntityServer connection to use discovered address // Update EntityServer connection to use discovered address
std::cout << "[OverteClient] Using discovered EntityServer at " << addrStr << ":" << port << std::endl; std::cout << "[OverteClient] Connecting to EntityServer at " << addrStr << ":" << port << std::endl;
// Update target address for EntityServer // Update target address for EntityServer
sockaddr_in* entityAddr = reinterpret_cast<sockaddr_in*>(&m_entityAddr); sockaddr_in* entityAddr = reinterpret_cast<sockaddr_in*>(&m_entityAddr);
@@ -409,12 +427,26 @@ void OverteClient::handleDomainListReply(const char* data, size_t len) {
entityAddr->sin_addr = publicAddr.sin_addr; entityAddr->sin_addr = publicAddr.sin_addr;
m_entityAddrLen = sizeof(sockaddr_in); m_entityAddrLen = sizeof(sockaddr_in);
m_entityServerReady = true;
// Send EntityQuery to request all entities // Send EntityQuery to request all entities
sendEntityQuery(); sendEntityQuery();
} }
} }
} }
void OverteClient::handleDomainConnectionDenied(const char* data, size_t len) {
std::cerr << "[OverteClient] Domain connection DENIED!" << std::endl;
// Parse reason if available
if (len > 0) {
std::string reason(data, len);
std::cerr << "[OverteClient] Reason: " << reason << std::endl;
}
m_domainConnected = false;
}
void OverteClient::sendDomainListRequest() { void OverteClient::sendDomainListRequest() {
// Send DomainList request packet (PacketType 0x02 typically) // Send DomainList request packet (PacketType 0x02 typically)
if (!m_udpReady || m_udpFd == -1) return; if (!m_udpReady || m_udpFd == -1) return;