From e482f8a0e8a2008f63bfa3dcc48c117a1a2139d1 Mon Sep 17 00:00:00 2001 From: MayaTheShy Date: Sun, 9 Nov 2025 02:51:01 -0500 Subject: [PATCH] docs: update project phases to reflect completion of network and protocol features --- README.md | 22 ++++++++++++++++++---- 1 file changed, 18 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 25f0d9b..4479abd 100644 --- a/README.md +++ b/README.md @@ -271,21 +271,35 @@ This allows you to: - [ ] Material color application to models - [ ] Texture loading and mapping -### Phase 3: Entity System (Current Focus) -- [ ] Apply entity colors to model materials ⏭️ NEXT +### Phase 3: Network & Protocol ✅ COMPLETE +- [x] Domain connection via UDP +- [x] NLPacket protocol implementation +- [x] DomainConnectRequest / DomainList handshake +- [x] QDataStream parsing for Overte packets +- [x] Assignment client list parsing +- [x] EntityQuery packet implementation +- [x] Session UUID generation +- [x] Protocol signature verification (MD5) +- [x] Domain address parsing (host:port/position/orientation) +- [ ] OAuth 2.0 authentication (infrastructure ready, needs web flow) ⏭️ NEXT +- [ ] Assignment client direct connections +- [ ] Token persistence and refresh + +### Phase 4: Entity System (Current Focus) +- [ ] Apply entity colors to model materials - [ ] All entity types (Text, Image, Light, Zone, etc.) - [ ] Entity property updates (real-time position, rotation, color changes) - [ ] Entity deletion handling - [ ] Parent/child entity hierarchies - [ ] Entity query/filtering by distance -### Phase 4: Interaction & Multi-User +### Phase 5: Interaction & Multi-User - [ ] Avatar representation and sync - [ ] Input forwarding (XR controllers → Overte) - [ ] Audio spatial rendering - [ ] Voice chat integration -### Phase 5: Advanced Features +### Phase 6: Advanced Features - [ ] Script integration - [ ] Physics simulation - [ ] Particle effects