From f940819b43fb2b0ee5769d05f3564cda2b39ed75 Mon Sep 17 00:00:00 2001 From: MayaTheShy Date: Sun, 16 Nov 2025 22:16:09 -0500 Subject: [PATCH] Update entity rendering documentation to include support for additional entity types, parent/child hierarchies, and distance-based querying --- docs/ENTITY_RENDERING_ENHANCEMENTS.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/docs/ENTITY_RENDERING_ENHANCEMENTS.md b/docs/ENTITY_RENDERING_ENHANCEMENTS.md index be4ede3..843e48f 100644 --- a/docs/ENTITY_RENDERING_ENHANCEMENTS.md +++ b/docs/ENTITY_RENDERING_ENHANCEMENTS.md @@ -17,7 +17,9 @@ enum class EntityType { All core entity rendering features are implemented: - - 3D model rendering (GLTF/GLB) for Box, Sphere, Model types + - 3D model rendering (GLTF/GLB) for Box, Sphere, Model, Text, Light, Zone types + - Parent/child entity hierarchies (scene graph, transform propagation) + - Entity query/filtering by distance (C++/Rust bridge API) - HTTP/HTTPS model and texture download and caching (SHA256-based) - Primitive model generation (cube, sphere, suzanne) with Blender - Transform, dimension, and color/texture data parsing and propagation