From fae81bf934689b3e62a6d70ced4e474fc29e44f8 Mon Sep 17 00:00:00 2001 From: MayaTheShy Date: Sun, 16 Nov 2025 22:15:57 -0500 Subject: [PATCH] Update implementation status to include parent/child hierarchies and entity query/filtering by distance --- docs/IMPLEMENTATION_COMPLETE.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/docs/IMPLEMENTATION_COMPLETE.md b/docs/IMPLEMENTATION_COMPLETE.md index 3ef5d8d..90f0fb2 100644 --- a/docs/IMPLEMENTATION_COMPLETE.md +++ b/docs/IMPLEMENTATION_COMPLETE.md @@ -4,11 +4,13 @@ This document summarizes the implementation work completed to enable Overte entities to be properly rendered in the StardustXR compositor. -**Current Status:** ✅ Connection persistence issue is now fixed (see below). All core entity rendering features are implemented. Color tinting and texture application are pending StardustXR API support. See [NETWORK_PROTOCOL_INVESTIGATION.md](NETWORK_PROTOCOL_INVESTIGATION.md) for protocol details. +**Current Status:** ✅ Connection persistence issue is now fixed (see below). All core entity rendering features are implemented, including parent/child hierarchies and entity query/filtering by distance. Color tinting and texture application are pending StardustXR API support. See [NETWORK_PROTOCOL_INVESTIGATION.md](NETWORK_PROTOCOL_INVESTIGATION.md) for protocol details. ### Implemented ✅ -✅ **Entity Type Detection** - Box, Sphere, Model, and other entity types from Overte +✅ **Entity Type Detection** - Box, Sphere, Model, Text, Light, Zone, and other entity types from Overte +✅ **Parent/Child Hierarchies** - Entity parent/child relationships, transform propagation, and scene graph reification +✅ **Entity Query/Filtering by Distance** - Query entities within a radius from a point via C++/Rust bridge ✅ **HTTP/HTTPS Model Downloads** - Automatic downloading and caching of 3D models ✅ **Local Model Loading** - Support for file:// URLs and direct paths ✅ **Primitive Fallbacks** - Cube, sphere, and suzanne primitives when no URL provided