MayaTheShy
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0b76667fd5
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fix: update sphere transform creation to use Vector3 and Quaternion for translation and rotation
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2025-11-08 21:15:20 -05:00 |
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MayaTheShy
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6f9ef1d53d
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fix: update transform creation to use fusion types in BridgeState reification
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2025-11-08 21:15:14 -05:00 |
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MayaTheShy
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5522208cad
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feat: implement ModelWrapper for handling model URLs and transformations in BridgeState
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2025-11-08 21:14:51 -05:00 |
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MayaTheShy
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ddca268eaf
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fix: replace model rendering with wireframe representation for all entity types in BridgeState
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2025-11-08 21:11:30 -05:00 |
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MayaTheShy
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a3f3c162a9
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fix: update model part names for consistency in BridgeState reification
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2025-11-08 21:08:36 -05:00 |
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MayaTheShy
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e29620d105
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fix: add debug logging for shared state synchronization in ClientState
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2025-11-08 21:06:34 -05:00 |
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MayaTheShy
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609ccf9479
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fix: add debug logging for frame processing in event loop
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2025-11-08 21:05:58 -05:00 |
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MayaTheShy
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697761d38d
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fix: add debug logging for frame processing in event loop
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2025-11-08 21:05:48 -05:00 |
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MayaTheShy
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743be51451
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fix: add debug logging for node reification process in BridgeState
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2025-11-08 21:05:10 -05:00 |
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MayaTheShy
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05a7affc15
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fix: simplify node rendering by replacing wireframe with solid models for Box and Sphere entities
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2025-11-08 21:02:42 -05:00 |
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MayaTheShy
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b9226b505b
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fix: add missing imports for MaterialParameter and ResourceID from stardust_xr_fusion
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2025-11-08 21:01:31 -05:00 |
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MayaTheShy
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f3dc94d94e
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fix: update imports and use correct types from stardust_xr_fusion for rendering
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2025-11-08 21:01:26 -05:00 |
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MayaTheShy
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7e4c4152d4
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fix: correct tuple wrapping in Reify implementation for node rendering
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2025-11-08 20:47:46 -05:00 |
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MayaTheShy
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024487e902
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fix: correct tuple wrapping in Reify implementation for line rendering
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2025-11-08 20:47:34 -05:00 |
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MayaTheShy
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7ad5b701df
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fix: correct tuple wrapping in Reify implementation for line rendering
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2025-11-08 20:47:27 -05:00 |
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MayaTheShy
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776a1338a3
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feat: filter out nodes with zero dimensions in reify implementation to improve rendering efficiency
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2025-11-08 20:47:17 -05:00 |
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MayaTheShy
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a3bccb754f
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feat: re-export connect_client from the correct version to avoid version conflicts
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2025-11-08 20:43:07 -05:00 |
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MayaTheShy
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9d2b5675fb
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feat: refactor color handling in Reify implementation to use rgba_linear macro from asteroids
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2025-11-08 20:42:52 -05:00 |
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MayaTheShy
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25afb4c242
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feat: refactor frame info handling to avoid version conflicts with drawable types
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2025-11-08 20:42:00 -05:00 |
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MayaTheShy
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b7718a033e
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feat: enhance entity visualization with dynamic rendering based on entity type and dimensions
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2025-11-08 20:39:19 -05:00 |
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MayaTheShy
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b441d4dffc
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feat: add functions to set node model, texture, color, dimensions, and entity type
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2025-11-08 20:38:37 -05:00 |
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MayaTheShy
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a26ca3c80c
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feat: enhance node creation and manipulation with additional properties and commands
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2025-11-08 20:38:20 -05:00 |
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MayaTheShy
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3a34e65a46
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feat: extend Node structure with entity properties for enhanced manipulation
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2025-11-08 20:37:55 -05:00 |
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MayaTheShy
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e7f529e7e1
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feat: add additional commands for entity manipulation in the bridge
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2025-11-08 20:37:48 -05:00 |
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MayaTheShy
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32412f6525
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feat: implement node removal functionality in sdxr_start and add corresponding extern function
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2025-11-08 15:56:18 -05:00 |
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MayaTheShy
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372f5be526
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feat: update sdxr_start to use future for event loop and improve error handling
The demo cube are now rendering and the client remain stable.
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2025-11-08 15:53:13 -05:00 |
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MayaTheShy
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fbbcd076cf
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feat: extend sdxr_start to handle additional root events and save state response
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2025-11-08 15:48:28 -05:00 |
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MayaTheShy
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af8a062b57
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feat: enhance sdxr_start with retry logic for fusion client connection and improved error handling
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2025-11-08 15:46:52 -05:00 |
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MayaTheShy
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3a74f70364
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feat: simplify accent color usage in sdxr_start by using direct import
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2025-11-08 15:42:50 -05:00 |
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MayaTheShy
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6046182903
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fix: correct accent color import in sdxr_start function
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2025-11-08 15:42:02 -05:00 |
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MayaTheShy
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5eb44401c1
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feat: enhance sdxr_start with improved client connection handling and event loop management
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2025-11-08 15:40:58 -05:00 |
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MayaTheShy
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368a9ef5cb
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feat: replace Axes with cube wireframe representation for tracked nodes in reify
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2025-11-08 15:06:16 -05:00 |
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MayaTheShy
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2f497d59fc
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feat: add raw socket connection attempt in sdxr_start for improved diagnostics
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2025-11-08 14:59:34 -05:00 |
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MayaTheShy
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3bf07ba5ee
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feat: switch to multi-threaded Tokio runtime in sdxr_start for improved performance
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2025-11-08 14:55:45 -05:00 |
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MayaTheShy
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53e2cc5fbc
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feat: enhance connection handling in sdxr_start with error logging
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2025-11-08 14:54:47 -05:00 |
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MayaTheShy
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8336bc0b17
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feat: initialize tracing for debugging in sdxr_start function
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2025-11-08 14:49:07 -05:00 |
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MayaTheShy
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dc0881358a
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feat: enhance connection management with logging and status checks
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2025-11-08 14:47:14 -05:00 |
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MayaTheShy
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362e487349
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fix: add CONNECTED static variable for connection state management
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2025-11-08 14:46:09 -05:00 |
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MayaTheShy
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eb3d522fd1
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fix: update position, rotation, and scale handling in Reify implementation for BridgeState
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2025-11-08 14:45:19 -05:00 |
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MayaTheShy
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8416ff0e25
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feat: enhance Node struct with serialization support
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2025-11-08 14:43:25 -05:00 |
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MayaTheShy
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a97105bbf8
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feat: add Transformable trait import for enhanced functionality in BridgeState
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2025-11-08 14:43:08 -05:00 |
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MayaTheShy
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f57f7e0afd
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feat: synchronize BridgeState nodes with global shared state on each frame
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2025-11-08 14:42:26 -05:00 |
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MayaTheShy
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cd72a830d5
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feat: add shared state management to Ctrl for command processing in sdxr_start
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2025-11-08 14:41:50 -05:00 |
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MayaTheShy
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4ba5e2d302
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feat: enhance BridgeState to manage nodes; update reify method to utilize local node registry for Axes elements
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2025-11-08 14:41:09 -05:00 |
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MayaTheShy
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2f1be10c37
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feat: update dependencies to use local paths for StardustXR crates; enhance reify method to include Axes elements for tracked nodes
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2025-11-08 14:30:24 -05:00 |
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MayaTheShy
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b5b563a6b2
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bridge: add in-process node registry and transform updates with logging; import CustomElement; implement Ctrl::Default; add sdxr_node_count() for diagnostics
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2025-11-08 13:53:57 -05:00 |
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MayaTheShy
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fd0b288dd8
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feat: integrate Rust C-ABI StardustXR bridge; prefer bridge over raw sockets; add shutdown handling; CLI overrides; optional SDK flags; basic Overte stubs; SceneSync and InputHandler scaffolding
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2025-11-08 13:49:14 -05:00 |
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MayaTheShy
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83313e2f63
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Intial Commit of starworld
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2025-11-08 13:39:53 -05:00 |
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