#!/bin/bash#!/bin/bash # Backwards compatibility wrapper - scripts have moved to scripts/# Quick build and test script for Starworld exec "$(dirname "$0")/scripts/build_and_test.sh" "$@" set -e SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)" echo "=== Starworld Build & Test Script ===" echo # 1. Build the Rust bridge echo "[1/3] Building Rust bridge..." cd "$SCRIPT_DIR/bridge" cargo build --release echo "✓ Rust bridge built successfully" echo # 2. Build the C++ client echo "[2/3] Building C++ client..." cd "$SCRIPT_DIR" mkdir -p build cd build cmake .. -DCMAKE_BUILD_TYPE=Release make -j$(nproc) echo "✓ C++ client built successfully" echo # 3. Verify the bridge library exists echo "[3/3] Verifying build artifacts..." BRIDGE_PATH="$SCRIPT_DIR/bridge/target/release/libstardust_bridge.so" if [ -f "$BRIDGE_PATH" ]; then echo "✓ Bridge library found: $BRIDGE_PATH" ls -lh "$BRIDGE_PATH" else echo "✗ Bridge library not found at: $BRIDGE_PATH" exit 1 fi CLIENT_PATH="$SCRIPT_DIR/build/starworld" if [ -f "$CLIENT_PATH" ]; then echo "✓ Client executable found: $CLIENT_PATH" ls -lh "$CLIENT_PATH" else echo "✗ Client executable not found at: $CLIENT_PATH" exit 1 fi echo echo "=== Build Complete! ===" echo echo "To test with simulation mode:" echo " export STARWORLD_SIMULATE=1" echo " export STARWORLD_BRIDGE_PATH=$SCRIPT_DIR/bridge/target/release" echo " $SCRIPT_DIR/build/starworld" echo echo "To connect to an Overte server:" echo " export STARWORLD_BRIDGE_PATH=$SCRIPT_DIR/bridge/target/release" echo " $SCRIPT_DIR/build/starworld ws://domain.example.com:40102" echo