// Rust C-ABI bridge for StardustXR client integration. use std::collections::HashMap; use std::ffi::CStr; use std::sync::atomic::{AtomicBool, Ordering}; use std::sync::{Arc, Mutex}; use std::thread::JoinHandle; use glam::Mat4; use stardust_xr_asteroids as ast; // alias for brevity use stardust_xr_asteroids::{ client::ClientState, elements::{PlaySpace, Lines}, Migrate, Reify, }; use stardust_xr_asteroids::{CustomElement, Transformable, Projector, Context}; use stardust_xr_molecules::accent_color::AccentColor; use stardust_xr_fusion::objects::connect_client as fusion_connect_client; use stardust_xr_fusion::node::NodeType; use stardust_xr_fusion::root::RootAspect; use tokio::runtime::Runtime; #[derive(Clone, serde::Serialize, serde::Deserialize)] struct BridgeState { nodes: HashMap, } impl Default for BridgeState { fn default() -> Self { Self { nodes: HashMap::new() } } } enum Command { Create { c_id: u64, name: String, transform: Mat4 }, Update { c_id: u64, transform: Mat4 }, Remove { c_id: u64 }, Shutdown, } impl Migrate for BridgeState { type Old = Self; } impl ClientState for BridgeState { const APP_ID: &'static str = "org.stardustxr.starworld"; fn initial_state_update(&mut self) {} fn on_frame(&mut self, _info: &stardust_xr_fusion::root::FrameInfo) { // Sync from the global shared state on each frame if let Ok(ctrl) = CTRL.lock() { if let Some(shared) = &ctrl.shared_state { if let Ok(shared_state) = shared.lock() { self.nodes = shared_state.nodes.clone(); } } } } } impl Reify for BridgeState { fn reify(&self) -> impl ast::Element { // Root playspace. Attach a visible cube wireframe per tracked node id. let children = self.nodes.iter().map(|(id, node)| { // Decompose transform into TRS let (scale, rot, trans) = node.transform.to_scale_rotation_translation(); // Visible cube size: 20cm, scaled by node scale let vis_scale = glam::Vec3::splat(0.20) * scale.x; // Build cube edges as 12 line segments use stardust_xr_fusion::drawable::{Line, LinePoint}; use stardust_xr_fusion::values::{color::rgba_linear, Vector3}; let t = 0.004; // thickness let c = rgba_linear!(0.8, 0.8, 0.9, 1.0); let hs = 0.5f32; // half size in model space (unit cube) let mut seg = |a: [f32;3], b: [f32;3]| -> Line { let p0 = LinePoint { point: Vector3 { x: a[0], y: a[1], z: a[2] }, thickness: t, color: c }; let p1 = LinePoint { point: Vector3 { x: b[0], y: b[1], z: b[2] }, thickness: t, color: c }; Line { points: vec![p0, p1], cyclic: false } }; let corners = [ [-hs, -hs, -hs], [ hs, -hs, -hs], [ hs, hs, -hs], [-hs, hs, -hs], [-hs, -hs, hs], [ hs, -hs, hs], [ hs, hs, hs], [-hs, hs, hs], ]; // Edges: 0-1-2-3-0 (bottom), 4-5-6-7-4 (top), verticals 0-4,1-5,2-6,3-7 let lines = vec![ seg(corners[0], corners[1]), seg(corners[1], corners[2]), seg(corners[2], corners[3]), seg(corners[3], corners[0]), seg(corners[4], corners[5]), seg(corners[5], corners[6]), seg(corners[6], corners[7]), seg(corners[7], corners[4]), seg(corners[0], corners[4]), seg(corners[1], corners[5]), seg(corners[2], corners[6]), seg(corners[3], corners[7]), ]; ( *id, Lines::new(lines) .pos([trans.x, trans.y, trans.z]) .rot([rot.x, rot.y, rot.z, rot.w]) .scl([vis_scale.x, vis_scale.y, vis_scale.z]) .build() ) }); PlaySpace .build() .stable_children(children) } } static STARTED: AtomicBool = AtomicBool::new(false); static STOP_REQUESTED: AtomicBool = AtomicBool::new(false); lazy_static::lazy_static! { static ref CTRL: Mutex = Mutex::new(Ctrl::default()); } #[derive(Default, Clone, serde::Serialize, serde::Deserialize)] struct Node { id: u64, name: String, #[serde(skip)] transform: Mat4, } struct Ctrl { rt: Option, handle: Option>, // client running thread tx: Option>, next_id: u64, nodes: HashMap, shared_state: Option>>, } impl Default for Ctrl { fn default() -> Self { Self { rt: None, handle: None, tx: None, next_id: 1, nodes: HashMap::new(), shared_state: None, } } } #[no_mangle] pub extern "C" fn sdxr_start(app_id: *const std::os::raw::c_char) -> i32 { if STARTED.swap(true, Ordering::SeqCst) { return 0; } let _name = unsafe { CStr::from_ptr(app_id) }.to_string_lossy().to_string(); let mut ctrl = CTRL.lock().unwrap(); ctrl.next_id = 1; let (tx, mut rx) = tokio::sync::mpsc::unbounded_channel::(); ctrl.tx = Some(tx.clone()); // Shared state that both the command handler and the client state will access let shared_state = Arc::new(Mutex::new(BridgeState::default())); let shared_for_commands = Arc::clone(&shared_state); // Build a multi-threaded Tokio runtime for the client let rt = tokio::runtime::Builder::new_multi_thread() .enable_all() .build() .expect("tokio runtime"); let handle = std::thread::spawn(move || { let res = rt.block_on(async move { // Spawn command processor task that updates shared state let cmd_task = tokio::spawn(async move { while let Some(cmd) = rx.recv().await { match cmd { Command::Create { c_id, name, transform } => { if let Ok(mut state) = shared_for_commands.lock() { state.nodes.insert(c_id, Node { id: c_id, name: name.clone(), transform }); println!("[bridge] create node id={} name={} (state nodes={})", c_id, name, state.nodes.len()); } } Command::Update { c_id, transform } => { if let Ok(mut state) = shared_for_commands.lock() { if let Some(n) = state.nodes.get_mut(&c_id) { n.transform = transform; // Suppress verbose per-frame update logs; enable for debugging if needed // println!("[bridge] update node id={}", c_id); } else { println!("[bridge] update for unknown node id={}", c_id); } } } Command::Remove { c_id } => { if let Ok(mut state) = shared_for_commands.lock() { if state.nodes.remove(&c_id).is_some() { println!("[bridge] remove node id={} (remaining={})", c_id, state.nodes.len()); } } } Command::Shutdown => { STOP_REQUESTED.store(true, Ordering::SeqCst); break; } } } }); println!("[bridge] Connecting to Stardust server..."); // Retry fusion connect for a few seconds to handle compositor wake-up races. let mut client = loop { match stardust_xr_fusion::client::Client::connect().await { Ok(c) => break c, Err(e) => { eprintln!("[bridge] Fusion connect failed: {:?}; retrying...", e); tokio::time::sleep(std::time::Duration::from_millis(500)).await; if STOP_REQUESTED.load(Ordering::SeqCst) { return; } } } }; let dbus_connection = match fusion_connect_client().await { Ok(c) => c, Err(e) => { eprintln!("[bridge] DBus connect failed: {:?}; continuing without context extras", e); // Fallback to a new connection attempt with default match fusion_connect_client().await { Ok(c2) => c2, Err(_) => return, } } }; let accent_color = AccentColor::new(dbus_connection.clone()); let context = Context { dbus_connection, accent_color }; let mut state = BridgeState::default(); let mut projector = Projector::create(&state, &context, client.get_root().clone().as_spatial_ref(), "/".into()); println!("[bridge] Persistent event loop running"); let event_loop_fut = client.sync_event_loop(|client, flow| { use stardust_xr_fusion::root::{RootEvent, ClientState as SaveStatePayload}; let mut frames = vec![]; while let Some(re) = client.get_root().recv_root_event() { match re { RootEvent::Ping { response } => { let _ = response.send_ok(()); } RootEvent::Frame { info } => frames.push(info), RootEvent::SaveState { response } => { let payload = SaveStatePayload { data: None, root: client.get_root().id(), spatial_anchors: Default::default() }; let _ = response.send_ok(payload); } } } if frames.is_empty() { return; } for frame in frames { if let Ok(ctrl) = CTRL.lock() { if let Some(shared) = &ctrl.shared_state { if let Ok(ss) = shared.lock() { state.nodes = ss.nodes.clone(); } } } state.on_frame(&frame); projector.frame(&context, &frame, &mut state); } projector.update(&context, &mut state); if STOP_REQUESTED.load(Ordering::SeqCst) { flow.stop(); } }); if let Err(e) = event_loop_fut.await { eprintln!("[bridge] Event loop error: {:?}", e); } println!("[bridge] Event loop terminated"); let _ = cmd_task; }); drop(rt); let _ = res; STARTED.store(false, Ordering::SeqCst); }); ctrl.rt = None; // runtime consumed inside thread ctrl.handle = Some(handle); // Store the shared state so we can read from it later ctrl.shared_state = Some(shared_state); STOP_REQUESTED.store(false, Ordering::SeqCst); 0 } #[no_mangle] pub extern "C" fn sdxr_poll() -> i32 { if !STARTED.load(Ordering::SeqCst) { -1 } else { 0 } } #[no_mangle] pub extern "C" fn sdxr_shutdown() { let mut ctrl = CTRL.lock().unwrap(); if let Some(tx) = ctrl.tx.take() { let _ = tx.send(Command::Shutdown); } if let Some(h) = ctrl.handle.take() { let _ = h.join(); } STARTED.store(false, Ordering::SeqCst); } #[no_mangle] pub extern "C" fn sdxr_create_node(name: *const std::os::raw::c_char, mat4: *const f32) -> u64 { if !STARTED.load(Ordering::SeqCst) { return 0; } let name = unsafe { CStr::from_ptr(name) }.to_string_lossy().to_string(); let m = unsafe { std::slice::from_raw_parts(mat4, 16) }; let mut arr = [0.0f32; 16]; arr.copy_from_slice(m); let mat = Mat4::from_cols_array(&arr); let mut ctrl = CTRL.lock().unwrap(); let c_id = ctrl.next_id; ctrl.next_id += 1; if let Some(tx) = &ctrl.tx { let _ = tx.send(Command::Create { c_id, name, transform: mat }); } c_id } #[no_mangle] pub extern "C" fn sdxr_update_node(id: u64, mat4: *const f32) -> i32 { if !STARTED.load(Ordering::SeqCst) { return -1; } let m = unsafe { std::slice::from_raw_parts(mat4, 16) }; let mut arr = [0.0f32; 16]; arr.copy_from_slice(m); let mat = Mat4::from_cols_array(&arr); let ctrl = CTRL.lock().unwrap(); if let Some(tx) = &ctrl.tx { let _ = tx.send(Command::Update { c_id: id, transform: mat }); } 0 } #[no_mangle] pub extern "C" fn sdxr_remove_node(id: u64) -> i32 { if !STARTED.load(Ordering::SeqCst) { return -1; } let ctrl = CTRL.lock().unwrap(); if let Some(tx) = &ctrl.tx { let _ = tx.send(Command::Remove { c_id: id }); } 0 } // Optional: expose number of nodes for diagnostics #[no_mangle] pub extern "C" fn sdxr_node_count() -> u64 { if !STARTED.load(Ordering::SeqCst) { return 0; } let ctrl = CTRL.lock().unwrap(); ctrl.nodes.len() as u64 }