// main.cpp #include "StardustBridge.hpp" #include "OverteClient.hpp" #include "SceneSync.Hpp" #include "InputHandler.hpp" #include "DomainDiscovery.hpp" #include #include #include int main(int argc, char** argv) { // Simple CLI: --socket=/path/to.sock or --abstract=name std::string socketOverride; for (int i = 1; i < argc; ++i) { std::string arg = argv[i]; const std::string so = "--socket="; const std::string ab = "--abstract="; if (arg.rfind(so, 0) == 0) socketOverride = arg.substr(so.size()); else if (arg.rfind(ab, 0) == 0) socketOverride = '@' + arg.substr(ab.size()); } StardustBridge stardust; if (!stardust.connect(socketOverride)) { std::cerr << "Failed to connect to StardustXR compositor.\n"; return 1; } // Overte localhost default assumption (can override via OVERTE_URL env or --overte=ws://host:port) std::string overteUrl = "ws://127.0.0.1:40102"; bool useDiscovery = false; for (int i = 1; i < argc; ++i) { std::string arg = argv[i]; const std::string ov = "--overte="; const std::string disc = "--discover"; if (arg.rfind(ov, 0) == 0) overteUrl = arg.substr(ov.size()); else if (arg == disc) useDiscovery = true; } if (const char* envOv = std::getenv("OVERTE_URL")) { overteUrl = envOv; } if (const char* envDisc = std::getenv("OVERTE_DISCOVER")) { if (std::string(envDisc) == "1" || std::string(envDisc) == "true") useDiscovery = true; } if (useDiscovery) { std::cout << "[Discovery] Querying metaverse directories for public domains..." << std::endl; auto domains = discoverDomains(25); if (domains.empty()) { std::cout << "[Discovery] No domains found via directory; using provided URL: " << overteUrl << std::endl; } else { std::cout << "[Discovery] Found " << domains.size() << " candidate domain(s):" << std::endl; int idx = 0; for (const auto& d : domains) { std::cout << " [" << idx++ << "] " << (d.name.empty() ? d.networkHost : d.name) << " -> ws://" << d.networkHost << ":" << d.httpPort << " (udp:" << d.udpPort << ")" << std::endl; } // Probe for reachability unless disabled bool probeEnabled = true; if (const char* envProbe = std::getenv("OVERTE_DISCOVER_PROBE")) { if (std::string(envProbe) == "0" || std::string(envProbe) == "false") probeEnabled = false; } int choice = -1; if (probeEnabled) { std::cout << "[Discovery] Probing domains for reachability..." << std::endl; for (size_t i = 0; i < domains.size(); ++i) { std::cout << "[Discovery] Probing [" << i << "] " << domains[i].networkHost << ":" << domains[i].httpPort << "... " << std::flush; if (probeDomain(domains[i])) { std::cout << "REACHABLE" << std::endl; choice = static_cast(i); break; } else { std::cout << "unreachable" << std::endl; } } if (choice < 0) { std::cout << "[Discovery] No reachable domains found; using first candidate anyway." << std::endl; choice = 0; } } else { std::cout << "[Discovery] Probing disabled; selecting first candidate." << std::endl; choice = 0; } // Allow override index via env (supersedes probe) if (const char* envIdx = std::getenv("OVERTE_DISCOVER_INDEX")) { try { int manualChoice = std::stoi(envIdx); if (manualChoice >= 0 && manualChoice < (int)domains.size()) { choice = manualChoice; std::cout << "[Discovery] Manual override: selecting index " << choice << std::endl; } } catch (...) {} } if (choice < 0 || choice >= (int)domains.size()) choice = 0; const auto& pick = domains[choice]; overteUrl = std::string("ws://") + pick.networkHost + ":" + std::to_string(pick.httpPort); // Pass UDP override via env for this process lifetime setenv("OVERTE_UDP_PORT", std::to_string(pick.udpPort).c_str(), 1); std::cout << "[Discovery] Selected: " << overteUrl << std::endl; } } OverteClient overte(overteUrl); // Overte is optional; warn if unreachable but continue in offline mode. if (!overte.connect()) { std::cerr << "[Overte] Domain unreachable; running in offline mode.\n"; } InputHandler input(stardust, overte); // Main loop while (stardust.running()) { overte.poll(); stardust.poll(); // Sync avatars/entities SceneSync::update(stardust, overte); // Simple input mapping input.update(1.0f / 90.0f); // Small sleep to avoid busy-spin in the stub std::this_thread::sleep_for(std::chrono::milliseconds(11)); } return 0; }