Files
Starworld/bridge/src/lib.rs

323 lines
13 KiB
Rust

// Rust C-ABI bridge for StardustXR client integration.
use std::collections::HashMap;
use std::ffi::CStr;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use std::thread::JoinHandle;
use glam::Mat4;
use stardust_xr_asteroids as ast; // alias for brevity
use stardust_xr_asteroids::{
client::ClientState,
elements::{PlaySpace, Lines},
Migrate, Reify,
};
use stardust_xr_asteroids::{CustomElement, Transformable, Projector, Context};
use stardust_xr_molecules::accent_color::AccentColor;
use stardust_xr_fusion::objects::connect_client as fusion_connect_client;
use stardust_xr_fusion::node::NodeType;
use stardust_xr_fusion::root::RootAspect;
use tokio::runtime::Runtime;
#[derive(Clone, serde::Serialize, serde::Deserialize)]
struct BridgeState {
nodes: HashMap<u64, Node>,
}
impl Default for BridgeState {
fn default() -> Self {
Self { nodes: HashMap::new() }
}
}
enum Command {
Create { c_id: u64, name: String, transform: Mat4 },
Update { c_id: u64, transform: Mat4 },
Remove { c_id: u64 },
Shutdown,
}
impl Migrate for BridgeState { type Old = Self; }
impl ClientState for BridgeState {
const APP_ID: &'static str = "org.stardustxr.starworld";
fn initial_state_update(&mut self) {}
fn on_frame(&mut self, _info: &stardust_xr_fusion::root::FrameInfo) {
// Sync from the global shared state on each frame
if let Ok(ctrl) = CTRL.lock() {
if let Some(shared) = &ctrl.shared_state {
if let Ok(shared_state) = shared.lock() {
self.nodes = shared_state.nodes.clone();
}
}
}
}
}
impl Reify for BridgeState {
fn reify(&self) -> impl ast::Element<Self> {
// Root playspace. Attach a visible cube wireframe per tracked node id.
let children = self.nodes.iter().map(|(id, node)| {
// Decompose transform into TRS
let (scale, rot, trans) = node.transform.to_scale_rotation_translation();
// Visible cube size: 20cm, scaled by node scale
let vis_scale = glam::Vec3::splat(0.20) * scale.x;
// Build cube edges as 12 line segments
use stardust_xr_fusion::drawable::{Line, LinePoint};
use stardust_xr_fusion::values::{color::rgba_linear, Vector3};
let t = 0.004; // thickness
let c = rgba_linear!(0.8, 0.8, 0.9, 1.0);
let hs = 0.5f32; // half size in model space (unit cube)
let mut seg = |a: [f32;3], b: [f32;3]| -> Line {
let p0 = LinePoint { point: Vector3 { x: a[0], y: a[1], z: a[2] }, thickness: t, color: c };
let p1 = LinePoint { point: Vector3 { x: b[0], y: b[1], z: b[2] }, thickness: t, color: c };
Line { points: vec![p0, p1], cyclic: false }
};
let corners = [
[-hs, -hs, -hs], [ hs, -hs, -hs], [ hs, hs, -hs], [-hs, hs, -hs],
[-hs, -hs, hs], [ hs, -hs, hs], [ hs, hs, hs], [-hs, hs, hs],
];
// Edges: 0-1-2-3-0 (bottom), 4-5-6-7-4 (top), verticals 0-4,1-5,2-6,3-7
let lines = vec![
seg(corners[0], corners[1]), seg(corners[1], corners[2]), seg(corners[2], corners[3]), seg(corners[3], corners[0]),
seg(corners[4], corners[5]), seg(corners[5], corners[6]), seg(corners[6], corners[7]), seg(corners[7], corners[4]),
seg(corners[0], corners[4]), seg(corners[1], corners[5]), seg(corners[2], corners[6]), seg(corners[3], corners[7]),
];
(
*id,
Lines::new(lines)
.pos([trans.x, trans.y, trans.z])
.rot([rot.x, rot.y, rot.z, rot.w])
.scl([vis_scale.x, vis_scale.y, vis_scale.z])
.build()
)
});
PlaySpace
.build()
.stable_children(children)
}
}
static STARTED: AtomicBool = AtomicBool::new(false);
static STOP_REQUESTED: AtomicBool = AtomicBool::new(false);
lazy_static::lazy_static! {
static ref CTRL: Mutex<Ctrl> = Mutex::new(Ctrl::default());
}
#[derive(Default, Clone, serde::Serialize, serde::Deserialize)]
struct Node {
id: u64,
name: String,
#[serde(skip)]
transform: Mat4,
}
struct Ctrl {
rt: Option<Runtime>,
handle: Option<JoinHandle<()>>, // client running thread
tx: Option<tokio::sync::mpsc::UnboundedSender<Command>>,
next_id: u64,
nodes: HashMap<u64, Node>,
shared_state: Option<Arc<Mutex<BridgeState>>>,
}
impl Default for Ctrl {
fn default() -> Self {
Self {
rt: None,
handle: None,
tx: None,
next_id: 1,
nodes: HashMap::new(),
shared_state: None,
}
}
}
#[no_mangle]
pub extern "C" fn sdxr_start(app_id: *const std::os::raw::c_char) -> i32 {
if STARTED.swap(true, Ordering::SeqCst) { return 0; }
let _name = unsafe { CStr::from_ptr(app_id) }.to_string_lossy().to_string();
let mut ctrl = CTRL.lock().unwrap();
ctrl.next_id = 1;
let (tx, mut rx) = tokio::sync::mpsc::unbounded_channel::<Command>();
ctrl.tx = Some(tx.clone());
// Shared state that both the command handler and the client state will access
let shared_state = Arc::new(Mutex::new(BridgeState::default()));
let shared_for_commands = Arc::clone(&shared_state);
// Build a multi-threaded Tokio runtime for the client
let rt = tokio::runtime::Builder::new_multi_thread()
.enable_all()
.build()
.expect("tokio runtime");
let handle = std::thread::spawn(move || {
let res = rt.block_on(async move {
// Spawn command processor task that updates shared state
let cmd_task = tokio::spawn(async move {
while let Some(cmd) = rx.recv().await {
match cmd {
Command::Create { c_id, name, transform } => {
if let Ok(mut state) = shared_for_commands.lock() {
state.nodes.insert(c_id, Node { id: c_id, name: name.clone(), transform });
println!("[bridge] create node id={} name={} (state nodes={})", c_id, name, state.nodes.len());
}
}
Command::Update { c_id, transform } => {
if let Ok(mut state) = shared_for_commands.lock() {
if let Some(n) = state.nodes.get_mut(&c_id) {
n.transform = transform;
// Suppress verbose per-frame update logs; enable for debugging if needed
// println!("[bridge] update node id={}", c_id);
} else {
println!("[bridge] update for unknown node id={}", c_id);
}
}
}
Command::Remove { c_id } => {
if let Ok(mut state) = shared_for_commands.lock() {
if state.nodes.remove(&c_id).is_some() {
println!("[bridge] remove node id={} (remaining={})", c_id, state.nodes.len());
}
}
}
Command::Shutdown => { STOP_REQUESTED.store(true, Ordering::SeqCst); break; }
}
}
});
println!("[bridge] Connecting to Stardust server...");
// Retry fusion connect for a few seconds to handle compositor wake-up races.
let mut client = loop {
match stardust_xr_fusion::client::Client::connect().await {
Ok(c) => break c,
Err(e) => {
eprintln!("[bridge] Fusion connect failed: {:?}; retrying...", e);
tokio::time::sleep(std::time::Duration::from_millis(500)).await;
if STOP_REQUESTED.load(Ordering::SeqCst) { return; }
}
}
};
let dbus_connection = match fusion_connect_client().await {
Ok(c) => c,
Err(e) => {
eprintln!("[bridge] DBus connect failed: {:?}; continuing without context extras", e);
// Fallback to a new connection attempt with default
match fusion_connect_client().await {
Ok(c2) => c2,
Err(_) => return,
}
}
};
let accent_color = AccentColor::new(dbus_connection.clone());
let context = Context { dbus_connection, accent_color };
let mut state = BridgeState::default();
let mut projector = Projector::create(&state, &context, client.get_root().clone().as_spatial_ref(), "/".into());
println!("[bridge] Persistent event loop running");
let event_loop_fut = client.sync_event_loop(|client, flow| {
use stardust_xr_fusion::root::{RootEvent, ClientState as SaveStatePayload};
let mut frames = vec![];
while let Some(re) = client.get_root().recv_root_event() {
match re {
RootEvent::Ping { response } => {
let _ = response.send_ok(());
}
RootEvent::Frame { info } => frames.push(info),
RootEvent::SaveState { response } => {
let payload = SaveStatePayload { data: None, root: client.get_root().id(), spatial_anchors: Default::default() };
let _ = response.send_ok(payload);
}
}
}
if frames.is_empty() { return; }
for frame in frames {
if let Ok(ctrl) = CTRL.lock() { if let Some(shared) = &ctrl.shared_state { if let Ok(ss) = shared.lock() { state.nodes = ss.nodes.clone(); } } }
state.on_frame(&frame);
projector.frame(&context, &frame, &mut state);
}
projector.update(&context, &mut state);
if STOP_REQUESTED.load(Ordering::SeqCst) { flow.stop(); }
});
if let Err(e) = event_loop_fut.await {
eprintln!("[bridge] Event loop error: {:?}", e);
}
println!("[bridge] Event loop terminated");
let _ = cmd_task;
});
drop(rt);
let _ = res;
STARTED.store(false, Ordering::SeqCst);
});
ctrl.rt = None; // runtime consumed inside thread
ctrl.handle = Some(handle);
// Store the shared state so we can read from it later
ctrl.shared_state = Some(shared_state);
STOP_REQUESTED.store(false, Ordering::SeqCst);
0
}
#[no_mangle]
pub extern "C" fn sdxr_poll() -> i32 { if !STARTED.load(Ordering::SeqCst) { -1 } else { 0 } }
#[no_mangle]
pub extern "C" fn sdxr_shutdown() {
let mut ctrl = CTRL.lock().unwrap();
if let Some(tx) = ctrl.tx.take() {
let _ = tx.send(Command::Shutdown);
}
if let Some(h) = ctrl.handle.take() {
let _ = h.join();
}
STARTED.store(false, Ordering::SeqCst);
}
#[no_mangle]
pub extern "C" fn sdxr_create_node(name: *const std::os::raw::c_char, mat4: *const f32) -> u64 {
if !STARTED.load(Ordering::SeqCst) { return 0; }
let name = unsafe { CStr::from_ptr(name) }.to_string_lossy().to_string();
let m = unsafe { std::slice::from_raw_parts(mat4, 16) };
let mut arr = [0.0f32; 16];
arr.copy_from_slice(m);
let mat = Mat4::from_cols_array(&arr);
let mut ctrl = CTRL.lock().unwrap();
let c_id = ctrl.next_id; ctrl.next_id += 1;
if let Some(tx) = &ctrl.tx { let _ = tx.send(Command::Create { c_id, name, transform: mat }); }
c_id
}
#[no_mangle]
pub extern "C" fn sdxr_update_node(id: u64, mat4: *const f32) -> i32 {
if !STARTED.load(Ordering::SeqCst) { return -1; }
let m = unsafe { std::slice::from_raw_parts(mat4, 16) };
let mut arr = [0.0f32; 16];
arr.copy_from_slice(m);
let mat = Mat4::from_cols_array(&arr);
let ctrl = CTRL.lock().unwrap();
if let Some(tx) = &ctrl.tx { let _ = tx.send(Command::Update { c_id: id, transform: mat }); }
0
}
#[no_mangle]
pub extern "C" fn sdxr_remove_node(id: u64) -> i32 {
if !STARTED.load(Ordering::SeqCst) { return -1; }
let ctrl = CTRL.lock().unwrap();
if let Some(tx) = &ctrl.tx { let _ = tx.send(Command::Remove { c_id: id }); }
0
}
// Optional: expose number of nodes for diagnostics
#[no_mangle]
pub extern "C" fn sdxr_node_count() -> u64 {
if !STARTED.load(Ordering::SeqCst) { return 0; }
let ctrl = CTRL.lock().unwrap();
ctrl.nodes.len() as u64
}