milo crafting updates
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@@ -219,8 +219,8 @@ local function turtleCraft(recipe, storage, request, count)
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request.statusCode = Craft.STATUS_ERROR
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else
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request.crafted = request.crafted + count * recipe.count
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request.status = 'crafted'
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request.statusCode = Craft.STATUS_SUCCESS
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--request.status = 'crafted'
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--request.statusCode = Craft.STATUS_SUCCESS
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end
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else
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_G._syslog('just failed')
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@@ -319,6 +319,7 @@ function Craft.craftRecipeInternal(recipe, count, storage, origItem, path)
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repeat
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local craftedIngredient
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local abort
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for key,icount in pairs(Craft.sumIngredients(recipe)) do
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local itemCount = Craft.getItemCount(origItem.ingredients, key)
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@@ -330,24 +331,27 @@ function Craft.craftRecipeInternal(recipe, count, storage, origItem, path)
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if itemCount < need then
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local irecipe = findValidRecipe(key, path)
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if not irecipe then
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return 0
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end
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local iqty = need - itemCount
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local p = Util.shallowCopy(path)
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p[irecipe.result] = true
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local crafted = Craft.craftRecipeInternal(irecipe, iqty, storage, origItem, p)
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if not origItem.forceCrafting and crafted < iqty then
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return 0
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end
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if origItem.forceCrafting and crafted < iqty then
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canCraft = math.min(canCraft, math.floor((itemCount + crafted) / icount))
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end
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if crafted > 0 then
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craftedIngredient = true
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abort = true
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else
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local iqty = need - itemCount
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local p = Util.shallowCopy(path)
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p[irecipe.result] = true
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local crafted = Craft.craftRecipeInternal(irecipe, iqty, storage, origItem, p)
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if not origItem.forceCrafting and crafted < iqty then
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abort = true
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end
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if origItem.forceCrafting and crafted < iqty then
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canCraft = math.min(canCraft, math.floor((itemCount + crafted) / icount))
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end
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if crafted > 0 then
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craftedIngredient = true
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end
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end
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end
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end
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if abort then
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return 0
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end
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until not craftedIngredient
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local crafted = 0
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@@ -476,7 +480,43 @@ function Craft.getResourceList4(inRecipe, items, count)
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end
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-- given a certain quantity, return how many of those can be crafted
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function Craft.getCraftableAmount(inRecipe, limit, items)
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function Craft.getCraftableAmount(inRecipe, inCount, items, missing)
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local function sumItems(recipe, summedItems, count, path)
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local canCraft = 0
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for _ = 1, count do
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for _,entry in pairs(recipe.ingredients) do
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local item = convert(entry)
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local summedItem = summedItems[item.key] or Craft.getItemCount(items, item.key)
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local irecipe = findValidRecipe(item.key, path)
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if irecipe and summedItem <= 0 then
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local p = Util.shallowCopy(path)
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p[irecipe.result] = true
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summedItem = summedItem + sumItems(irecipe, summedItems, item.count, p)
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end
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if summedItem <= 0 then
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if missing and not irecipe then
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missing.name = item.key
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end
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return canCraft
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end
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if not recipe.craftingTools or not recipe.craftingTools[item.key] then
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summedItems[item.key] = summedItem - item.count
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end
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end
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canCraft = canCraft + recipe.count
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end
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return canCraft
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end
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local path = { [ inRecipe.result ] = true }
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return sumItems(inRecipe, { }, math.ceil(inCount / inRecipe.count), path)
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end
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-- doesnt work :( solar panel 3 fails (qty 2)
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function Craft.getCraftableAmountXXX(inRecipe, limit, items)
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local allIngredients = { }
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local function sumItems(recipe, count, path)
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@@ -485,7 +525,6 @@ function Craft.getCraftableAmount(inRecipe, limit, items)
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for _ = 1, count do
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for iKey, iCount in pairs(Craft.sumIngredients(recipe)) do
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local quantity = allIngredients[iKey] or Craft.getItemCount(items, iKey)
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if quantity < iCount then
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local irecipe = findValidRecipe(iKey, path)
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if irecipe then
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