spaces->tab, equipper improvements, supertreefarm rewrite, follow improvements, sensor cleanup, milo multiple items allowed in recipes, remote canvas access
This commit is contained in:
@@ -6,60 +6,60 @@ local turtle = _G.turtle
|
||||
local CRAFTING_TABLE = 'minecraft:crafting_table'
|
||||
|
||||
local function clearGrid(inventory)
|
||||
for i = 1, 16 do
|
||||
local count = turtle.getItemCount(i)
|
||||
if count > 0 then
|
||||
inventory:insert(i, count)
|
||||
if turtle.getItemCount(i) ~= 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
return true
|
||||
for i = 1, 16 do
|
||||
local count = turtle.getItemCount(i)
|
||||
if count > 0 then
|
||||
inventory:insert(i, count)
|
||||
if turtle.getItemCount(i) ~= 0 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
function turtle.craftItem(item, count, inventoryInfo)
|
||||
local success, msg
|
||||
local success, msg
|
||||
|
||||
local inventory = Adapter.wrap(inventoryInfo)
|
||||
if not inventory then
|
||||
return false, 'Invalid inventory'
|
||||
end
|
||||
local inventory = Adapter.wrap(inventoryInfo)
|
||||
if not inventory then
|
||||
return false, 'Invalid inventory'
|
||||
end
|
||||
|
||||
local equipped, side
|
||||
if not turtle.isEquipped('workbench') then
|
||||
local modemSide = turtle.isEquipped('modem') or 'right'
|
||||
local osides = { left = 'right', right = 'left' }
|
||||
side = osides[modemSide]
|
||||
if not turtle.select(CRAFTING_TABLE) then
|
||||
clearGrid(inventory)
|
||||
if not turtle.selectOpenSlot() then
|
||||
return false, 'Inventory is full'
|
||||
end
|
||||
if not inventory:provide({ name = CRAFTING_TABLE, damage = 0 }, 1) then
|
||||
return false, 'Missing crafting table'
|
||||
end
|
||||
end
|
||||
local equipped, side
|
||||
if not turtle.isEquipped('workbench') then
|
||||
local modemSide = turtle.isEquipped('modem') or 'right'
|
||||
local osides = { left = 'right', right = 'left' }
|
||||
side = osides[modemSide]
|
||||
if not turtle.select(CRAFTING_TABLE) then
|
||||
clearGrid(inventory)
|
||||
if not turtle.selectOpenSlot() then
|
||||
return false, 'Inventory is full'
|
||||
end
|
||||
if not inventory:provide({ name = CRAFTING_TABLE, damage = 0 }, 1) then
|
||||
return false, 'Missing crafting table'
|
||||
end
|
||||
end
|
||||
|
||||
local slot = turtle.select(CRAFTING_TABLE)
|
||||
turtle.equip(side, CRAFTING_TABLE)
|
||||
equipped = turtle.getItemDetail(slot.index)
|
||||
end
|
||||
local slot = turtle.select(CRAFTING_TABLE)
|
||||
turtle.equip(side, CRAFTING_TABLE)
|
||||
equipped = turtle.getItemDetail(slot.index)
|
||||
end
|
||||
|
||||
clearGrid(inventory)
|
||||
success, msg = Craft.craftRecipe(item, count or 1, inventory)
|
||||
clearGrid(inventory)
|
||||
success, msg = Craft.craftRecipe(item, count or 1, inventory)
|
||||
|
||||
if equipped then
|
||||
turtle.selectOpenSlot()
|
||||
inventory:provide({ name = equipped.name, damage = equipped.damage }, 1)
|
||||
turtle.equip(side, equipped.name .. ':' .. equipped.damage)
|
||||
end
|
||||
if equipped then
|
||||
turtle.selectOpenSlot()
|
||||
inventory:provide({ name = equipped.name, damage = equipped.damage }, 1)
|
||||
turtle.equip(side, equipped.name .. ':' .. equipped.damage)
|
||||
end
|
||||
|
||||
return success, msg
|
||||
return success, msg
|
||||
end
|
||||
|
||||
function turtle.canCraft(item, count, items)
|
||||
return Craft.canCraft(item, count, items)
|
||||
return Craft.canCraft(item, count, items)
|
||||
end
|
||||
|
||||
return true
|
||||
|
||||
@@ -9,167 +9,167 @@ local box = { }
|
||||
local oldCallback
|
||||
|
||||
local function toKey(pt)
|
||||
return table.concat({ pt.x, pt.y, pt.z }, ':')
|
||||
return table.concat({ pt.x, pt.y, pt.z }, ':')
|
||||
end
|
||||
|
||||
local function addNode(node)
|
||||
for i = 0, 5 do
|
||||
local hi = turtle.getHeadingInfo(i)
|
||||
local testNode = { x = node.x + hi.xd, y = node.y + hi.yd, z = node.z + hi.zd }
|
||||
for i = 0, 5 do
|
||||
local hi = turtle.getHeadingInfo(i)
|
||||
local testNode = { x = node.x + hi.xd, y = node.y + hi.yd, z = node.z + hi.zd }
|
||||
|
||||
if Point.inBox(testNode, box) then
|
||||
local key = toKey(testNode)
|
||||
if not checkedNodes[key] then
|
||||
nodes[key] = testNode
|
||||
end
|
||||
end
|
||||
end
|
||||
if Point.inBox(testNode, box) then
|
||||
local key = toKey(testNode)
|
||||
if not checkedNodes[key] then
|
||||
nodes[key] = testNode
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function dig(action)
|
||||
local directions = {
|
||||
top = 'up',
|
||||
bottom = 'down',
|
||||
}
|
||||
local directions = {
|
||||
top = 'up',
|
||||
bottom = 'down',
|
||||
}
|
||||
|
||||
-- convert to up, down, north, south, east, west
|
||||
local direction = directions[action.side] or
|
||||
turtle.getHeadingInfo(turtle.point.heading).direction
|
||||
-- convert to up, down, north, south, east, west
|
||||
local direction = directions[action.side] or
|
||||
turtle.getHeadingInfo(turtle.point.heading).direction
|
||||
|
||||
local hi = turtle.getHeadingInfo(direction)
|
||||
local node = { x = turtle.point.x + hi.xd, y = turtle.point.y + hi.yd, z = turtle.point.z + hi.zd }
|
||||
local hi = turtle.getHeadingInfo(direction)
|
||||
local node = { x = turtle.point.x + hi.xd, y = turtle.point.y + hi.yd, z = turtle.point.z + hi.zd }
|
||||
|
||||
if Point.inBox(node, box) then
|
||||
if Point.inBox(node, box) then
|
||||
|
||||
local key = toKey(node)
|
||||
checkedNodes[key] = true
|
||||
nodes[key] = nil
|
||||
local key = toKey(node)
|
||||
checkedNodes[key] = true
|
||||
nodes[key] = nil
|
||||
|
||||
if action.dig() then
|
||||
addNode(node)
|
||||
repeat until not action.dig() -- sand, etc
|
||||
return true
|
||||
end
|
||||
end
|
||||
if action.dig() then
|
||||
addNode(node)
|
||||
repeat until not action.dig() -- sand, etc
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function move(action)
|
||||
if action == 'turn' then
|
||||
dig(turtle.getAction('forward'))
|
||||
elseif action == 'up' then
|
||||
dig(turtle.getAction('up'))
|
||||
dig(turtle.getAction('forward'))
|
||||
elseif action == 'down' then
|
||||
dig(turtle.getAction('down'))
|
||||
dig(turtle.getAction('forward'))
|
||||
elseif action == 'back' then
|
||||
dig(turtle.getAction('up'))
|
||||
dig(turtle.getAction('down'))
|
||||
end
|
||||
if action == 'turn' then
|
||||
dig(turtle.getAction('forward'))
|
||||
elseif action == 'up' then
|
||||
dig(turtle.getAction('up'))
|
||||
dig(turtle.getAction('forward'))
|
||||
elseif action == 'down' then
|
||||
dig(turtle.getAction('down'))
|
||||
dig(turtle.getAction('forward'))
|
||||
elseif action == 'back' then
|
||||
dig(turtle.getAction('up'))
|
||||
dig(turtle.getAction('down'))
|
||||
end
|
||||
|
||||
if oldCallback then
|
||||
oldCallback(action)
|
||||
end
|
||||
if oldCallback then
|
||||
oldCallback(action)
|
||||
end
|
||||
end
|
||||
|
||||
-- find the closest block
|
||||
-- * favor same plane
|
||||
-- * going backwards only if the dest is above or below
|
||||
local function closestPoint(reference, pts)
|
||||
local lpt, lm -- lowest
|
||||
for _,pt in pairs(pts) do
|
||||
local m = Point.turtleDistance(reference, pt)
|
||||
local h = Point.calculateHeading(reference, pt)
|
||||
local t = Point.calculateTurns(reference.heading, h)
|
||||
if pt.y ~= reference.y then -- try and stay on same plane
|
||||
m = m + .01
|
||||
end
|
||||
if t ~= 2 or pt.y == reference.y then
|
||||
m = m + t
|
||||
if t > 0 then
|
||||
m = m + .01
|
||||
end
|
||||
end
|
||||
if not lm or m < lm then
|
||||
lpt = pt
|
||||
lm = m
|
||||
end
|
||||
end
|
||||
return lpt
|
||||
local lpt, lm -- lowest
|
||||
for _,pt in pairs(pts) do
|
||||
local m = Point.turtleDistance(reference, pt)
|
||||
local h = Point.calculateHeading(reference, pt)
|
||||
local t = Point.calculateTurns(reference.heading, h)
|
||||
if pt.y ~= reference.y then -- try and stay on same plane
|
||||
m = m + .01
|
||||
end
|
||||
if t ~= 2 or pt.y == reference.y then
|
||||
m = m + t
|
||||
if t > 0 then
|
||||
m = m + .01
|
||||
end
|
||||
end
|
||||
if not lm or m < lm then
|
||||
lpt = pt
|
||||
lm = m
|
||||
end
|
||||
end
|
||||
return lpt
|
||||
end
|
||||
|
||||
local function getAdjacentPoint(pt)
|
||||
local t = { }
|
||||
table.insert(t, pt)
|
||||
for i = 0, 5 do
|
||||
local hi = turtle.getHeadingInfo(i)
|
||||
local heading
|
||||
if i < 4 then
|
||||
heading = (hi.heading + 2) % 4
|
||||
end
|
||||
table.insert(t, { x = pt.x + hi.xd, z = pt.z + hi.zd, y = pt.y + hi.yd, heading = heading })
|
||||
end
|
||||
local t = { }
|
||||
table.insert(t, pt)
|
||||
for i = 0, 5 do
|
||||
local hi = turtle.getHeadingInfo(i)
|
||||
local heading
|
||||
if i < 4 then
|
||||
heading = (hi.heading + 2) % 4
|
||||
end
|
||||
table.insert(t, { x = pt.x + hi.xd, z = pt.z + hi.zd, y = pt.y + hi.yd, heading = heading })
|
||||
end
|
||||
|
||||
return closestPoint(turtle.getPoint(), t)
|
||||
return closestPoint(turtle.getPoint(), t)
|
||||
end
|
||||
|
||||
function turtle.level(startPt, endPt, firstPt, verbose)
|
||||
checkedNodes = { }
|
||||
nodes = { }
|
||||
box = { }
|
||||
checkedNodes = { }
|
||||
nodes = { }
|
||||
box = { }
|
||||
|
||||
box.x = math.min(startPt.x, endPt.x)
|
||||
box.y = math.min(startPt.y, endPt.y)
|
||||
box.z = math.min(startPt.z, endPt.z)
|
||||
box.ex = math.max(startPt.x, endPt.x)
|
||||
box.ey = math.max(startPt.y, endPt.y)
|
||||
box.ez = math.max(startPt.z, endPt.z)
|
||||
box.x = math.min(startPt.x, endPt.x)
|
||||
box.y = math.min(startPt.y, endPt.y)
|
||||
box.z = math.min(startPt.z, endPt.z)
|
||||
box.ex = math.max(startPt.x, endPt.x)
|
||||
box.ey = math.max(startPt.y, endPt.y)
|
||||
box.ez = math.max(startPt.z, endPt.z)
|
||||
|
||||
if not Point.inBox(firstPt, box) then
|
||||
error('Starting point is not in leveling area')
|
||||
end
|
||||
if not Point.inBox(firstPt, box) then
|
||||
error('Starting point is not in leveling area')
|
||||
end
|
||||
|
||||
if not turtle.pathfind(firstPt) then
|
||||
error('failed to reach starting point')
|
||||
end
|
||||
if not turtle.pathfind(firstPt) then
|
||||
error('failed to reach starting point')
|
||||
end
|
||||
|
||||
turtle.set({
|
||||
digPolicy = dig,
|
||||
attackPolicy = 'attack',
|
||||
movePolicy = 'moveAssured',
|
||||
})
|
||||
turtle.set({
|
||||
digPolicy = dig,
|
||||
attackPolicy = 'attack',
|
||||
movePolicy = 'moveAssured',
|
||||
})
|
||||
|
||||
|
||||
oldCallback = turtle.getMoveCallback()
|
||||
turtle.setMoveCallback(move)
|
||||
oldCallback = turtle.getMoveCallback()
|
||||
turtle.setMoveCallback(move)
|
||||
|
||||
repeat
|
||||
local key = toKey(turtle.point)
|
||||
repeat
|
||||
local key = toKey(turtle.point)
|
||||
|
||||
checkedNodes[key] = true
|
||||
nodes[key] = nil
|
||||
checkedNodes[key] = true
|
||||
nodes[key] = nil
|
||||
|
||||
dig(turtle.getAction('down'))
|
||||
dig(turtle.getAction('up'))
|
||||
dig(turtle.getAction('forward'))
|
||||
dig(turtle.getAction('down'))
|
||||
dig(turtle.getAction('up'))
|
||||
dig(turtle.getAction('forward'))
|
||||
|
||||
if verbose then
|
||||
print(string.format('%d nodes remaining', Util.size(nodes)))
|
||||
end
|
||||
if verbose then
|
||||
print(string.format('%d nodes remaining', Util.size(nodes)))
|
||||
end
|
||||
|
||||
if not next(nodes) then
|
||||
break
|
||||
end
|
||||
if not next(nodes) then
|
||||
break
|
||||
end
|
||||
|
||||
local node = closestPoint(turtle.point, nodes)
|
||||
node = getAdjacentPoint(node)
|
||||
if not turtle.go(node) then
|
||||
break
|
||||
end
|
||||
until turtle.isAborted()
|
||||
local node = closestPoint(turtle.point, nodes)
|
||||
node = getAdjacentPoint(node)
|
||||
if not turtle.go(node) then
|
||||
break
|
||||
end
|
||||
until turtle.isAborted()
|
||||
|
||||
turtle.resetState()
|
||||
turtle.setMoveCallback(oldCallback)
|
||||
turtle.resetState()
|
||||
turtle.setMoveCallback(oldCallback)
|
||||
end
|
||||
|
||||
return true
|
||||
|
||||
@@ -18,12 +18,12 @@ local Runners = {
|
||||
}
|
||||
|
||||
Equipper.equipLeft('minecraft:diamond_sword')
|
||||
local scanner = Equipper.equipRight('plethora:module:2', 'plethora:scanner')
|
||||
local scanner = Equipper.equipRight('plethora:scanner')
|
||||
|
||||
local facing = scanner.getBlockMeta(0, 0, 0).state.facing
|
||||
turtle.point.heading = Point.facings[facing].heading
|
||||
|
||||
local sensor = Equipper.equipRight('plethora:module:3', 'plethora:sensor')
|
||||
local sensor = Equipper.equipRight('plethora:sensor')
|
||||
|
||||
turtle.setMovementStrategy('goto')
|
||||
turtle.set({ attackPolicy = 'attack' })
|
||||
@@ -32,9 +32,9 @@ local function findChests()
|
||||
if chest then
|
||||
return { chest }
|
||||
end
|
||||
Equipper.equipRight('plethora:module:2', 'plethora:scanner')
|
||||
Equipper.equipRight('plethora:scanner')
|
||||
local chests = scanner.scan()
|
||||
Equipper.equipRight('plethora:module:3', 'plethora:sensor')
|
||||
Equipper.equipRight('plethora:sensor')
|
||||
|
||||
Util.filterInplace(chests, function(b)
|
||||
if b.name == 'minecraft:chest' or
|
||||
|
||||
373
farms/farmer.lua
373
farms/farmer.lua
@@ -12,238 +12,241 @@ local STARTUP_FILE = 'usr/autorun/farmer.lua'
|
||||
local MIN_FUEL = 2500
|
||||
|
||||
local FUEL = Util.transpose {
|
||||
'minecraft:coal:0',
|
||||
'minecraft:coal:1',
|
||||
'minecraft:blaze_rod:0',
|
||||
'minecraft:coal:0',
|
||||
'minecraft:coal:1',
|
||||
'minecraft:blaze_rod:0',
|
||||
}
|
||||
|
||||
local scanner = Equipper.equipRight('plethora:module:2', 'plethora:scanner')
|
||||
local scanner = Equipper.equipRight('plethora:scanner')
|
||||
|
||||
local crops = Util.readTable(CONFIG_FILE) or {
|
||||
['minecraft:wheat'] =
|
||||
{ seed = 'minecraft:wheat_seeds', mature = 7, action = 'plant' },
|
||||
['minecraft:carrots'] =
|
||||
{ seed = 'minecraft:carrot', mature = 7, action = 'plant' },
|
||||
['minecraft:potatoes'] =
|
||||
{ seed = 'minecraft:potato', mature = 7, action = 'plant' },
|
||||
['minecraft:beetroots'] =
|
||||
{ seed = 'minecraft:beetroot_seeds', mature = 3, action = 'plant' },
|
||||
['minecraft:nether_wart'] =
|
||||
{ seed = 'minecraft:nether_wart', mature = 3, action = 'plant' },
|
||||
['minecraft:cocoa'] =
|
||||
{ seed = 'minecraft:dye:3', mature = 8, action = 'pick' },
|
||||
['minecraft:reeds'] = { action = 'bash' },
|
||||
['minecraft:chorus_flower'] = { action = 'bash' },
|
||||
['minecraft:chorus_plant'] =
|
||||
{ seed = 'minecraft:chorus_flower', mature = 0, action = 'bash-smash', },
|
||||
['minecraft:melon_block'] = { action = 'smash' },
|
||||
['minecraft:pumpkin'] = { action = 'smash' },
|
||||
['minecraft:chest'] = { action = 'drop' },
|
||||
['minecraft:cactus'] = { action = 'smash' },
|
||||
['minecraft:wheat'] =
|
||||
{ seed = 'minecraft:wheat_seeds', mature = 7, action = 'plant' },
|
||||
['minecraft:carrots'] =
|
||||
{ seed = 'minecraft:carrot', mature = 7, action = 'plant' },
|
||||
['minecraft:potatoes'] =
|
||||
{ seed = 'minecraft:potato', mature = 7, action = 'plant' },
|
||||
['minecraft:beetroots'] =
|
||||
{ seed = 'minecraft:beetroot_seeds', mature = 3, action = 'plant' },
|
||||
['minecraft:nether_wart'] =
|
||||
{ seed = 'minecraft:nether_wart', mature = 3, action = 'plant' },
|
||||
['minecraft:cocoa'] =
|
||||
{ seed = 'minecraft:dye:3', mature = 8, action = 'pick' },
|
||||
['minecraft:reeds'] = { action = 'bash' },
|
||||
['minecraft:chorus_flower'] = { action = 'bash' },
|
||||
['minecraft:chorus_plant'] =
|
||||
{ seed = 'minecraft:chorus_flower', mature = 0, action = 'bash-smash', },
|
||||
['minecraft:melon_block'] = { action = 'smash' },
|
||||
['minecraft:pumpkin'] = { action = 'smash' },
|
||||
['minecraft:chest'] = { action = 'drop' },
|
||||
['minecraft:cactus'] = { action = 'smash' },
|
||||
}
|
||||
|
||||
if not fs.exists(CONFIG_FILE) then
|
||||
Util.writeTable(CONFIG_FILE, crops)
|
||||
Util.writeTable(CONFIG_FILE, crops)
|
||||
end
|
||||
|
||||
if not fs.exists(STARTUP_FILE) then
|
||||
Util.writeFile(STARTUP_FILE,
|
||||
[[os.sleep(1)
|
||||
Util.writeFile(STARTUP_FILE,
|
||||
[[os.sleep(1)
|
||||
shell.openForegroundTab('farmer.lua')]])
|
||||
print('Autorun program created: ' .. STARTUP_FILE)
|
||||
print('Autorun program created: ' .. STARTUP_FILE)
|
||||
end
|
||||
|
||||
local retain = Util.transpose {
|
||||
"minecraft:diamond_pickaxe",
|
||||
"plethora:module:2",
|
||||
"plethora:module:3",
|
||||
"minecraft:diamond_pickaxe",
|
||||
"plethora:module:2",
|
||||
"plethora:module:3",
|
||||
}
|
||||
|
||||
for _, v in pairs(crops) do
|
||||
if v.seed then
|
||||
retain[v.seed] = true
|
||||
end
|
||||
if v.seed then
|
||||
retain[v.seed] = true
|
||||
end
|
||||
end
|
||||
|
||||
local function scan()
|
||||
local blocks = scanner.scan()
|
||||
local summed = turtle.getSummedInventory()
|
||||
local doDropOff
|
||||
local blocks = scanner.scan()
|
||||
local summed = turtle.getSummedInventory()
|
||||
local doDropOff
|
||||
|
||||
for _,v in pairs(summed) do
|
||||
if v.count > 32 then
|
||||
doDropOff = true
|
||||
break
|
||||
end
|
||||
end
|
||||
for _,v in pairs(summed) do
|
||||
if v.count > 32 then
|
||||
doDropOff = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
Util.filterInplace(blocks, function(b)
|
||||
b.action = crops[b.name] and crops[b.name].action
|
||||
Util.filterInplace(blocks, function(b)
|
||||
b.action = crops[b.name] and crops[b.name].action
|
||||
|
||||
if b.action == 'bash' then
|
||||
return b.y == 0
|
||||
end
|
||||
if b.action == 'drop' then
|
||||
return doDropOff and (b.y == -1 or b.y == 1)
|
||||
end
|
||||
if b.action == 'bash-smash' then
|
||||
if b.y == -1 then
|
||||
b.action = 'smash'
|
||||
end
|
||||
if b.y == 0 then
|
||||
b.action = 'bash'
|
||||
end
|
||||
return b.action ~= 'bash-smash'
|
||||
end
|
||||
if b.action == 'bash' then
|
||||
return b.y == 0
|
||||
end
|
||||
if b.action == 'drop' then
|
||||
return doDropOff and (b.y == -1 or b.y == 1)
|
||||
end
|
||||
if b.action == 'bash-smash' then
|
||||
if b.y == -1 then
|
||||
b.action = 'smash'
|
||||
end
|
||||
if b.y == 0 then
|
||||
b.action = 'bash'
|
||||
end
|
||||
return b.action ~= 'bash-smash'
|
||||
end
|
||||
|
||||
if b.action == 'smash' then
|
||||
return b.y == -1
|
||||
end
|
||||
if b.action == 'pick' then
|
||||
return b.y == 0 and b.state.age == 2
|
||||
end
|
||||
if b.action == 'bump' then
|
||||
return b.y == 0
|
||||
end
|
||||
return b.action == 'plant' and
|
||||
b.metadata == crops[b.name].mature and
|
||||
b.y == -1
|
||||
end)
|
||||
if b.action == 'smash' then
|
||||
return b.y == -1
|
||||
end
|
||||
if b.action == 'pick' then
|
||||
return b.y == 0 and b.state.age == 2
|
||||
end
|
||||
if b.action == 'bump' then
|
||||
return b.y == 0
|
||||
end
|
||||
if b.action == 'plant' and b.y == -1 then
|
||||
if not b.metadata then -- minecraft 1.10
|
||||
b = scanner.getBlockMeta(b.x, b.y, b.z)
|
||||
end
|
||||
return b.metadata == crops[b.name].mature
|
||||
end
|
||||
end)
|
||||
|
||||
local harvestCount = 0
|
||||
for _,b in pairs(blocks) do
|
||||
b.x = b.x + turtle.point.x
|
||||
b.y = b.y + turtle.point.y
|
||||
b.z = b.z + turtle.point.z
|
||||
if b.action ~= 'drop' then
|
||||
harvestCount = harvestCount + 1
|
||||
end
|
||||
end
|
||||
local harvestCount = 0
|
||||
for _,b in pairs(blocks) do
|
||||
b.x = b.x + turtle.point.x
|
||||
b.y = b.y + turtle.point.y
|
||||
b.z = b.z + turtle.point.z
|
||||
if b.action ~= 'drop' then
|
||||
harvestCount = harvestCount + 1
|
||||
end
|
||||
end
|
||||
|
||||
return blocks, harvestCount
|
||||
return blocks, harvestCount
|
||||
end
|
||||
|
||||
local function harvest(blocks)
|
||||
Equipper.equipRight('minecraft:diamond_pickaxe')
|
||||
Equipper.equipRight('minecraft:diamond_pickaxe')
|
||||
|
||||
local dropped
|
||||
local dropped
|
||||
|
||||
Point.eachClosest(turtle.point, blocks, function(b)
|
||||
turtle.select(1)
|
||||
Point.eachClosest(turtle.point, blocks, function(b)
|
||||
turtle.select(1)
|
||||
|
||||
if b.action == 'bash' then
|
||||
turtle.digForwardAt(b)
|
||||
if b.action == 'bash' then
|
||||
turtle.digForwardAt(b)
|
||||
|
||||
elseif b.action == 'drop' and not dropped then
|
||||
if turtle.go(b.y == 1 and Point.below(b) or Point.above(b)) then
|
||||
local dropFn = b.y == 1 and turtle.dropUp or turtle.dropDown
|
||||
local dropDir = b.y == 1 and 'down' or 'up'
|
||||
elseif b.action == 'drop' and not dropped then
|
||||
if turtle.go(b.y == 1 and Point.below(b) or Point.above(b)) then
|
||||
local dropFn = b.y == 1 and turtle.dropUp or turtle.dropDown
|
||||
local dropDir = b.y == 1 and 'down' or 'up'
|
||||
|
||||
turtle.eachFilledSlot(function(slot)
|
||||
if not retain[slot.name] and not retain[slot.key] then
|
||||
turtle.select(slot.index)
|
||||
dropFn()
|
||||
end
|
||||
end)
|
||||
local summed = turtle.getSummedInventory()
|
||||
for k,v in pairs(summed) do
|
||||
if v.count > 16 then
|
||||
dropFn(k, v.count - 16)
|
||||
end
|
||||
end
|
||||
turtle.eachFilledSlot(function(slot)
|
||||
if not retain[slot.name] and not retain[slot.key] then
|
||||
turtle.select(slot.index)
|
||||
dropFn()
|
||||
end
|
||||
end)
|
||||
local summed = turtle.getSummedInventory()
|
||||
for k,v in pairs(summed) do
|
||||
if v.count > 16 then
|
||||
dropFn(k, v.count - 16)
|
||||
end
|
||||
end
|
||||
|
||||
dropped = true
|
||||
turtle.condense()
|
||||
dropped = true
|
||||
turtle.condense()
|
||||
|
||||
if turtle.getFuelLevel() < MIN_FUEL then
|
||||
local inv = peripheral.wrap('bottom')
|
||||
if inv and inv.list then
|
||||
for k, v in pairs(inv.list()) do
|
||||
if FUEL[table.concat({ v.name, v.damage }, ':')] then
|
||||
local count = inv.pushItems(dropDir, k, v.count)
|
||||
if count > 0 then
|
||||
turtle.refuel(v.name, v.count)
|
||||
print('Fuel: ' .. turtle.getFuelLevel())
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if turtle.getFuelLevel() < MIN_FUEL then
|
||||
local inv = peripheral.wrap('bottom')
|
||||
if inv and inv.list then
|
||||
for k, v in pairs(inv.list()) do
|
||||
if FUEL[table.concat({ v.name, v.damage }, ':')] then
|
||||
local count = inv.pushItems(dropDir, k, v.count)
|
||||
if count > 0 then
|
||||
turtle.refuel(v.name, v.count)
|
||||
print('Fuel: ' .. turtle.getFuelLevel())
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif b.action == 'smash' then
|
||||
if turtle.digDownAt(b) then
|
||||
if crops[b.name].seed then
|
||||
turtle.placeDown(crops[b.name].seed)
|
||||
end
|
||||
end
|
||||
elseif b.action == 'smash' then
|
||||
if turtle.digDownAt(b) then
|
||||
if crops[b.name].seed then
|
||||
turtle.placeDown(crops[b.name].seed)
|
||||
end
|
||||
end
|
||||
|
||||
elseif b.action == 'plant' then
|
||||
if turtle.digDownAt(b) then
|
||||
turtle.placeDown(crops[b.name].seed)
|
||||
end
|
||||
elseif b.action == 'plant' then
|
||||
if turtle.digDownAt(b) then
|
||||
turtle.placeDown(crops[b.name].seed)
|
||||
end
|
||||
|
||||
elseif b.action == 'bump' then
|
||||
if turtle.faceAgainst(b) then
|
||||
Equipper.equipRight('plethora:module:3', 'plethora:sensor')
|
||||
os.sleep(.5)
|
||||
-- search the ground for the dropped cactus
|
||||
local sensed = peripheral.call('right', 'sense')
|
||||
Equipper.equipRight('minecraft:diamond_pickaxe')
|
||||
Util.filterInplace(sensed, function(s)
|
||||
if s.displayName == 'item.tile.cactus' then
|
||||
s.x = Util.round(s.x) + turtle.point.x
|
||||
s.z = Util.round(s.z) + turtle.point.z
|
||||
s.y = -1
|
||||
if Point.distance(b, s) < 6 then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end)
|
||||
Point.eachClosest(turtle.point, sensed, function(s)
|
||||
turtle.suckDownAt(s)
|
||||
end)
|
||||
end
|
||||
elseif b.action == 'bump' then
|
||||
if turtle.faceAgainst(b) then
|
||||
Equipper.equipRight('plethora:sensor')
|
||||
os.sleep(.5)
|
||||
-- search the ground for the dropped cactus
|
||||
local sensed = peripheral.call('right', 'sense')
|
||||
Equipper.equipRight('minecraft:diamond_pickaxe')
|
||||
Util.filterInplace(sensed, function(s)
|
||||
if s.displayName == 'item.tile.cactus' then
|
||||
s.x = Util.round(s.x) + turtle.point.x
|
||||
s.z = Util.round(s.z) + turtle.point.z
|
||||
s.y = -1
|
||||
if Point.distance(b, s) < 6 then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end)
|
||||
Point.eachClosest(turtle.point, sensed, function(s)
|
||||
turtle.suckDownAt(s)
|
||||
end)
|
||||
end
|
||||
|
||||
elseif b.action == 'pick' then
|
||||
local h = Point.facings[b.state.facing].heading
|
||||
local hi = Point.headings[(h + 2) % 4] -- opposite heading
|
||||
elseif b.action == 'pick' then
|
||||
local h = Point.facings[b.state.facing].heading
|
||||
local hi = Point.headings[(h + 2) % 4] -- opposite heading
|
||||
|
||||
-- without pathfinding, will be unable to circle log
|
||||
if turtle.go({ x = b.x + hi.xd, z = b.z + hi.zd, heading = h }) then
|
||||
if turtle.dig() then
|
||||
turtle.place(crops[b.name].seed)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
Equipper.equipRight('plethora:module:2', 'plethora:scanner')
|
||||
-- without pathfinding, will be unable to circle log
|
||||
if turtle.go({ x = b.x + hi.xd, z = b.z + hi.zd, heading = h }) then
|
||||
if turtle.dig() then
|
||||
turtle.place(crops[b.name].seed)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
Equipper.equipRight('plethora:scanner')
|
||||
end
|
||||
|
||||
local s, m = turtle.run(function()
|
||||
local facing = scanner.getBlockMeta(0, 0, 0).state.facing
|
||||
turtle.point.heading = Point.facings[facing].heading
|
||||
local facing = scanner.getBlockMeta(0, 0, 0).state.facing
|
||||
turtle.point.heading = Point.facings[facing].heading
|
||||
|
||||
turtle.setStatus('farming')
|
||||
print('Fuel: ' .. turtle.getFuelLevel())
|
||||
turtle.setStatus('farming')
|
||||
print('Fuel: ' .. turtle.getFuelLevel())
|
||||
|
||||
turtle.setMovementStrategy('goto')
|
||||
repeat
|
||||
local blocks, harvestCount = scan()
|
||||
if harvestCount > 0 then
|
||||
turtle.setStatus('Harvesting')
|
||||
harvest(blocks)
|
||||
turtle.setStatus('Sleeping')
|
||||
end
|
||||
os.sleep(10)
|
||||
if turtle.getFuelLevel() < 10 then
|
||||
turtle.setStatus('Out of fuel')
|
||||
error('Out of fuel')
|
||||
end
|
||||
until turtle.isAborted()
|
||||
turtle.setMovementStrategy('goto')
|
||||
repeat
|
||||
local blocks, harvestCount = scan()
|
||||
if harvestCount > 0 then
|
||||
turtle.setStatus('Harvesting')
|
||||
harvest(blocks)
|
||||
turtle.setStatus('Sleeping')
|
||||
end
|
||||
os.sleep(10)
|
||||
if turtle.getFuelLevel() < 10 then
|
||||
turtle.setStatus('Out of fuel')
|
||||
error('Out of fuel')
|
||||
end
|
||||
until turtle.isAborted()
|
||||
end)
|
||||
|
||||
if not s and m then
|
||||
error(m)
|
||||
error(m)
|
||||
end
|
||||
|
||||
@@ -9,8 +9,9 @@ Requirements
|
||||
* Standard Modem
|
||||
* Block Scanner
|
||||
* Entity Sensor
|
||||
* Crafting Table
|
||||
* Furnace
|
||||
* Vanilla Chest
|
||||
* Sapling
|
||||
* GPS
|
||||
|
||||
Setup
|
||||
@@ -19,18 +20,20 @@ Setup
|
||||
> package install farms
|
||||
> reboot
|
||||
|
||||
The turtle will need some fuel initially.
|
||||
|
||||
The tree farm fits exactly in one chunk. It's best to have a mostly level ground around the center of the farming area as the turtle will only collect saplings that have fallen to the same level as the turtle.
|
||||
|
||||
To align the turtle perfectly in one chunk, position the turtle 8 blocks diagonally from the bottom left corner.
|
||||
|
||||
Place a sapling directly in front of the turtle and place all the required items into the inventory.
|
||||
Place all the required items into the inventory.
|
||||
|
||||
To start the program, run:
|
||||
|
||||
> superTreefarm
|
||||
A startup file is created automatically the first time the program is run (usr/autorun/superTreefarm.lua).
|
||||
|
||||
If the turtle does not get any saplings from the initial tree, place down another sapling in front of the turtle.
|
||||
If the turtle does not get any saplings from the initial tree, another sapling in the turtle.
|
||||
|
||||
Tips
|
||||
====
|
||||
|
||||
@@ -10,111 +10,117 @@ local turtle = _G.turtle
|
||||
local STARTUP_FILE = 'usr/autorun/rancher.lua'
|
||||
|
||||
local retain = Util.transpose {
|
||||
'minecraft:shears',
|
||||
'minecraft:wheat',
|
||||
'minecraft:diamond_sword',
|
||||
'plethora:module:3',
|
||||
'minecraft:shears',
|
||||
'minecraft:wheat',
|
||||
'minecraft:diamond_sword',
|
||||
'plethora:module:3',
|
||||
}
|
||||
local config = {
|
||||
animal = 'Cow',
|
||||
max_animals = 15,
|
||||
animal = 'Cow',
|
||||
max_animals = 15,
|
||||
}
|
||||
Config.load('rancher', config)
|
||||
|
||||
local ANIMALS = {
|
||||
Pig = { min = 0, food = 'minecraft:carrot' },
|
||||
Sheep = { min = .5, food = 'minecraft:wheat' },
|
||||
Cow = { min = .5, food = 'minecraft:wheat' },
|
||||
Pig = { min = 0, food = 'minecraft:carrot' },
|
||||
Sheep = { min = .5, food = 'minecraft:wheat' },
|
||||
Cow = { min = .5, food = 'minecraft:wheat' },
|
||||
}
|
||||
|
||||
local animal = ANIMALS[config.animal]
|
||||
|
||||
Equipper.equipLeft('minecraft:diamond_sword')
|
||||
local sensor = Equipper.equipRight('plethora:module:3', 'plethora:sensor')
|
||||
local sensor = Equipper.equipRight('plethora:sensor')
|
||||
|
||||
local chest = Adapter({ side = 'bottom', direction = 'up' }) or error('missing chest')
|
||||
|
||||
if not fs.exists(STARTUP_FILE) then
|
||||
Util.writeFile(STARTUP_FILE,
|
||||
[[os.sleep(1)
|
||||
Util.writeFile(STARTUP_FILE,
|
||||
[[os.sleep(1)
|
||||
shell.openForegroundTab('rancher.lua')]])
|
||||
print('Autorun program created: ' .. STARTUP_FILE)
|
||||
print('Autorun program created: ' .. STARTUP_FILE)
|
||||
end
|
||||
|
||||
local function getAnimalCount()
|
||||
local blocks = sensor.sense()
|
||||
local blocks = sensor.sense()
|
||||
|
||||
local grown = 0
|
||||
local babies = 0
|
||||
local grown = 0
|
||||
local babies = 0
|
||||
|
||||
Util.filterInplace(blocks, function(v)
|
||||
if v.name == config.animal then
|
||||
if v.y > -.5 then grown = grown + 1 end
|
||||
if v.y < -.5 then babies = babies + 1 end
|
||||
return v.y > -.5
|
||||
end
|
||||
end)
|
||||
Util.filterInplace(blocks, function(v)
|
||||
if v.name == config.animal then
|
||||
local entity = sensor.getMetaByID(v.id)
|
||||
if entity then
|
||||
if entity.isChild then
|
||||
babies = babies + 1
|
||||
else
|
||||
grown = grown + 1
|
||||
end
|
||||
return not entity.isChild
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
Util.print('%d grown, %d babies', grown, babies)
|
||||
Util.print('%d grown, %d babies', grown, babies)
|
||||
|
||||
return #blocks
|
||||
return #blocks
|
||||
end
|
||||
|
||||
local function butcher()
|
||||
Equipper.equipRight('minecraft:diamond_sword')
|
||||
turtle.select(1)
|
||||
Equipper.equipRight('minecraft:diamond_sword')
|
||||
turtle.select(1)
|
||||
|
||||
turtle.attack()
|
||||
for _ = 1, 3 do
|
||||
turtle.turnRight()
|
||||
turtle.attack()
|
||||
end
|
||||
Equipper.equipRight('plethora:module:3', 'plethora:sensor')
|
||||
turtle.attack()
|
||||
for _ = 1, 3 do
|
||||
turtle.turnRight()
|
||||
turtle.attack()
|
||||
end
|
||||
Equipper.equipRight('plethora:sensor')
|
||||
|
||||
turtle.eachFilledSlot(function(slot)
|
||||
if not retain[slot.name] then
|
||||
chest:insert(slot.index, 64)
|
||||
end
|
||||
end)
|
||||
turtle.eachFilledSlot(function(slot)
|
||||
if not retain[slot.name] then
|
||||
chest:insert(slot.index, 64)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
local function breed()
|
||||
turtle.select(1)
|
||||
turtle.select(1)
|
||||
|
||||
if config.animal == 'Sheep' then
|
||||
turtle.place('minecraft:shears')
|
||||
end
|
||||
turtle.place('minecraft:wheat')
|
||||
for _ = 1, 3 do
|
||||
turtle.turnRight()
|
||||
if config.animal == 'Sheep' then
|
||||
turtle.place('minecraft:shears')
|
||||
end
|
||||
turtle.place('minecraft:wheat')
|
||||
end
|
||||
if config.animal == 'Sheep' then
|
||||
turtle.place('minecraft:shears')
|
||||
end
|
||||
turtle.place('minecraft:wheat')
|
||||
for _ = 1, 3 do
|
||||
turtle.turnRight()
|
||||
if config.animal == 'Sheep' then
|
||||
turtle.place('minecraft:shears')
|
||||
end
|
||||
turtle.place('minecraft:wheat')
|
||||
end
|
||||
end
|
||||
|
||||
local s, m = turtle.run(function()
|
||||
print('Configured animal: ' .. config.animal)
|
||||
print('Configured animal: ' .. config.animal)
|
||||
|
||||
repeat
|
||||
local animalCount = getAnimalCount()
|
||||
if animalCount > config.max_animals then
|
||||
turtle.setStatus('Butchering')
|
||||
butcher()
|
||||
elseif turtle.getItemCount(animal.food) == 0 then
|
||||
if chest:provide({ name = animal.food, damage = 0 }, 64) == 0 then
|
||||
print('Out of ' .. animal.food)
|
||||
turtle.setStatus('Out of food')
|
||||
end
|
||||
else
|
||||
turtle.setStatus('Breeding')
|
||||
breed()
|
||||
end
|
||||
os.sleep(5)
|
||||
until turtle.isAborted()
|
||||
repeat
|
||||
local animalCount = getAnimalCount()
|
||||
if animalCount > config.max_animals then
|
||||
turtle.setStatus('Butchering')
|
||||
butcher()
|
||||
elseif turtle.getItemCount(animal.food) == 0 then
|
||||
if chest:provide({ name = animal.food, damage = 0 }, 64) == 0 then
|
||||
print('Out of ' .. animal.food)
|
||||
turtle.setStatus('Out of food')
|
||||
end
|
||||
else
|
||||
turtle.setStatus('Breeding')
|
||||
breed()
|
||||
end
|
||||
os.sleep(5)
|
||||
until turtle.isAborted()
|
||||
end)
|
||||
|
||||
if not s and m then
|
||||
error(m)
|
||||
error(m)
|
||||
end
|
||||
|
||||
@@ -11,7 +11,7 @@ local STARTUP_FILE = 'usr/autorun/spawner.lua'
|
||||
local mobTypes = { }
|
||||
|
||||
Equipper.equipLeft('minecraft:diamond_sword')
|
||||
local scanner = Equipper.equipRight('plethora:module:2', 'plethora:scanner')
|
||||
local scanner = Equipper.equipRight('plethora:scanner')
|
||||
|
||||
turtle.reset()
|
||||
local facing = scanner.getBlockMeta(0, 0, 0).state.facing
|
||||
@@ -28,13 +28,13 @@ Util.filterInplace(data, function(b)
|
||||
end)
|
||||
local chest = Point.closest(spawner, data) or error('missing drop off chest')
|
||||
|
||||
local sensor = Equipper.equipRight('plethora:module:3', 'plethora:sensor')
|
||||
local sensor = Equipper.equipRight('plethora:sensor')
|
||||
|
||||
if not fs.exists(STARTUP_FILE) then
|
||||
Util.writeFile(STARTUP_FILE,
|
||||
string.format([[os.sleep(1)
|
||||
Util.writeFile(STARTUP_FILE,
|
||||
string.format([[os.sleep(1)
|
||||
shell.openForegroundTab('spawner.lua %s')]], table.concat({ ... }, ' ')))
|
||||
print('Autorun program created: ' .. STARTUP_FILE)
|
||||
print('Autorun program created: ' .. STARTUP_FILE)
|
||||
end
|
||||
|
||||
turtle.setMovementStrategy('goto')
|
||||
@@ -70,8 +70,8 @@ local function normalize(b)
|
||||
b.z = Util.round(b.z) + turtle.point.z
|
||||
|
||||
return b.x >= spawner.x - 4 and b.x <= spawner.x + 4 and
|
||||
b.y >= spawner.y - 4 and b.y <= spawner.y + 4 and
|
||||
b.z >= spawner.z - 4 and b.z <= spawner.z + 4
|
||||
b.y >= spawner.y - 4 and b.y <= spawner.y + 4 and
|
||||
b.z >= spawner.z - 4 and b.z <= spawner.z + 4
|
||||
end
|
||||
|
||||
local function aboveAttack(b)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
1010
farms/treefarm.lua
1010
farms/treefarm.lua
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user