milo: better monitor handling + assigning machines to items
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@@ -7,15 +7,12 @@ local Util = require('util')
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local colors = _G.colors
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local context = Milo:getContext()
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local device = _G.device
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local monitor = context.storage:getSingleNode('activity')
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--[[ Configuration Page ]]--
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local template =
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[[%sDisplays the amount of items entering or leaving storage.%s
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Right-clicking on the activity monitor will reset the totals.
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%sMilo must be restarted to activate diplay.]]
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Right-clicking on the activity monitor will reset the totals.]]
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local activityWizardPage = UI.Window {
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title = 'Activity Monitor',
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@@ -24,7 +21,7 @@ local activityWizardPage = UI.Window {
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[1] = UI.TextArea {
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x = 2, ex = -2, y = 2, ey = -2,
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marginRight = 0,
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value = string.format(template, Ansi.yellow, Ansi.reset, Ansi.orange),
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value = string.format(template, Ansi.yellow, Ansi.reset),
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},
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}
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@@ -43,122 +40,128 @@ end
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UI:getPage('nodeWizard').wizard:add({ activity = activityWizardPage })
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if not monitor then
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return
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end
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local page = UI.Window {
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parent = UI.Device {
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device = monitor.adapter,
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textScale = .5,
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},
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grid = UI.Grid {
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columns = {
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{ heading = 'Qty', key = 'count', width = 6 },
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{ heading = 'Change', key = 'change', width = 6 },
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{ heading = 'Rate', key = 'rate', width = 6 },
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{ heading = 'Name', key = 'displayName' },
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--[[ Display ]]--
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local function createPage(node)
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local page = UI.Window {
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parent = UI.Device {
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device = node.adapter,
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textScale = .5,
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},
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sortColumn = 'displayName',
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},
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}
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grid = UI.Grid {
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columns = {
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{ heading = 'Qty', key = 'count', width = 6 },
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{ heading = 'Change', key = 'change', width = 6 },
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{ heading = 'Rate', key = 'rate', width = 6 },
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{ heading = 'Name', key = 'displayName' },
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},
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sortColumn = 'displayName',
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},
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}
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function page.grid:getRowTextColor(row, selected)
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if row.lastCount and row.lastCount ~= row.count then
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return row.count > row.lastCount and colors.yellow or colors.lightGray
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end
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return UI.Grid:getRowTextColor(row, selected)
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end
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function page.grid:getDisplayValues(row)
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row = Util.shallowCopy(row)
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local ind = '+'
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if row.change < 0 then
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ind = ''
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end
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row.change = ind .. Util.toBytes(row.change)
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row.count = Util.toBytes(row.count)
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row.rate = Util.toBytes(row.rate)
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return row
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end
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function page:reset()
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self.lastItems = nil
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self.grid:setValues({ })
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self.grid:clear()
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self.grid:draw()
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end
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function page:refresh()
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local t = context.storage.cache
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if not self.lastItems then
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self.lastItems = { }
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for k,v in pairs(t) do
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self.lastItems[k] = {
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displayName = v.displayName,
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initialCount = v.count,
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}
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function page.grid:getRowTextColor(row, selected)
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if row.lastCount and row.lastCount ~= row.count then
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return row.count > row.lastCount and colors.yellow or colors.lightGray
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end
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self.timestamp = os.clock()
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return UI.Grid:getRowTextColor(row, selected)
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end
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function page.grid:getDisplayValues(row)
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row = Util.shallowCopy(row)
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local ind = '+'
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if row.change < 0 then
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ind = ''
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end
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row.change = ind .. Util.toBytes(row.change)
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row.count = Util.toBytes(row.count)
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row.rate = Util.toBytes(row.rate)
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return row
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end
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function page:reset()
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self.lastItems = nil
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self.grid:setValues({ })
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self.grid:clear()
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self.grid:draw()
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end
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else
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for _,v in pairs(self.lastItems) do
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v.lastCount = v.count
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v.count = nil
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end
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function page:refresh()
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local t = context.storage.cache
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self.elapsed = os.clock() - self.timestamp
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for k,v in pairs(t) do
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local v2 = self.lastItems[k]
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if v2 then
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v2.count = v.count
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else
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if not self.lastItems then
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self.lastItems = { }
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for k,v in pairs(t) do
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self.lastItems[k] = {
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displayName = v.displayName,
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count = v.count,
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initialCount = 0,
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initialCount = v.count,
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}
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end
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end
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self.timestamp = os.clock()
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self.grid:setValues({ })
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local changedItems = { }
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for k,v in pairs(self.lastItems) do
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if not v.count then
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v.count = 0
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else
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for _,v in pairs(self.lastItems) do
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v.lastCount = v.count
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v.count = nil
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end
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if v.count ~= v.initialCount then
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v.change = v.count - v.initialCount
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v.rate = Util.round(60 / self.elapsed * v.change, 1)
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changedItems[k] = v
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end
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end
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self.grid:setValues(changedItems)
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self.elapsed = os.clock() - self.timestamp
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for k,v in pairs(t) do
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local v2 = self.lastItems[k]
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if v2 then
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v2.count = v.count
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else
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self.lastItems[k] = {
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displayName = v.displayName,
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count = v.count,
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initialCount = 0,
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}
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end
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end
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local changedItems = { }
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for k,v in pairs(self.lastItems) do
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if not v.count then
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v.count = 0
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end
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if v.count ~= v.initialCount then
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v.change = v.count - v.initialCount
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v.rate = Util.round(60 / self.elapsed * v.change, 1)
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changedItems[k] = v
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end
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end
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self.grid:setValues(changedItems)
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end
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self.grid:draw()
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end
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self.grid:draw()
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end
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function page:update()
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page:refresh()
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page:sync()
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end
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Event.on('monitor_touch', function(_, side)
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if side == monitor.adapter.side then
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page:reset()
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function page:update()
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page:refresh()
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page:sync()
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end
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end)
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page:enable()
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page:draw()
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page:sync()
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page:enable()
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page:draw()
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page:sync()
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return page
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end
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local pages = { }
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Event.on('monitor_touch', function(_, side)
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local function filter(node)
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return node.adapter.name == side and pages[node.name]
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end
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for node in context.storage:filterActive('activity', filter) do
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pages[node.name]:reset()
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pages[node.name]:sync()
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end
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end)
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--[[ Task ]]--
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local ActivityTask = {
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@@ -167,7 +170,12 @@ local ActivityTask = {
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}
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function ActivityTask:cycle()
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page:update()
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for node in context.storage:filterActive('activity') do
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if not pages[node.name] then
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pages[node.name] = createPage(node)
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end
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pages[node.name]:update()
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end
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end
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Milo:registerTask(ActivityTask)
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