app tweaks
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@@ -548,7 +548,7 @@ local function fellTrees(blocks)
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end
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for pt in Point.iterateClosest(turtle.point, blocks) do
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if pt.sapling then
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turtle.suckDownAt(pt)
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repeat until not turtle.suckDownAt(pt)
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else
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turtle.digAt(pt)
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end
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