Try to update Milo for 1.19

Removes Milo trying to access damage on items (`nil` because of The
Flattening). We might also need to reimplement showing durability in the
item's display name - I got a little too carried away with removing
mentions of "damage". Also renames nbtHash to nbt to be consistent with
new CC:T naming. I tried not to touch anything related to MiloRemote for
now, and there are probably still many bugs remaining that need to be
ironed out. Most of the basic functionality works now, though.
This commit is contained in:
Kan18
2022-12-24 15:33:01 +04:00
parent 2461d060e0
commit 2f67fb2ef8
16 changed files with 101 additions and 100 deletions

View File

@@ -30,7 +30,7 @@ function ExportTask:cycle(context)
end
local function exportSingleSlot()
local slot = node.adapter.getItemMeta(entry.slot)
local slot = node.adapter.getItemDetail(entry.slot)
if slot and slot.count == slot.maxCount then
return
@@ -41,8 +41,7 @@ function ExportTask:cycle(context)
for key in pairs(entry.filter) do
local filterItem = itemDB:splitKey(key)
if (slot.name == filterItem.name and
(entry.ignoreDamage or slot.damage == filterItem.damage) and
(entry.ignoreNbtHash or slot.nbtHash == filterItem.nbtHash)) then
(entry.ignoreNbt or slot.nbt == filterItem.nbt)) then
local items = Milo:getMatches(filterItem, entry)
local _, item = next(items)
@@ -81,8 +80,7 @@ function ExportTask:cycle(context)
for i = 1, node.adapter.__size do
local slot = slots[i]
if (not slot or slot.name == item.name and
(entry.ignoreDamage or slot.damage == item.damage) and
(entry.ignoreNbtHash or slot.nbtHash == item.nbtHash) and
(entry.ignoreNbt or slot.nbt == item.nbt) and
slot.count < item.maxCount) then
return true