crafter
This commit is contained in:
@@ -4,7 +4,11 @@ local Util = require('util')
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local itemDB = TableDB({ fileName = 'usr/config/items.db' })
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local itemDB = TableDB({ fileName = 'usr/config/items.db' })
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local function splitKey(key, item)
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function itemDB:makeKey(item)
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return { item.name, item.damage, item.nbtHash }
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end
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function itemDB:splitKey(key, item)
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item = item or { }
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item = item or { }
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@@ -45,15 +49,11 @@ function itemDB:add(key, item)
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TableDB.add(self, key, item)
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TableDB.add(self, key, item)
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end
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end
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function itemDB:makeKey(item)
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return { item.name, item.damage, item.nbtHash }
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end
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-- Accepts: "minecraft:stick:0" or { name = 'minecraft:stick', damage = 0 }
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-- Accepts: "minecraft:stick:0" or { name = 'minecraft:stick', damage = 0 }
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function itemDB:getName(item)
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function itemDB:getName(item)
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if type(item) == 'string' then
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if type(item) == 'string' then
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item = splitKey(item)
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item = self:splitKey(item)
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end
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end
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local detail = self:get(self:makeKey(item))
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local detail = self:get(self:makeKey(item))
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@@ -70,7 +70,7 @@ function itemDB:load()
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TableDB.load(self)
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TableDB.load(self)
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for key,item in pairs(self.data) do
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for key,item in pairs(self.data) do
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splitKey(key, item)
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self:splitKey(key, item)
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item.maxDamage = item.maxDamage or 0
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item.maxDamage = item.maxDamage or 0
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item.maxCount = item.maxCount or 64
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item.maxCount = item.maxCount or 64
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end
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end
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@@ -298,14 +298,6 @@ function page.statusBar:draw()
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UI.StatusBar.draw(self)
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UI.StatusBar.draw(self)
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end
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end
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function page.tabs.tabBar:selectTab(tabTitle)
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if tabTitle then
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config.tab = tabTitle
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Config.update('Turtles', config)
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return UI.TabBar.selectTab(self, tabTitle)
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end
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end
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function page:showBlocks()
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function page:showBlocks()
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local script = [[
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local script = [[
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@@ -328,6 +320,11 @@ end
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function page:eventHandler(event)
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function page:eventHandler(event)
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if event.type == 'quit' then
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if event.type == 'quit' then
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UI:exitPullEvents()
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UI:exitPullEvents()
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elseif event.type == 'tab_select' then
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config.tab = event.button.text
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Config.update('Turtles', config)
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elseif event.type == 'button_press' then
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elseif event.type == 'button_press' then
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if event.button.fn then
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if event.button.fn then
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self:runFunction(event.button.fn, event.button.nowrap)
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self:runFunction(event.button.fn, event.button.nowrap)
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@@ -369,18 +366,10 @@ Event.onInterval(1, function()
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end
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end
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end)
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end)
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UI:setPage(page)
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if config.tab then
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page.tabs.tabBar:selectTab(config.tab)
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local lookup = {
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Run = page.tabs.scripts,
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Select = page.tabs.turtles,
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Inv = page.tabs.inventory,
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-- Mod = page.tabs.policy,
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Action = page.tabs.action,
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}
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if lookup[options.tab.value] then
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page.tabs:activateTab(lookup[options.tab.value].uid)
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end
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end
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UI:setPage(page)
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UI:pullEvents()
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UI:pullEvents()
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@@ -644,7 +644,7 @@ end
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function listingPage.statusBar:draw()
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function listingPage.statusBar:draw()
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return UI.Window.draw(self)
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return UI.Window.draw(self)
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end
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end
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--[[
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function listingPage.statusBar.filter:eventHandler(event)
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function listingPage.statusBar.filter:eventHandler(event)
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if event.type == 'mouse_rightclick' then
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if event.type == 'mouse_rightclick' then
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self.value = ''
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self.value = ''
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@@ -657,6 +657,7 @@ function listingPage.statusBar.filter:eventHandler(event)
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end
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end
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return UI.TextEntry.eventHandler(self, event)
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return UI.TextEntry.eventHandler(self, event)
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end
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end
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]]
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function listingPage:eventHandler(event)
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function listingPage:eventHandler(event)
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if event.type == 'quit' then
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if event.type == 'quit' then
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255
apps/crafter.lua
255
apps/crafter.lua
@@ -5,6 +5,7 @@ local Event = require('event')
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local itemDB = require('itemDB')
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local itemDB = require('itemDB')
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local Peripheral = require('peripheral')
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local Peripheral = require('peripheral')
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local UI = require('ui')
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local UI = require('ui')
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local Terminal = require('terminal')
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local Util = require('util')
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local Util = require('util')
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local colors = _G.colors
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local colors = _G.colors
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@@ -23,6 +24,7 @@ local craftingPaused = false
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local recipes = Util.readTable(RECIPES_FILE) or { }
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local recipes = Util.readTable(RECIPES_FILE) or { }
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local resources
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local resources
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local machines = { }
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local machines = { }
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local jobListGrid
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local function getItem(items, inItem, ignoreDamage)
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local function getItem(items, inItem, ignoreDamage)
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for _,item in pairs(items) do
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for _,item in pairs(items) do
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@@ -36,17 +38,6 @@ local function getItem(items, inItem, ignoreDamage)
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end
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end
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end
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end
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local function splitKey(key)
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local t = Util.split(key, '(.-):')
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local item = { }
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if #t[#t] > 8 then
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item.nbtHash = table.remove(t)
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end
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item.damage = tonumber(table.remove(t))
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item.name = table.concat(t, ':')
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return item
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end
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local function uniqueKey(item)
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local function uniqueKey(item)
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return table.concat({ item.name, item.damage, item.nbtHash }, ':')
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return table.concat({ item.name, item.damage, item.nbtHash }, ':')
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end
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end
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@@ -64,7 +55,7 @@ local function mergeResources(t)
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end
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end
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for k in pairs(recipes) do
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for k in pairs(recipes) do
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local v = splitKey(k)
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local v = itemDB:splitKey(k)
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local item = getItem(t, v)
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local item = getItem(t, v)
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if not item then
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if not item then
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item = Util.shallowCopy(v)
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item = Util.shallowCopy(v)
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@@ -110,13 +101,20 @@ local function clearGrid()
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end
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end
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local function gotoMachine(machine)
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local function gotoMachine(machine)
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local _, k = Util.find(machines, 'name', machine)
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if not k then
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local index
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error('Unable to locate machine: ' .. tostring(machine))
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if type(machine) == 'number' then
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index = machine
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else
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local _, k = Util.find(machines, 'name', machine)
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if not k then
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error('Unable to locate machine: ' .. tostring(machine))
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end
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index = k - 1
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end
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end
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for _ = 1, k - 1 do
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for _ = 1, index do
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turtle.back()
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turtle.back()
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end
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end
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end
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end
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@@ -125,9 +123,9 @@ local function canCraft(recipe, items, count)
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count = math.ceil(count / recipe.count)
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count = math.ceil(count / recipe.count)
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for key,qty in pairs(recipe.ingredients) do
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for key,qty in pairs(recipe.ingredients) do
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local item = getItem(items, splitKey(key))
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local item = getItem(items, itemDB:splitKey(key))
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if not item then
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if not item then
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return 0
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return 0, itemDB:getName(key)
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end
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end
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local x = math.min(math.floor(item.count / qty), item.maxCount)
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local x = math.min(math.floor(item.count / qty), item.maxCount)
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count = math.min(x, count)
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count = math.min(x, count)
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@@ -136,32 +134,44 @@ local function canCraft(recipe, items, count)
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return count
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return count
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end
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end
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local function craftItem(recipe, items, count)
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local function craftItem(recipe, items, cItem, count)
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repeat until not turtle.forward()
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repeat until not turtle.forward()
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count = canCraft(recipe, items, count)
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local missing
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count, missing = canCraft(recipe, items, count)
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if count == 0 then
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if count == 0 then
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cItem.status = 'missing ' .. missing
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return false
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return false
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end
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end
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local slot = 1
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local slot = 1
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for key,qty in pairs(recipe.ingredients) do
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for key,qty in pairs(recipe.ingredients) do
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local item = splitKey(key)
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local item = itemDB:splitKey(key)
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inventoryAdapter:provide(item, count * qty, slot)
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inventoryAdapter:provide(item, count * qty, slot)
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if turtle.getItemCount(slot) ~= count then
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if turtle.getItemCount(slot) ~= count then
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cItem.status = 'failed'
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return false
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return false
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end
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end
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slot = slot + 1
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slot = slot + 1
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end
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end
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gotoMachine(recipe.machine)
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gotoMachine(recipe.machine)
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turtle.emptyInventory(turtle.dropDown)
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turtle.emptyInventory(turtle.dropDown)
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if #turtle.getFilledSlots() ~= 0 then
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cItem.status = 'machine busy'
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else
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cItem.status = 'crafting'
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end
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end
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end
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local function craftItems(craftList, items)
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local function craftItems(craftList, items)
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for key, item in pairs(craftList) do
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for key, item in pairs(craftList) do
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local recipe = recipes[key]
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local recipe = recipes[key]
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if recipe then
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if recipe then
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craftItem(recipe, items, item.count)
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craftItem(recipe, items, item, item.count)
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repeat until not turtle.forward()
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repeat until not turtle.forward()
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jobListGrid:update()
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jobListGrid:draw()
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jobListGrid:sync()
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clearGrid()
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clearGrid()
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items = inventoryAdapter:listItems() -- refresh counts
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items = inventoryAdapter:listItems() -- refresh counts
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end
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end
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@@ -223,7 +233,7 @@ end
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local function loadResources()
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local function loadResources()
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resources = Util.readTable(RESOURCE_FILE) or { }
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resources = Util.readTable(RESOURCE_FILE) or { }
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for k,v in pairs(resources) do
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for k,v in pairs(resources) do
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Util.merge(v, splitKey(k))
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Util.merge(v, itemDB:splitKey(k))
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end
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end
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end
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end
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@@ -248,6 +258,10 @@ local function findMachines()
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local t = { }
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local t = { }
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repeat
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repeat
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local machine = Peripheral.getBySide('bottom')
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local machine = Peripheral.getBySide('bottom')
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if not machine then
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local _
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_, machine = turtle.inspectDown()
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end
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if machine then
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if machine then
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local name = machine.name
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local name = machine.name
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local i = 1
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local i = 1
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@@ -258,7 +272,6 @@ local function findMachines()
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t[name] = true
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t[name] = true
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table.insert(machines, {
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table.insert(machines, {
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value = name,
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name = name,
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name = name,
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index = index,
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index = index,
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})
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})
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@@ -267,6 +280,44 @@ local function findMachines()
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until not turtle.back()
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until not turtle.back()
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end
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end
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local function jobMonitor()
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local mon = Peripheral.getBySide('top')
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if mon then
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mon = UI.Device({
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device = mon,
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textScale = .5,
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})
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else
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mon = UI.Device({
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device = Terminal.getNullTerm(term.current())
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})
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end
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jobListGrid = UI.Grid({
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parent = mon,
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sortColumn = 'displayName',
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columns = {
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{ heading = 'Qty', key = 'count', width = 6 },
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{ heading = 'Crafting', key = 'displayName', width = mon.width / 2 - 10 },
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{ heading = 'Status', key = 'status', width = mon.width - 10 },
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},
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})
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function jobListGrid:getRowTextColor(row, selected)
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if row.status == '(no recipe)'then
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return colors.red
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elseif row.statusCode == 'missing' then
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return colors.yellow
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end
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return UI.Grid:getRowTextColor(row, selected)
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end
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jobListGrid:draw()
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jobListGrid:sync()
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end
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local itemPage = UI.Page {
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local itemPage = UI.Page {
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titleBar = UI.TitleBar {
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titleBar = UI.TitleBar {
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title = 'Limit Resource',
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title = 'Limit Resource',
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@@ -346,66 +397,54 @@ function itemPage:eventHandler(event)
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end
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end
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local learnPage = UI.Page {
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local learnPage = UI.Page {
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scroller = UI.WindowScroller {
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wizard = UI.Wizard {
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ey = -2,
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pages = {
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[2] = UI.Window {
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screen1 = UI.Window {
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ingredients = UI.ScrollingGrid {
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index = 1,
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y = 2, height = 3,
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ingredients = UI.ScrollingGrid {
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values = machines,
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y = 2, height = 3,
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disableHeader = true,
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values = machines,
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columns = {
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disableHeader = true,
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{ heading = 'Name', key = 'displayName', width = 31 },
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columns = {
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{ heading = 'Qty', key = 'count' , width = 5 },
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{ heading = 'Name', key = 'displayName', width = 31 },
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{ heading = 'Qty', key = 'count' , width = 5 },
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},
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sortColumn = 'displayName',
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},
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},
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sortColumn = 'displayName',
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grid = UI.ScrollingGrid {
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},
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y = 6, height = 5,
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grid = UI.ScrollingGrid {
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disableHeader = true,
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y = 6, height = 5,
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columns = {
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disableHeader = true,
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{ heading = 'Name', key = 'displayName', width = 31 },
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columns = {
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{ heading = 'Qty', key = 'count' , width = 5 },
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{ heading = 'Name', key = 'displayName', width = 31 },
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},
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{ heading = 'Qty', key = 'count' , width = 5 },
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sortColumn = 'displayName',
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},
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filter = UI.TextEntry {
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x = 20, ex = -2, y = 5,
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limit = 50,
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shadowText = 'filter',
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backgroundColor = colors.lightGray,
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backgroundFocusColor = colors.lightGray,
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},
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},
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sortColumn = 'displayName',
|
|
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},
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},
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filter = UI.TextEntry {
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screen2 = UI.Window {
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x = 20, ex = -2, y = 5,
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index = 2,
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limit = 50,
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machine = UI.ScrollingGrid {
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shadowText = 'filter',
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y = 2, height = 7,
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backgroundColor = colors.lightGray,
|
values = machines,
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backgroundFocusColor = colors.lightGray,
|
disableHeader = true,
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columns = {
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{ heading = 'Name', key = 'name'},
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|
},
|
||||||
|
sortColumn = 'index',
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||||||
|
},
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|
count = UI.TextEntry {
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||||||
|
x = 11, y = -2, width = 5,
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||||||
|
limit = 50,
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||||||
|
},
|
||||||
},
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},
|
||||||
},
|
},
|
||||||
[1] = UI.Window {
|
|
||||||
machine = UI.ScrollingGrid {
|
|
||||||
y = 2, height = 7,
|
|
||||||
values = machines,
|
|
||||||
disableHeader = true,
|
|
||||||
columns = {
|
|
||||||
{ heading = 'Name', key = 'name'},
|
|
||||||
},
|
|
||||||
sortColumn = 'index',
|
|
||||||
},
|
|
||||||
count = UI.TextEntry {
|
|
||||||
x = 11, y = -2, width = 5,
|
|
||||||
limit = 50,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
cancelButton = UI.Button {
|
|
||||||
x = 2, y = -1,
|
|
||||||
text = ' Cancel ',
|
|
||||||
event = 'cancel',
|
|
||||||
},
|
|
||||||
previousButton = UI.Button {
|
|
||||||
x = -20, y = -1,
|
|
||||||
text = '<< Back',
|
|
||||||
event = 'previous',
|
|
||||||
},
|
|
||||||
nextButton = UI.Button {
|
|
||||||
x = -10, y = -1,
|
|
||||||
text = 'Next >>',
|
|
||||||
event = 'next',
|
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -414,11 +453,8 @@ function learnPage:enable(target)
|
|||||||
self.allItems = inventoryAdapter:listItems()
|
self.allItems = inventoryAdapter:listItems()
|
||||||
mergeResources(self.allItems)
|
mergeResources(self.allItems)
|
||||||
|
|
||||||
self.scroller.screen1 = self.scroller.children[2]
|
local screen1 = self.wizard.screen1
|
||||||
self.scroller.screen2 = self.scroller.children[1]
|
local screen2 = self.wizard.screen2
|
||||||
|
|
||||||
local screen1 = self.scroller.screen1
|
|
||||||
local screen2 = self.scroller.screen2
|
|
||||||
|
|
||||||
screen1.filter.value = ''
|
screen1.filter.value = ''
|
||||||
screen1.grid.values = self.allItems
|
screen1.grid.values = self.allItems
|
||||||
@@ -427,13 +463,14 @@ function learnPage:enable(target)
|
|||||||
screen2.count.value = 1
|
screen2.count.value = 1
|
||||||
screen2.machine:update()
|
screen2.machine:update()
|
||||||
|
|
||||||
self.nextButton.text = 'Next >>'
|
|
||||||
self.nextButton.event = 'next'
|
|
||||||
|
|
||||||
if target.has_recipe then
|
if target.has_recipe then
|
||||||
local recipe = recipes[uniqueKey(target)]
|
local recipe = recipes[uniqueKey(target)]
|
||||||
screen2.count.value = recipe.count
|
screen2.count.value = recipe.count
|
||||||
screen2.machine:setIndex(select(2, Util.find(machines, 'name', recipe.machine)))
|
if type(recipe.machine) == 'number' then
|
||||||
|
screen2.machine:setIndex(select(2, Util.find(machines, 'index', recipe.machine)))
|
||||||
|
else
|
||||||
|
screen2.machine:setIndex(select(2, Util.find(machines, 'name', recipe.machine)))
|
||||||
|
end
|
||||||
for k,v in pairs(recipe.ingredients) do
|
for k,v in pairs(recipe.ingredients) do
|
||||||
screen1.ingredients.values[k] =
|
screen1.ingredients.values[k] =
|
||||||
{ name = k, count = v, displayName = itemDB:getName(k) }
|
{ name = k, count = v, displayName = itemDB:getName(k) }
|
||||||
@@ -442,24 +479,20 @@ function learnPage:enable(target)
|
|||||||
screen1.ingredients:update()
|
screen1.ingredients:update()
|
||||||
|
|
||||||
UI.Page.enable(self)
|
UI.Page.enable(self)
|
||||||
self.previousButton:disable()
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function learnPage.scroller.screen1:enable()
|
function learnPage.wizard.screen1:enable()
|
||||||
UI.Window.enable(self)
|
UI.Window.enable(self)
|
||||||
self.filter:focus()
|
self:setFocus(self.filter)
|
||||||
learnPage.previousButton:enable()
|
|
||||||
learnPage.nextButton.text = 'Accept'
|
|
||||||
learnPage.nextButton.event = 'accept'
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function learnPage.scroller.screen1:draw()
|
function learnPage.wizard.screen1:draw()
|
||||||
UI.Window.draw(self)
|
UI.Window.draw(self)
|
||||||
self:write(2, 1, 'Ingredients', nil, colors.yellow)
|
self:write(2, 1, 'Ingredients', nil, colors.yellow)
|
||||||
self:write(2, 5, 'Inventory', nil, colors.yellow)
|
self:write(2, 5, 'Inventory', nil, colors.yellow)
|
||||||
end
|
end
|
||||||
|
|
||||||
function learnPage.scroller.screen1:eventHandler(event)
|
function learnPage.wizard.screen1:eventHandler(event)
|
||||||
if event.type == 'text_change' then
|
if event.type == 'text_change' then
|
||||||
local t = filterItems(learnPage.allItems, event.text)
|
local t = filterItems(learnPage.allItems, event.text)
|
||||||
self.grid:setValues(t)
|
self.grid:setValues(t)
|
||||||
@@ -470,11 +503,12 @@ function learnPage.scroller.screen1:eventHandler(event)
|
|||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
function learnPage.scroller.screen2:enable()
|
function learnPage.wizard.screen2:enable()
|
||||||
UI.Window.enable(self)
|
UI.Window.enable(self)
|
||||||
end
|
self:setFocus(self.count)
|
||||||
|
end
|
||||||
|
|
||||||
function learnPage.scroller.screen2:draw()
|
function learnPage.wizard.screen2:draw()
|
||||||
UI.Window.draw(self)
|
UI.Window.draw(self)
|
||||||
self:centeredWrite(1, 'Machine', nil, colors.yellow)
|
self:centeredWrite(1, 'Machine', nil, colors.yellow)
|
||||||
self:write(2, 10, 'Produces')
|
self:write(2, 10, 'Produces')
|
||||||
@@ -484,23 +518,15 @@ function learnPage:eventHandler(event)
|
|||||||
if event.type == 'cancel' then
|
if event.type == 'cancel' then
|
||||||
UI:setPreviousPage()
|
UI:setPreviousPage()
|
||||||
|
|
||||||
elseif event.type == 'next' then
|
|
||||||
self.scroller:nextChild()
|
|
||||||
self:draw()
|
|
||||||
|
|
||||||
elseif event.type == 'previous' then
|
|
||||||
self.scroller:prevChild()
|
|
||||||
self:draw()
|
|
||||||
|
|
||||||
elseif event.type == 'accept' then
|
elseif event.type == 'accept' then
|
||||||
|
|
||||||
local screen1 = self.scroller.screen1
|
local screen1 = self.wizard.screen1
|
||||||
local screen2 = self.scroller.screen2
|
local screen2 = self.wizard.screen2
|
||||||
|
|
||||||
local recipe = {
|
local recipe = {
|
||||||
count = tonumber(screen2.count.value) or 1,
|
count = tonumber(screen2.count.value) or 1,
|
||||||
ingredients = { },
|
ingredients = { },
|
||||||
machine = screen2.machine:getSelected().name,
|
machine = screen2.machine:getSelected().index,
|
||||||
}
|
}
|
||||||
for key, item in pairs(screen1.ingredients.values) do
|
for key, item in pairs(screen1.ingredients.values) do
|
||||||
recipe.ingredients[key] = item.count
|
recipe.ingredients[key] = item.count
|
||||||
@@ -511,7 +537,7 @@ function learnPage:eventHandler(event)
|
|||||||
UI:setPreviousPage()
|
UI:setPreviousPage()
|
||||||
|
|
||||||
elseif event.type == 'grid_select' then
|
elseif event.type == 'grid_select' then
|
||||||
local screen1 = self.scroller.screen1
|
local screen1 = self.wizard.screen1
|
||||||
|
|
||||||
if event.element == screen1.grid then
|
if event.element == screen1.grid then
|
||||||
local key = uniqueKey(event.selected)
|
local key = uniqueKey(event.selected)
|
||||||
@@ -689,6 +715,7 @@ listingPage:setFocus(listingPage.statusBar.filter)
|
|||||||
findMachines()
|
findMachines()
|
||||||
repeat until not turtle.forward()
|
repeat until not turtle.forward()
|
||||||
clearGrid()
|
clearGrid()
|
||||||
|
jobMonitor()
|
||||||
|
|
||||||
Event.on('turtle_abort', function()
|
Event.on('turtle_abort', function()
|
||||||
UI:exitPullEvents()
|
UI:exitPullEvents()
|
||||||
@@ -704,6 +731,12 @@ Event.onInterval(30, function()
|
|||||||
end
|
end
|
||||||
local items = inventoryAdapter:listItems()
|
local items = inventoryAdapter:listItems()
|
||||||
local craftList = watchResources(items)
|
local craftList = watchResources(items)
|
||||||
|
|
||||||
|
jobListGrid:setValues(craftList)
|
||||||
|
jobListGrid:update()
|
||||||
|
jobListGrid:draw()
|
||||||
|
jobListGrid:sync()
|
||||||
|
|
||||||
craftItems(craftList, items)
|
craftItems(craftList, items)
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|||||||
Reference in New Issue
Block a user