Ui enhancements 2.0 (#29)

* canvas overhaul

* editor 2.0

* more tweaks

* more editor work

* completions + refactor

* cleanup + editor additions

* cleanup + undo overhaul

* editor recent/peripherals/redo + cleanup

* editor path issues

* cleanup

* changes for deprecated ui methods - recolor milo - make turtle scripts run again - mob rancher improvements

* can now use named colors
This commit was merged in pull request #29.
This commit is contained in:
kepler155c
2020-04-21 22:40:47 -06:00
committed by GitHub
parent 47e0a90116
commit 4576969739
65 changed files with 1842 additions and 1310 deletions

View File

@@ -1,19 +0,0 @@
-- Based on Squid's fuzzy search
-- https://github.com/SquidDev-CC/artist/blob/vnext/artist/lib/match.lua
--
-- not very fuzzy anymore
local SCORE_WEIGHT = 1000
local LEADING_LETTER_PENALTY = -3
local LEADING_LETTER_PENALTY_MAX = -9
local _find = string.find
local _max = math.max
return function(str, pattern)
local start = _find(str, pattern, 1, true)
if start then
-- All letters before the current one are considered leading, so add them to our penalty
return SCORE_WEIGHT + _max(LEADING_LETTER_PENALTY * (start - 1), LEADING_LETTER_PENALTY_MAX)
end
end

View File

@@ -1,53 +0,0 @@
local class = require('opus.class')
local itemDB = require('core.itemDB')
local Mini = require('milo.miniAdapter')
local os = _G.os
local Adapter = class(Mini)
function Adapter:init(args)
Mini.init(self, args)
self._rawList = self.list
function self.list()
-- wait for up to 1 sec until any items that have been inserted
-- into interface are added to the system
for _ = 0, 20 do
if #self._rawList() == 0 then
break
end
os.sleep(0)
end
local list = { }
for _, v in pairs(self.listAvailableItems()) do
list[itemDB:makeKey(v)] = v
end
return list
end
function self.getItemMeta(key)
local item = self.findItem(itemDB:splitKey(key))
if item and item.getMetadata then
return item.getMetadata()
end
end
function self.pushItems(target, key, amount, slot)
local item = self.findItem(itemDB:splitKey(key))
if item and item.export then
return item.export(target, amount, slot)
end
return 0
end
function self.pullItems(target, key, amount, slot)
_G._syslog({target, key, amount, slot })
return 0
end
end
return Adapter