autocrafting improvements

This commit is contained in:
kepler155c
2018-01-03 02:41:56 -05:00
parent aa50b55ab1
commit 45bbc72fc3
13 changed files with 289 additions and 357 deletions

View File

@@ -24,15 +24,14 @@ function ChestAdapter:init(args)
Util.merge(self, args)
local chest
if not self.autoDetect then
if self.autoDetect then
chest = Peripheral.getByMethod('list')
else
chest = Peripheral.getBySide(self.wrapSide)
if chest and not chest.list then
chest = nil
end
end
if not chest then
chest = Peripheral.getByMethod('list')
end
if chest then
Util.merge(self, chest)
@@ -55,17 +54,11 @@ function ChestAdapter:getCachedItemDetails(item, k)
if not detail then
local s, m = pcall(function() detail = self.getItemMeta(k) end)
if not detail then
debug(item)
debug(m)
debug('no details')
-- error('Inventory has changed')
return
end
-- NOT SUFFICIENT
if detail.name ~= item.name then
debug('name change ?')
debug(item)
debug(detail)
-- error('Inventory has changed')
return
end
@@ -76,7 +69,6 @@ debug(detail)
end
end
debug('adding')
itemDB:add(detail)
end
if detail then
@@ -92,7 +84,6 @@ end
function ChestAdapter:listItems(throttle)
local cache = { }
local items = { }
debug('listing')
throttle = throttle or Util.throttle()
for k,v in pairs(self.list()) do
@@ -103,8 +94,6 @@ debug('listing')
if not entry then
entry = self:getCachedItemDetails(v, k)
if not entry then
debug(key)
debug('inv changed')
return -- Inventory has changed
end
entry.count = 0
@@ -118,15 +107,12 @@ debug('listing')
throttle()
end
end
--read()
itemDB:flush()
debug('done listing')
if not Util.empty(items) then
self.cache = cache
return items
end
debug('its empty')
end
function ChestAdapter:getItemInfo(item)
@@ -177,11 +163,14 @@ end
function ChestAdapter:eject(item, qty, direction)
local s, m = pcall(function()
local stacks = self.list()
local maxStack = itemDB:getMaxCount(item)
for key,stack in Util.rpairs(stacks) do
if stack.name == item.name and
(not item.damage or stack.damage == item.damage) and
(not item.nbtHash or stack.nbtHash == item.nbtHash) then
local amount = math.min(qty, stack.count)
local amount = math.min(maxStack, math.min(qty, stack.count))
debug({ key, amount })
debug(stack)
if amount > 0 then
self.drop(key, amount, direction)
end

View File

@@ -0,0 +1,18 @@
local Adapter = { }
function Adapter.wrap(args)
local adapters = {
'refinedAdapter',
'meAdapter',
}
for _,adapterType in ipairs(adapters) do
local adapter = require(adapterType)(args)
if adapter:isValid() then
return adapter
end
end
end
return Adapter

View File

@@ -2,8 +2,8 @@ local Adapter = { }
function Adapter.wrap(args)
local adapters = {
'refinedAdapter',
'meAdapter',
--'refinedAdapter',
--'meAdapter',
'chestAdapter18',
'chestAdapter',
}

View File

@@ -141,10 +141,6 @@ function itemDB:getName(item)
end
function itemDB:getMaxCount(item)
if type(item) == 'string' then
item = self:splitKey(item)
end
local detail = self:get(item)
if detail then
return detail.maxCount

View File

@@ -18,12 +18,22 @@ function RefinedAdapter:init(args)
local defaults = {
items = { },
name = 'refinedStorage',
direction = 'up',
wrapSide = 'bottom',
}
Util.merge(self, defaults)
Util.merge(self, args)
local controller = Peripheral.getByType('refinedstorage:controller') or
Peripheral.getByMethod('listAvailableItems')
local controller
if self.autoDetect then
controller = Peripheral.getByType('refinedstorage:controller')
else
controller = Peripheral.getBySide(self.wrapSide)
if controller and not controller.listAvailableItems then
controller = nil
end
end
if controller then
Util.merge(self, controller)
end

View File

@@ -1,3 +1,4 @@
local itemDB = require('itemDB')
local Util = require('util')
local fs = _G.fs
@@ -32,8 +33,11 @@ local function splitKey(key)
return item
end
function Craft.getItemCount(items, key)
local item = splitKey(key)
function Craft.getItemCount(items, item)
if type(item) == 'string' then
item = splitKey(item)
end
local count = 0
for _,v in pairs(items) do
if v.name == item.name and
@@ -124,6 +128,7 @@ function Craft.craftRecipe(recipe, count, inventoryAdapter)
local iqty = icount * count - itemCount
local crafted = Craft.craftRecipe(irecipe, iqty, inventoryAdapter)
if crafted ~= iqty then
turtle.select(1)
return 0
end
@@ -145,102 +150,80 @@ function Craft.craftRecipe(recipe, count, inventoryAdapter)
return crafted * recipe.count
end
local function makeRecipeKey(item)
if type(item) == 'string' then
item = splitKey(item)
end
return table.concat({ item.name, item.damage or 0, item.nbtHash }, ':')
end
function Craft.findRecipe(item)
return Craft.recipes[makeRecipeKey(item)]
end
-- determine the full list of ingredients needed to craft
-- a quantity of a recipe.
-- negative quantities denote missing ingredients
function Craft.getResourceList(inRecipe, items, inCount)
function Craft.getResourceList(recipe, items, inCount)
local summed = { }
local throttle = Util.throttle()
local function sumItems(recipe, count)
for key,iqty in pairs(Craft.sumIngredients(recipe)) do
throttle()
local item = splitKey(key)
local summedItem = summed[key]
if not summedItem then
summedItem = Util.shallowCopy(item)
summedItem.recipe = Craft.recipes[key]
summedItem.count = Craft.getItemCount(items, key)
summed[key] = summedItem
local function sumItems(key, count)
local item = itemDB:splitKey(key)
local summedItem = summed[key]
if not summedItem then
summedItem = Util.shallowCopy(item)
summedItem.recipe = Craft.findRecipe(key)
summedItem.count = Craft.getItemCount(items, item)
summedItem.displayName = itemDB:getName(item)
summedItem.total = 0
summedItem.need = 0
summedItem.used = 0
summed[key] = summedItem
end
local total = count
local used = math.min(summedItem.count, total)
local need = total - used
if summedItem.recipe and summedItem.recipe.craftingTools and summedItem.recipe.craftingTools[key] then
summedItem.total = 1
if summedItem.count > 0 then
summedItem.used = 1
summedItem.need = 0
need = 0
else
if not summedItem.recipe then
summedItem.need = 1
need = 1
end
end
summedItem.count = summedItem.count - (count * iqty)
if summedItem.recipe and summedItem.count < 0 then
local need = math.ceil(-summedItem.count / summedItem.recipe.count)
summedItem.count = 0
sumItems(summedItem.recipe, need)
else
summedItem.total = summedItem.total + total
summedItem.count = summedItem.count - used
summedItem.used = summedItem.used + used
if not summedItem.recipe then
summedItem.need = summedItem.need + need
end
end
if need > 0 and summedItem.recipe then
need = math.ceil(need / summedItem.recipe.count)
for ikey,iqty in pairs(Craft.sumIngredients(summedItem.recipe)) do
sumItems(ikey, math.ceil(need * iqty))
end
end
end
sumItems(inRecipe, math.ceil(inCount / inRecipe.count))
inCount = math.ceil(inCount / recipe.count)
for ikey,iqty in pairs(Craft.sumIngredients(recipe)) do
sumItems(ikey, math.ceil(inCount * iqty))
end
return summed
end
function Craft.getResourceList3(inRecipe, items, inCount, inventoryAdapter)
local summed = { }
local throttle = Util.throttle()
local function sumItems(recipe, count)
count = math.ceil(count / recipe.count)
local craftable = count
for key,iqty in pairs(Craft.sumIngredients(recipe)) do
throttle()
local item = splitKey(key)
local summedItem = summed[key]
if not summedItem then
summedItem = Util.shallowCopy(item)
summedItem.recipe = Craft.recipes[key]
summedItem.count = Craft.getItemCount(items, key)
summedItem.total = 0
summedItem.need = 0
summedItem.used = 0
summedItem.craftable = 0
summed[key] = summedItem
end
debug(key)
local total = count * iqty -- 4 * 2
local used = math.min(summedItem.count, total) -- 5
local need = total - used -- 3
if recipe.craftingTools and recipe.craftingTools[key] then
summedItem.total = 1
if summedItem.count > 0 then
summedItem.used = 1
need = 0
else
need = 1
end
else
summedItem.total = summedItem.total + total
summedItem.count = summedItem.count - used
summedItem.used = summedItem.used + used
end
if need > 0 then
if not summedItem.recipe then
craftable = math.min(craftable, math.floor(used / iqty))
summedItem.need = summedItem.need + need
else
local c = sumItems(summedItem.recipe, need) -- 4
craftable = math.min(craftable, math.floor((used + c) / iqty))
summedItem.craftable = summedItem.craftable + c
end
end
end
--[[
if inventoryAdapter and craftable > 0 then
craftable = Craft.craftRecipe(recipe, craftable, inventoryAdapter)
clearGrid(inventoryAdapter)
end
]]
return craftable * recipe.count
end
return sumItems(inRecipe, inCount), summed
function Craft.getResourceList4(inRecipe, items, count)
local summed = Craft.getResourceList(inRecipe, items, count)
-- filter down to just raw materials
return Util.filter(summed, function(a) return a.used > 0 or a.need > 0 end)
end
-- given a certain quantity, return how many of those can be crafted

View File

@@ -6,11 +6,13 @@ local turtle = _G.turtle
local CRAFTING_TABLE = 'minecraft:crafting_table'
local function clearGrid(inventory)
print('clearing')
for i = 1, 16 do
local count = turtle.getItemCount(i)
if count > 0 then
inventory:insert(i, count)
if turtle.getItemCount(i) ~= 0 then
print('failed to insert')
return false
end
end
@@ -19,7 +21,7 @@ local function clearGrid(inventory)
end
function turtle.craftItem(item, count, inventoryInfo)
local success
local success, msg
local inventory = Adapter.wrap(inventoryInfo)
if not inventory then
@@ -46,7 +48,8 @@ function turtle.craftItem(item, count, inventoryInfo)
equipped = turtle.getItemDetail(slot.index)
end
success = Craft.craftRecipe(item, count or 1, inventory)
clearGrid(inventory)
success, msg = Craft.craftRecipe(item, count or 1, inventory)
if equipped then
turtle.selectOpenSlot()
@@ -54,7 +57,7 @@ function turtle.craftItem(item, count, inventoryInfo)
turtle.equip(side, equipped.name .. ':' .. equipped.damage)
end
return success
return success, msg
end
function turtle.canCraft(item, count, items)