app tweaks
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174
milo/plugins/activityView.lua
Normal file
174
milo/plugins/activityView.lua
Normal file
@@ -0,0 +1,174 @@
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local Event = require('event')
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local Milo = require('milo')
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local Peripheral = require('peripheral')
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local UI = require('ui')
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local Util = require('util')
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local colors = _G.colors
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local context = Milo:getContext()
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local mon = Peripheral.lookup(context.config.activityMonitor)
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if not mon then
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return
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end
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local page = UI.Window {
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parent = UI.Device {
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device = mon,
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textScale = .5,
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},
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grid = UI.Grid {
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ey = -6,
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columns = {
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{ heading = 'Qty', key = 'count', width = 6 },
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{ heading = 'Change', key = 'change', width = 6 },
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{ heading = 'Rate', key = 'rate', width = 6 },
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{ heading = 'Name', key = 'displayName' },
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},
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sortColumn = 'displayName',
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},
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buttons = UI.Window {
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y = -5, height = 5,
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backgroundColor = colors.gray,
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prevButton = UI.Button {
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x = 2, y = 2, height = 3, width = 5,
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event = 'previous',
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backgroundColor = colors.lightGray,
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text = ' < '
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},
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resetButton = UI.Button {
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x = 8, y = 2, height = 3, ex = -8,
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event = 'reset',
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backgroundColor = colors.lightGray,
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text = 'Reset'
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},
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nextButton = UI.Button {
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x = -6, y = 2, height = 3, width = 5,
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event = 'next',
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backgroundColor = colors.lightGray,
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text = ' > '
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},
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},
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accelerators = {
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q = 'quit',
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}
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}
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function page.grid:getRowTextColor(row, selected)
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if row.lastCount and row.lastCount ~= row.count then
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return row.count > row.lastCount and colors.yellow or colors.lightGray
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end
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return UI.Grid:getRowTextColor(row, selected)
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end
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function page.grid:getDisplayValues(row)
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row = Util.shallowCopy(row)
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local ind = '+'
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if row.change < 0 then
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ind = ''
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end
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row.change = ind .. Util.toBytes(row.change)
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row.count = Util.toBytes(row.count)
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row.rate = Util.toBytes(row.rate)
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return row
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end
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function page:eventHandler(event)
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if event.type == 'reset' then
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self.lastItems = nil
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self.grid:setValues({ })
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self.grid:clear()
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self.grid:draw()
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elseif event.type == 'next' then
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self.grid:nextPage()
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elseif event.type == 'previous' then
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self.grid:previousPage()
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elseif event.type == 'quit' then
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Event.exitPullEvents()
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else
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return UI.Window.eventHandler(self, event)
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end
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return true
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end
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function page:refresh()
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local t = context.storage.cache
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if not self.lastItems then
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self.lastItems = { }
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for k,v in pairs(t) do
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self.lastItems[k] = {
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displayName = v.displayName,
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initialCount = v.count,
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}
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end
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self.timestamp = os.clock()
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self.grid:setValues({ })
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else
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for _,v in pairs(self.lastItems) do
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v.lastCount = v.count
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v.count = nil
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end
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self.elapsed = os.clock() - self.timestamp
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for k,v in pairs(t) do
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local v2 = self.lastItems[k]
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if v2 then
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v2.count = v.count
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else
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self.lastItems[k] = {
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displayName = v.displayName,
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count = v.count,
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initialCount = 0,
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}
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end
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end
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local changedItems = { }
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for k,v in pairs(self.lastItems) do
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if not v.count then
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v.count = 0
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end
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if v.count ~= v.initialCount then
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v.change = v.count - v.initialCount
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v.rate = Util.round(60 / self.elapsed * v.change, 1)
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changedItems[k] = v
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end
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end
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self.grid:setValues(changedItems)
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end
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self.grid:draw()
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end
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Event.onInterval(5, function()
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if context.storage:isOnline() then
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page:refresh()
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page:sync()
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else
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page.grid:clear()
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page.grid:centeredWrite(math.ceil(page.height / 2), 'Storage Offline')
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page:sync()
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end
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end)
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Event.on('monitor_touch', function(_, side)
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if side == mon.side then
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page:emit({ type = 'reset' })
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page:sync()
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end
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end)
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page:draw()
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page:sync()
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