small updates + elytraFly hud
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@@ -1,5 +1,3 @@
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_G.requireInjector(_ENV)
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local Point = require('point')
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local Util = require('util')
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@@ -24,9 +24,7 @@ while true do
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return acc
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end, { })
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Point.eachClosest(turtle.point, sensed, function(s)
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turtle.suckDownAt(s)
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end)
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Point.eachClosest(turtle.point, sensed, turtle.suckDownAt)
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os.sleep(5)
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end
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@@ -231,20 +231,13 @@ _G._debug('STORAGE: Forcing full refresh')
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return self:listItems(throttle)
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end
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local function Timer()
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local ct = os.clock()
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return function()
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return os.clock() - ct
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end
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end
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-- provide a consolidated list of items
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function Storage:listItems(throttle)
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if not self.dirty then
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return self.cache
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end
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local timer = Timer()
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local timer = Util.Timer()
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local cache = { }
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throttle = throttle or Util.throttle()
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@@ -7,6 +7,8 @@ if fs.exists('packages/milo/Milo.lua') then
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fs.delete('packages/milo/plugins/listing.lua')
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end
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fs.delete('packages/milo/apis/milo.lua')
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if device.workbench then
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shell.openForegroundTab('MiloLocal')
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end
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@@ -1 +0,0 @@
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-- moved
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@@ -1,6 +1,7 @@
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-- credit: osmarks https://pastebin.com/ZP9Q1HCT
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local Sound = require('sound')
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local Util = require('util')
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local modules = _G.peripheral.wrap('back')
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local os = _G.os
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@@ -12,6 +13,30 @@ if not modules.launch or not modules.getMetaOwner then
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* Introspection module]])
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end
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local canvas = modules.canvas and modules.canvas()
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local function display(meta)
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if canvas then
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if not canvas.group then
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canvas.group = canvas.addGroup({ 4, 90 })
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canvas.bg = canvas.group.addRectangle(0, 0, 60, 24, 0x00000033)
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canvas.pitch = canvas.group.addText({ 4, 5 }, '') -- , 0x202020FF)
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canvas.pitch.setShadow(true)
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canvas.pitch.setScale(.75)
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end
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canvas.pitch.setText(string.format('Pitch: %s\nMotion Y: %s',
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math.floor(-meta.pitch),
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Util.round(meta.motionY, 2)))
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end
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end
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local function clearDisplay()
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if canvas and canvas.group then
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canvas.group.remove()
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canvas.group = nil
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end
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end
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local function run()
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local launchCounter = 0
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@@ -23,14 +48,17 @@ local function run()
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if meta.pitch < 0 then -- looking up
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modules.launch(meta.yaw, meta.pitch, -meta.pitch / 22.5)
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Sound.play('entity.bobber.throw', .6)
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display(meta)
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os.sleep(0.1)
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elseif meta.motionY < -0.5 then -- falling fast
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modules.launch(0, 270, -meta.motionY + 1)
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Sound.play('entity.bat.takeoff')
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display(meta)
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os.sleep(0)
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else
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display(meta)
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os.sleep(0.1)
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end
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@@ -53,6 +81,7 @@ local function run()
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os.sleep(0)
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else
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clearDisplay()
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launchCounter = 0
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os.sleep(0.4)
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end
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