milo wip
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@@ -2,6 +2,7 @@ local Event = require('event')
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local itemDB = require('itemDB')
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local Milo = require('milo')
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local Socket = require('socket')
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local Sync = require('sync')
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local device = _G.device
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local turtle = _G.turtle
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@@ -19,7 +20,7 @@ local function getManipulatorForUser(user)
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end
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local function client(socket)
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_debug('connection from ' .. socket.dhost)
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_G._debug('connection from ' .. socket.dhost)
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local user = socket:read(2)
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if not user then
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@@ -36,28 +37,41 @@ local function client(socket)
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if not data then
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break
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end
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_debug('remote: ' .. data.request)
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if data.request == 'list' then
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local items = Milo:listItems()
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Milo:mergeResources(items)
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local items = Milo:mergeResources(Milo:listItems())
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socket:write(items)
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elseif data.request == 'deposit' then
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local count
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if data.slot == 'shield' then
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count = manipulator.getEquipment().pushItems(
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context.localName,
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SHIELD_SLOT,
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64)
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if Sync.isLocked(turtle) then
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socket:write({ msg = '' })
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else
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count = manipulator.getInventory().pushItems(
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context.localName,
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data.slot,
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64)
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local count
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Sync.sync(turtle, function()
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if data.slot == 'shield' then
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count = manipulator.getEquipment().pushItems(
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context.localName,
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SHIELD_SLOT,
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64)
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else
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count = manipulator.getInventory().pushItems(
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context.localName,
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data.slot,
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64)
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end
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Milo:clearGrid()
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end)
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local list = Milo:listItems()
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local current = list[data.key] and list[data.key].count or 0
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socket:write({
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key = data.key,
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count = count,
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current = current + count,
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})
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end
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socket:write({ count = count })
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Milo:clearGrid()
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elseif data.request == 'transfer' then
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local count = data.count
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@@ -69,32 +83,42 @@ _debug('remote: ' .. data.request)
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count = item and item.count or 0
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end
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local provided = Milo:provideItem(data.item, count, function(amount, currentCount)
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amount = context.storage:export(
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context.localName,
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nil,
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amount,
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data.item)
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turtle.eachFilledSlot(function(slot)
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manipulator.getInventory().pullItems(
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local function transfer(amount)
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Sync.sync(turtle, function()
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amount = context.storage:export(
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context.localName,
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slot.index,
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slot.count)
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end)
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return currentCount - amount
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end)
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nil,
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amount,
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data.item)
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socket:write({ count = provided })
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turtle.eachFilledSlot(function(slot)
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manipulator.getInventory().pullItems(
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context.localName,
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slot.index,
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slot.count)
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end)
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end)
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return amount
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end
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if Sync.isLocked(turtle) then
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socket:write({ msg = 'Turtle in use. please wait...' })
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end
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local provided = Milo:provideItem(data.item, count, transfer)
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provided.transferred = provided.available > 0 and transfer(provided.available) or 0
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socket:write(provided)
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end
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until not socket.connected
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_debug('disconnected from ' .. socket.dhost)
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_G._debug('disconnected from ' .. socket.dhost)
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end
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if device.wireless_modem then
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Event.addRoutine(function()
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_debug('Milo: listening on port 4242')
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_G._debug('Milo: listening on port 4242')
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while true do
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local socket = Socket.server(4242)
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Event.addRoutine(function()
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